Player Matchup

Fenrir
Fenrir
GruasBenito
Fenrir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 137L
1,484 Elo+
Party 2
Agni
Agni
MrGohuiop
Agni
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SireConcis
Sun Wukong
Level 126
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Torheccc
Sobek
Level 101
God Stats
3W - 5L
1,706 SR
Queue Stats
381W - 363L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
ikakku97
Heimdallr
Level 41
God Stats
14W - 12L
1,704 SR
Queue Stats
305W - 303L
1,491 Elo+
Party 2
Team Averages
Level 92
1,604 SR
1,494 Elo+

VS

Team Averages
Level 80
1,609 SR
1,521 Elo+
Chang'e
Chang'e
Arcesh
Chang'e
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 112L
1,518 Elo+
Party 4
Cernunnos
Cernunnos
Crazyross
Cernunnos
Level 98
God Stats
1W - 0L
1,695 SR
Queue Stats
54W - 40L
1,705 Elo+
Party 3
Chaac
Chaac
GuldDreng
Chaac
Level 85
God Stats
6W - 5L
1,705 SR
Queue Stats
84W - 67L
1,492 Elo+
Party 3
Serqet
Serqet
NerdPhoenix
Serqet
Level 57
God Stats
8W - 10L
1,652 SR
Queue Stats
496W - 461L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
acawashi
Zhong Kui
Level 96
God Stats
12W - 11L
1,492 SR
Queue Stats
458W - 461L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 1
8,156
408
4,535
8,549
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
16
2 / 6 / 3
9,819
491
14,085
14,632
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SireConcis
Sun Wukong
16
1 / 3 / 2
9,487
474
9,674
17,584
12,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Torheccc
Sobek
16
3 / 3 / 1
9,908
495
4,382
16,191
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ikakku97
Heimdallr
16
1 / 3 / 4
9,125
456
9,463
12,784
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arcesh
Chang'e
18
5 / 3 / 2
11,384
569
13,582
15,277
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Crazyross
Cernunnos
17
5 / 1 / 3
9,979
499
9,662
8,778
3,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
GuldDreng
Chaac
16
2 / 1 / 6
10,015
501
10,448
14,728
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
18
3 / 2 / 7
10,309
515
7,266
14,118
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
acawashi
Zhong Kui
19
2 / 2 / 2
11,323
566
11,622
16,777
14,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
17
17
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arcesh
Chang'e
5
3
2
2
W
Cernunnos
Crazyross
Cernunnos
5
1
3
6.5
L
Fenrir
2
2
1
1.25
W
Chaac
GuldDreng
Chaac
2
1
6
5
L
Agni
2
6
3
0.58
W
Serqet
3
2
7
3.25
L
Sun Wukong
SireConcis
Sun Wukong
1
3
2
0.67
L
Sobek
Torheccc
Sobek
3
3
1
1.17
W
Zhong Kui
acawashi
Zhong Kui
2
2
2
1.5
L
Heimdallr
ikakku97
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
52,580
69,740
Taken
69,678
43,610
Mitigated
47,771
22,909
Healing
36,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arcesh
Chang'e
13,582
3,764
1,034
7,436
15,277
8,225
808
7,803
7,474
76,497
3,402
W
Cernunnos
Crazyross
Cernunnos
9,662
5,154
0
3,058
8,778
3,653
886
2,823
5,955
0
62,586
L
Fenrir
4,535
1,411
0
3,714
8,549
2,886
0
1,325
7,146
0
34,730
W
Chaac
GuldDreng
Chaac
10,448
2,329
472
6,971
14,728
15,997
390
3,240
11,488
193
67,600
L
Agni
14,085
1,135
0
3,956
14,632
5,603
940
8,027
6,356
63,831
0
W
Serqet
7,266
1,460
0
5,714
14,118
5,767
312
2,613
11,505
0
70,225
L
Sun Wukong
SireConcis
Sun Wukong
9,674
1,083
0
5,269
17,584
12,942
510
11,149
5,840
0
59,330
L
Sobek
Torheccc
Sobek
4,382
345
325
6,234
16,191
17,027
0
1,751
14,205
28,519
0
W
Zhong Kui
acawashi
Zhong Kui
11,622
946
0
12,309
16,777
14,129
596
1,988
14,789
84,392
0
L
Heimdallr
ikakku97
Heimdallr
9,463
3,706
0
3,411
12,784
5,152
0
2,515
10,269
0
70,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
53,010
447
Minions Killed
620
0
Camps Cleared
0
1,664,912
Distance Traveled
2,070,106
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,384
569
142
7
0
369,927
0
W
Cernunnos
9,979
499
111
6
0
418,180
2
L
Fenrir
8,156
408
69
3
0
233,282
2
W
Chaac
10,015
501
90
5
0
464,395
4
L
Agni
9,819
491
117
6
0
343,249
5
W
Serqet
10,309
515
106
5
0
456,541
2
L
Sun Wukong
9,487
474
105
5
0
382,413
2
L
Sobek
9,908
495
51
3
0
326,426
4
W
Zhong Kui
11,323
566
171
9
0
361,063
0
L
Heimdallr
9,125
456
105
5
0
379,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role