Player Matchup

Ne Zha
Ne Zha
CrisENK
Ne Zha
Level 24
God Stats
12W - 12L
1,259 SR
Queue Stats
24W - 28L
1,258 Elo+
Solo
Cerberus
Cerberus
Godzilla1228
Cerberus
Level 4
God Stats
0W - 7L
1,368 SR
Queue Stats
11W - 23L
1,106 Elo+
Party 2
Kuzenbo
Kuzenbo
Jellan
Kuzenbo
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
37W - 48L
1,457 Elo+
Solo
Kukulkan
Kukulkan
OldGamingNinja
Kukulkan
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 2
Ra
Ra
StayRoyalx
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,305 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,263 Elo+

VS

Team Averages
Level 37
1,517 SR
1,509 Elo+
Bellona
Bellona
Az2709
Bellona
Level 27
God Stats
2W - 2L
1,413 SR
Queue Stats
30W - 22L
1,526 Elo+
Solo
Medusa
Medusa
Darknet9069
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 1
Scylla
Scylla
DarksikerWarCRS
Scylla
Level 100
God Stats
162W - 110L
1,467 SR
Queue Stats
297W - 291L
1,550 Elo+
Party 1
Osiris
Osiris
Kókú
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,471 Elo+
Solo
Neith
Neith
dominiczic
Neith
Level 26
God Stats
5W - 4L
1,705 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrisENK
Ne Zha
7
1 / 2 / 0
4,815
438
1,111
6,870
1,703
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Godzilla1228
Cerberus
3
0 / 9 / 0
3,827
348
686
6,329
2,520
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Jellan
Kuzenbo
8
4 / 4 / 2
5,736
521
4,216
7,070
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
6
1 / 8 / 2
4,570
415
1,487
6,112
1,519
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 0
4,762
433
3,539
6,420
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Az2709
Bellona
11
7 / 0 / 4
6,653
605
3,363
4,537
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
8
1 / 4 / 4
5,437
494
1,772
5,194
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
9 / 0 / 3
7,316
665
6,667
4,091
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Kókú
Osiris
13
7 / 0 / 4
7,790
708
4,396
6,072
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
10
3 / 4 / 4
6,165
560
4,255
6,385
2,131
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
27
30
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Az2709
Bellona
7
0
4
9
L
Ne Zha
CrisENK
Ne Zha
1
2
0
0.5
W
Medusa
1
4
4
0.75
W
9
0
3
10.5
L
Cerberus
Godzilla1228
Cerberus
0
9
0
0
L
Kuzenbo
Jellan
Kuzenbo
4
4
2
1.25
W
Osiris
Kókú
Osiris
7
0
4
9
L
Kukulkan
1
8
2
0.25
L
0
7
0
0
W
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,039
Damage
20,453
32,801
Taken
26,279
12,274
Mitigated
11,471
4,106
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Az2709
Bellona
3,363
565
0
1,036
4,537
3,164
763
578
3,899
0
23,019
L
Ne Zha
CrisENK
Ne Zha
1,111
341
0
1,717
6,870
1,703
0
1,280
5,500
0
19,034
W
Medusa
1,772
1,025
0
0
5,194
1,461
590
1,544
3,638
0
15,087
W
6,667
674
0
1,388
4,091
1,193
1,210
1,644
2,401
34,378
0
L
Cerberus
Godzilla1228
Cerberus
686
206
0
360
6,329
2,520
0
1,031
5,143
5,870
0
L
Kuzenbo
Jellan
Kuzenbo
4,216
1,865
0
628
7,070
4,314
0
0
7,070
10,493
0
W
Osiris
Kókú
Osiris
4,396
2,977
0
604
6,072
3,522
0
1,549
4,407
0
52,691
L
Kukulkan
1,487
563
0
524
6,112
1,519
0
911
5,163
8,165
0
L
3,539
654
34
843
6,420
2,218
270
2,925
3,083
22,266
0
W
Neith
4,255
1,354
0
1,261
6,385
2,131
792
4,319
2,006
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
33,361
104
Minions Killed
302
0
Camps Cleared
0
931,268
Distance Traveled
1,020,854
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,653
605
61
6
0
179,448
2
L
Ne Zha
4,815
438
40
4
0
163,649
1
W
Medusa
5,437
494
24
2
0
189,152
1
W
Scylla
7,316
665
66
6
0
205,213
5
L
Cerberus
3,827
348
9
1
0
205,756
1
L
Kuzenbo
5,736
521
8
1
0
218,945
4
W
Osiris
7,790
708
100
9
0
259,919
2
L
Kukulkan
4,570
415
13
1
0
174,842
0
L
Ra
4,762
433
34
3
0
168,076
1
W
Neith
6,165
560
51
5
0
187,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role