Player Matchup

Ao Kuang
Ao Kuang
FarligFiskeFisse
Ao Kuang
Level 25
God Stats
23W - 18L
1,508 SR
Queue Stats
210W - 212L
1,463 Elo+
Party 3
Guan Yu
Guan Yu
Phimibie
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,213 Elo+
Party 1
Nu Wa
Nu Wa
Randents
Nu Wa
Level 27
God Stats
0W - 1L
1,629 SR
Queue Stats
7W - 2L
1,898 Elo+
Solo
Izanami
Izanami
extute
Izanami
Level 15
God Stats
4W - 7L
1,183 SR
Queue Stats
27W - 26L
1,213 Elo+
Party 1
Ymir
Ymir
ram0nsw1ft
Ymir
Level 14
God Stats
23W - 34L
1,493 SR
Queue Stats
354W - 372L
1,422 Elo+
Party 3
Team Averages
Level 17
1,463 SR
1,442 Elo+

VS

Team Averages
Level 20
1,534 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Kiuriu
Tsukuyomi
Level 20
God Stats
34W - 23L
1,558 SR
Queue Stats
113W - 104L
1,455 Elo+
Party 2
The Morrigan
The Morrigan
MikeyS2
The Morrigan
Level 7
God Stats
6W - 2L
1,870 SR
Queue Stats
19W - 16L
1,551 Elo+
Solo
Osiris
Osiris
Opinaise
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
693W - 652L
1,550 Elo+
Solo
Danzaburou
Danzaburou
TY1300
Danzaburou
Level 14
God Stats
25W - 16L
1,243 SR
Queue Stats
113W - 100L
1,431 Elo+
Party 2
Ymir
Ymir
arifkas
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 3
4,926
379
1,388
3,858
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Phimibie
Guan Yu
10
1 / 6 / 2
5,806
447
1,680
9,858
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Randents
Nu Wa
11
3 / 3 / 2
6,496
500
4,133
6,003
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
extute
Izanami
10
1 / 5 / 2
5,823
448
4,914
9,376
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 1
5,365
413
2,176
8,618
4,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kiuriu
Tsukuyomi
15
9 / 1 / 2
8,789
676
6,302
7,543
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
MikeyS2
The Morrigan
13
4 / 2 / 2
7,626
587
6,766
5,179
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Opinaise
Osiris
13
2 / 2 / 3
7,645
588
5,147
4,951
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TY1300
Danzaburou
11
3 / 1 / 2
7,570
582
4,387
3,649
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
arifkas
Ymir
9
1 / 2 / 4
6,436
495
5,914
10,388
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
19
19
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Tsukuyomi
Kiuriu
Tsukuyomi
9
1
2
10
W
The Morrigan
MikeyS2
The Morrigan
4
2
2
2.5
W
Osiris
Opinaise
Osiris
2
2
3
1.75
L
Guan Yu
Phimibie
Guan Yu
1
6
2
0.33
L
Nu Wa
Randents
Nu Wa
3
3
2
1.33
W
Danzaburou
TY1300
Danzaburou
3
1
2
4
W
Ymir
arifkas
Ymir
1
2
4
1.5
L
Izanami
extute
Izanami
1
5
2
0.4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,291
Damage
28,516
37,713
Taken
31,710
15,138
Mitigated
17,396
6,321
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,388
419
0
166
3,858
869
0
635
3,149
10,835
0
W
Tsukuyomi
Kiuriu
Tsukuyomi
6,302
1,899
0
3,562
7,543
2,809
0
1,367
6,102
0
55,237
W
The Morrigan
MikeyS2
The Morrigan
6,766
585
0
652
5,179
1,643
456
1,221
3,540
45,638
213
W
Osiris
Opinaise
Osiris
5,147
1,112
0
0
4,951
3,774
1,607
837
3,894
0
38,045
L
Guan Yu
Phimibie
Guan Yu
1,680
429
75
1,242
9,858
5,363
167
1,052
8,788
0
19,264
L
Nu Wa
Randents
Nu Wa
4,133
584
0
623
6,003
1,638
0
2,037
3,736
27,044
0
W
Danzaburou
TY1300
Danzaburou
4,387
2,168
0
1,348
3,649
1,230
3,527
1,702
1,825
0
34,097
W
Ymir
arifkas
Ymir
5,914
427
362
1,468
10,388
7,940
366
2,076
8,215
22,462
0
L
Izanami
extute
Izanami
4,914
3,878
0
2,203
9,376
2,855
0
4,637
4,584
0
30,032
L
2,176
130
258
1,754
8,618
4,413
0
3,686
4,860
17,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
38,066
217
Minions Killed
363
0
Camps Cleared
0
991,987
Distance Traveled
1,162,446
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,926
379
27
2
0
111,883
0
W
Tsukuyomi
8,789
676
100
8
0
303,302
0
W
The Morrigan
7,626
587
81
6
0
237,590
0
W
Osiris
7,645
588
85
7
0
211,307
4
L
Guan Yu
5,806
447
39
3
0
208,552
1
L
Nu Wa
6,496
500
61
5
0
249,326
4
W
Danzaburou
7,570
582
78
6
0
211,231
3
W
Ymir
6,436
495
19
1
0
199,016
0
L
Izanami
5,823
448
65
5
0
176,729
0
L
Ymir
5,365
413
25
2
0
245,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role