Player Matchup

Bacchus
Bacchus
Foushnuka
Bacchus
Level 115
God Stats
6W - 4L
1,688 SR
Queue Stats
84W - 51L
1,704 Elo+
Party 3
Persephone
Persephone
TlKray
Persephone
Level 6
God Stats
11W - 9L
1,750 SR
Queue Stats
69W - 42L
1,675 Elo+
Party 3
Neith
Neith
Warrias
Neith
Level 11
God Stats
34W - 25L
1,667 SR
Queue Stats
49W - 30L
1,482 Elo+
Party 3
Kali
Kali
libertariansnake
Kali
Level 23
God Stats
25W - 28L
1,527 SR
Queue Stats
233W - 232L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
pigeonspirit
Zhong Kui
Level 87
God Stats
7W - 1L
1,768 SR
Queue Stats
93W - 57L
1,704 Elo+
Party 3
Team Averages
Level 48
1,680 SR
1,614 Elo+

VS

Team Averages
Level 13
1,546 SR
1,531 Elo+
Anhur
Anhur
Asaltino
Anhur
Level 14
God Stats
25W - 23L
1,334 SR
Queue Stats
255W - 202L
1,653 Elo+
Solo
King Arthur
King Arthur
BulyTime
King Arthur
Level 15
God Stats
2W - 3L
1,636 SR
Queue Stats
20W - 16L
1,517 Elo+
Party 2
Arachne
Arachne
PushAndPoke
Arachne
Level 15
God Stats
69W - 69L
1,676 SR
Queue Stats
105W - 129L
1,554 Elo+
Party 1
Hades
Hades
Rilex0210
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
apzhe
Olorun
Level 17
God Stats
42W - 42L
1,583 SR
Queue Stats
122W - 167L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foushnuka
Bacchus
9
4 / 1 / 7
6,403
582
4,914
5,953
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
TlKray
Persephone
10
0 / 1 / 6
5,956
541
3,522
2,772
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Warrias
Neith
10
8 / 2 / 3
6,604
600
8,768
7,543
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 3
6,501
591
4,351
6,819
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
pigeonspirit
Zhong Kui
12
7 / 0 / 1
7,209
655
6,830
5,580
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asaltino
Anhur
11
1 / 3 / 0
5,800
527
3,863
8,195
2,494
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
BulyTime
King Arthur
7
0 / 5 / 0
4,397
400
3,584
8,089
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
PushAndPoke
Arachne
10
2 / 4 / 1
5,716
520
3,196
9,840
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Rilex0210
Hades
6
1 / 7 / 1
4,771
434
3,625
7,134
2,752
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
apzhe
Olorun
8
1 / 3 / 1
4,814
438
1,298
5,870
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asaltino
Anhur
1
3
0
0.33
L
King Arthur
BulyTime
King Arthur
0
5
0
0
W
Bacchus
Foushnuka
Bacchus
4
1
7
7.5
L
Arachne
PushAndPoke
Arachne
2
4
1
0.63
L
Hades
Rilex0210
Hades
1
7
1
0.21
W
Persephone
TlKray
Persephone
0
1
6
3
W
Neith
Warrias
Neith
8
2
3
4.75
L
Olorun
apzhe
Olorun
1
3
1
0.5
W
3
1
3
4.5
W
Zhong Kui
pigeonspirit
Zhong Kui
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
15,566
28,667
Taken
39,128
13,288
Mitigated
14,269
11,307
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asaltino
Anhur
3,863
2,016
0
2,650
8,195
2,494
506
1,750
6,445
0
33,324
L
King Arthur
BulyTime
King Arthur
3,584
848
0
338
8,089
4,258
0
5,071
3,018
0
14,424
W
Bacchus
Foushnuka
Bacchus
4,914
597
348
1,881
5,953
5,101
0
1,390
4,540
14,671
0
L
Arachne
PushAndPoke
Arachne
3,196
1,974
0
3,193
9,840
2,912
0
2,972
6,868
0
26,366
L
Hades
Rilex0210
Hades
3,625
996
0
999
7,134
2,752
0
3,219
3,915
8,250
0
W
Persephone
TlKray
Persephone
3,522
461
0
658
2,772
792
676
1,113
1,659
16,981
0
W
Neith
Warrias
Neith
8,768
4,074
0
3,027
7,543
1,471
1,006
861
6,657
0
28,290
L
Olorun
apzhe
Olorun
1,298
459
196
1,354
5,870
1,853
195
2,254
3,616
13,651
0
W
4,351
2,730
0
1,391
6,819
2,259
112
1,158
5,661
0
38,049
W
Zhong Kui
pigeonspirit
Zhong Kui
6,830
796
0
4,002
5,580
3,665
1,047
401
4,979
37,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
25,498
254
Minions Killed
192
0
Camps Cleared
0
997,430
Distance Traveled
930,432
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,800
527
68
6
0
179,521
5
L
King Arthur
4,397
400
28
3
0
216,932
1
W
Bacchus
6,403
582
19
2
0
217,577
1
L
Arachne
5,716
520
53
5
0
189,204
1
L
Hades
4,771
434
14
1
0
170,197
0
W
Persephone
5,956
541
40
4
0
191,600
0
W
Neith
6,604
600
44
4
0
184,536
0
L
Olorun
4,814
438
29
3
0
174,578
3
W
Kali
6,501
591
70
6
0
230,456
0
W
Zhong Kui
7,209
655
81
7
0
173,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role