Player Matchup

Cerberus
Cerberus
CrazyHawaiian00
Cerberus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 41L
1,548 Elo+
Solo
Guan Yu
Guan Yu
KajjKajik
Guan Yu
Level 65
God Stats
15W - 4L
1,817 SR
Queue Stats
280W - 253L
1,516 Elo+
Solo
Eset
Eset
LandoCario
Eset
Level 64
God Stats
116W - 104L
1,614 SR
Queue Stats
548W - 609L
1,555 Elo+
Solo
Raijin
Raijin
firemanbender
Raijin
Level 49
God Stats
15W - 11L
1,206 SR
Queue Stats
52W - 66L
1,544 Elo+
Solo
Hou Yi
Hou Yi
kiwea0129
Hou Yi
Level 85
God Stats
8W - 9L
1,588 SR
Queue Stats
66W - 68L
1,424 Elo+
Solo
Team Averages
Level 66
1,545 SR
1,518 Elo+

VS

Team Averages
Level 45
1,470 SR
1,498 Elo+
Kuzenbo
Kuzenbo
CouchPhilosophr
Kuzenbo
Level 45
God Stats
3W - 6L
1,311 SR
Queue Stats
77W - 112L
1,484 Elo+
Party 1
Janus
Janus
Davywise
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
RobZombeh
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 114L
1,362 Elo+
Solo
Izanami
Izanami
SeptimaVector
Izanami
Level 46
God Stats
73W - 54L
1,539 SR
Queue Stats
290W - 213L
1,653 Elo+
Solo
Kali
Kali
paulichenco
Kali
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 117L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 1 / 10
10,126
1,013
8,130
11,512
10,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
KajjKajik
Guan Yu
16
5 / 1 / 9
9,991
999
11,870
17,020
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 1 / 14
9,586
959
15,021
4,976
1,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 0 / 5
9,936
994
18,066
9,255
3,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
kiwea0129
Hou Yi
16
3 / 0 / 13
10,157
1,016
13,722
7,814
3,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

312

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,480
948
10,219
18,368
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Davywise
Janus
14
0 / 4 / 2
8,458
846
9,223
9,932
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RobZombeh
Guan Yu
14
1 / 6 / 2
8,634
863
5,688
17,679
12,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
14
0 / 2 / 3
8,479
848
14,116
14,992
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 3
8,383
838
4,226
12,944
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
18
Kills
3
3
Deaths
18
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cerberus
3
1
10
8
L
Janus
Davywise
Janus
0
4
2
0.25
W
Guan Yu
KajjKajik
Guan Yu
5
1
9
9.5
W
1
1
14
8
L
Guan Yu
RobZombeh
Guan Yu
1
6
2
0.33
L
Izanami
0
2
3
0.75
W
6
0
5
8.5
W
Hou Yi
kiwea0129
Hou Yi
3
0
13
9.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,809
Damage
43,472
50,577
Taken
73,915
32,173
Mitigated
46,469
17,667
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,219
3,295
517
1,466
18,368
20,871
0
11,690
6,547
20,343
0
W
Cerberus
8,130
988
0
2,059
11,512
10,098
0
3,385
7,867
21,541
0
L
Janus
Davywise
Janus
9,223
262
0
244
9,932
3,191
0
4,255
5,552
27,842
0
W
Guan Yu
KajjKajik
Guan Yu
11,870
2,805
3,648
7,497
17,020
13,466
0
5,632
11,056
331
22,330
W
15,021
754
2,102
641
4,976
1,876
0
2,029
2,878
35,883
0
L
Guan Yu
RobZombeh
Guan Yu
5,688
325
1,806
1,892
17,679
12,815
0
11,165
6,439
0
11,772
L
Izanami
14,116
10,203
0
636
14,992
5,239
0
6,561
8,331
0
39,610
W
18,066
2,865
0
1,600
9,255
3,726
0
5,208
3,850
26,781
0
W
Hou Yi
kiwea0129
Hou Yi
13,722
4,734
0
120
7,814
3,007
0
2,504
5,109
0
38,934
L
4,226
1,413
0
1,601
12,944
4,353
0
7,864
5,005
0
20,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
43,434
187
Minions Killed
160
7
Camps Cleared
5
923,325
Distance Traveled
899,246
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,480
948
12
1
0
204,129
0
W
Cerberus
10,126
1,013
30
3
1
178,727
0
L
Janus
8,458
846
53
5
0
181,956
0
W
Guan Yu
9,991
999
28
3
0
206,949
0
W
Eset
9,586
959
47
5
3
198,186
0
L
Guan Yu
8,634
863
15
2
1
165,036
0
L
Izanami
8,479
848
48
5
2
180,122
1
W
Raijin
9,936
994
26
3
0
172,227
0
W
Hou Yi
10,157
1,016
56
6
3
167,236
2
L
Kali
8,383
838
32
3
2
168,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role