Player Matchup

Horus
Horus
Hunterzzz95
Horus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,542 Elo+
Party 1
Discordia
Discordia
SisaSuarez
Discordia
Level 160
God Stats
15W - 4L
1,500 SR
Queue Stats
724W - 699L
1,560 Elo+
Solo
Chaac
Chaac
ollvoip
Chaac
Level 15
God Stats
1W - 0L
1,048 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
styax_
Artemis
Level 143
God Stats
14W - 16L
1,257 SR
Queue Stats
715W - 738L
1,545 Elo+
Solo
Cabrakan
Cabrakan
superrickje
Cabrakan
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
78W - 74L
1,532 Elo+
Party 1
Team Averages
Level 114
1,407 SR
1,536 Elo+

VS

Team Averages
Level 87
1,498 SR
1,585 Elo+
Thoth
Thoth
AlopexLagopus
Thoth
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 114L
1,415 Elo+
Party 2
He Bo
He Bo
CroatoIV
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Solo
Amaterasu
Amaterasu
MRmisticoITA
Amaterasu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 141L
1,642 Elo+
Party 3
Scylla
Scylla
Osk1x
Scylla
Level 107
God Stats
1W - 1L
1,492 SR
Queue Stats
96W - 67L
1,626 Elo+
Party 3
Sylvanus
Sylvanus
Xelijali
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 19
10,591
662
7,205
21,296
30,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SisaSuarez
Discordia
20
10 / 4 / 10
12,680
793
28,520
12,094
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ollvoip
Chaac
20
3 / 1 / 22
12,627
789
16,484
21,264
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
styax_
Artemis
19
7 / 6 / 14
11,828
739
25,554
17,798
7,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
superrickje
Cabrakan
19
9 / 5 / 11
11,860
741
21,515
17,076
23,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
11,051
691
21,425
16,719
8,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
CroatoIV
He Bo
14
2 / 9 / 6
9,374
586
7,368
17,043
7,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MRmisticoITA
Amaterasu
20
13 / 8 / 5
12,816
801
18,822
42,103
23,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Osk1x
Scylla
17
2 / 5 / 13
10,959
685
20,296
19,106
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Xelijali
Sylvanus
17
0 / 4 / 5
10,389
649
3,469
19,131
18,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
56
30
Kills
19
19
Deaths
30
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
He Bo
CroatoIV
He Bo
2
9
6
0.56
W
1
3
19
3.5
L
Amaterasu
MRmisticoITA
Amaterasu
13
8
5
1.94
L
Scylla
Osk1x
Scylla
2
5
13
1.7
W
Discordia
SisaSuarez
Discordia
10
4
10
3.75
L
Sylvanus
Xelijali
Sylvanus
0
4
5
0.63
W
Chaac
ollvoip
Chaac
3
1
22
14
W
Artemis
styax_
Artemis
7
6
14
2.33
W
Cabrakan
superrickje
Cabrakan
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,278
Damage
71,380
89,528
Taken
114,102
87,274
Mitigated
66,917
49,086
Healing
40,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,425
291
648
999
16,719
8,870
1,043
8,006
8,341
45,454
0
L
He Bo
CroatoIV
He Bo
7,368
879
495
1,555
17,043
7,439
0
7,142
9,629
14,603
0
W
7,205
3,827
13,834
10,261
21,296
30,051
370
11,377
9,517
0
14,878
L
Amaterasu
MRmisticoITA
Amaterasu
18,822
8,280
1,118
15,450
42,103
23,554
108
13,989
27,540
1,286
29,551
L
Scylla
Osk1x
Scylla
20,296
1,251
1,634
4,130
19,106
8,508
86
9,630
9,058
37,179
0
W
Discordia
SisaSuarez
Discordia
28,520
1,513
1,359
3,079
12,094
4,942
1,357
5,829
6,122
46,356
0
L
Sylvanus
Xelijali
Sylvanus
3,469
356
9,451
4,712
19,131
18,546
150
9,304
9,499
6,708
0
W
Chaac
ollvoip
Chaac
16,484
1,206
2,004
9,449
21,264
20,634
721
15,085
5,860
0
35,496
W
Artemis
styax_
Artemis
25,554
12,271
2,621
5,318
17,798
7,992
3,745
10,745
6,895
0
47,608
W
Cabrakan
superrickje
Cabrakan
21,515
3,579
709
452
17,076
23,655
211
9,398
7,375
30,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,586
Gold Earned
54,589
173
Minions Killed
133
0
Camps Cleared
0
1,387,540
Distance Traveled
1,292,032
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,051
691
53
3
0
298,643
2
L
He Bo
9,374
586
17
1
0
228,103
4
W
Horus
10,591
662
18
1
0
275,586
0
L
Amaterasu
12,816
801
22
1
0
254,980
0
L
Scylla
10,959
685
36
2
0
288,596
0
W
Discordia
12,680
793
56
4
0
254,670
1
L
Sylvanus
10,389
649
5
0
0
221,710
0
W
Chaac
12,627
789
33
2
0
340,840
0
W
Artemis
11,828
739
49
3
0
261,124
1
W
Cabrakan
11,860
741
17
1
0
255,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role