Player Matchup

Chernobog
Chernobog
Platinum II
Allarius23
Chernobog
Platinum II
Level 99
God Stats
0W - 4L
1,341 SR
Queue Stats
139W - 134L
1,834 MMR
Party 1
Chang'e
Chang'e
Gold I
PeopleEnforcer
Chang'e
Gold I
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 135L
1,853 MMR
Solo
Anhur
Anhur
Platinum III
Seps786
Anhur
Platinum III
Level 127
God Stats
1W - 4L
1,301 SR
Queue Stats
54W - 51L
1,852 MMR
Solo
Hercules
Hercules
Platinum IV
Xuchucha
Hercules
Platinum IV
Level 157
God Stats
5W - 12L
1,500 SR
Queue Stats
316W - 313L
1,686 MMR
Party 1
Chronos
Chronos
Gold II
samoilaaaaa
Chronos
Gold II
Level 54
God Stats
41W - 26L
1,916 SR
Queue Stats
87W - 100L
1,865 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,512 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,580 SR
1,786 MMR
Vulcan
Vulcan
Diamond V
DafuII
Vulcan
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 137L
1,937 MMR
Party 2
Raijin
Raijin
Platinum II
Fegii
Raijin
Platinum II
Level 155
God Stats
5W - 4L
1,667 SR
Queue Stats
186W - 175L
1,834 MMR
Solo
Apollo
Apollo
Gold II
Gruffyard7
Apollo
Gold II
Level 148
God Stats
2W - 1L
1,731 SR
Queue Stats
73W - 43L
1,838 MMR
Solo
Odin
Odin
Platinum III
KioJACroCodile
Odin
Platinum III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 102L
1,821 MMR
Solo
Thor
Thor
Platinum IV
Patch12
Thor
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Allarius23
Chernobog
15
0 / 4 / 0
8,550
450
3,850
13,495
5,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 3 / 1
9,355
492
9,610
16,531
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Seps786
Anhur
16
3 / 6 / 0
9,911
522
6,185
13,273
4,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Xuchucha
Hercules
12
0 / 5 / 2
7,998
421
5,820
18,245
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
samoilaaaaa
Chronos
14
1 / 5 / 1
8,584
452
4,565
14,007
4,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TsukuyomiAresNemesisTyrBakasura

VS

Bans
SetArtioGebCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DafuII
Vulcan
18
1 / 1 / 3
11,420
601
11,079
8,870
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
Fegii
Raijin
18
8 / 1 / 5
11,416
601
14,499
10,251
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Gruffyard7
Apollo
19
5 / 0 / 8
12,492
657
13,378
11,160
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 13
10,151
534
7,913
13,867
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Patch12
Thor
18
8 / 4 / 6
11,428
601
10,517
12,134
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
23
23
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Allarius23
Chernobog
0
4
0
0
W
Vulcan
DafuII
Vulcan
1
1
3
2.5
W
Raijin
Fegii
Raijin
8
1
5
10.5
W
Apollo
Gruffyard7
Apollo
5
0
8
9
W
1
1
13
7.5
W
Thor
Patch12
Thor
8
4
6
2.75
L
3
3
1
1.17
L
Anhur
Seps786
Anhur
3
6
0
0.5
L
Hercules
Xuchucha
Hercules
0
5
2
0.2
L
Chronos
samoilaaaaa
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
57,386
75,551
Taken
56,282
36,048
Mitigated
30,050
20,706
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Allarius23
Chernobog
3,850
2,709
0
2,341
13,495
5,796
0
5,168
8,059
0
70,145
W
Vulcan
DafuII
Vulcan
11,079
3,366
0
3,130
8,870
3,586
1,151
4,663
4,207
81,171
0
W
Raijin
Fegii
Raijin
14,499
1,741
0
2,324
10,251
4,471
0
2,249
8,002
83,957
0
W
Apollo
Gruffyard7
Apollo
13,378
9,854
0
6,008
11,160
5,745
4,218
818
10,342
0
105,636
W
7,913
2,435
0
5,042
13,867
11,134
0
2,481
11,386
0
24,358
W
Thor
Patch12
Thor
10,517
1,430
0
3,476
12,134
5,114
47
3,964
8,170
0
66,638
L
9,610
643
795
7,900
16,531
5,948
0
5,449
10,956
73,471
0
L
Anhur
Seps786
Anhur
6,185
3,498
0
3,320
13,273
4,296
1,685
986
12,277
0
69,673
L
Hercules
Xuchucha
Hercules
5,820
808
0
4,448
18,245
15,175
0
5,955
11,958
0
19,283
L
Chronos
samoilaaaaa
Chronos
4,565
240
0
1,902
14,007
4,833
1,983
7,284
6,723
49,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
56,907
547
Minions Killed
620
0
Camps Cleared
0
1,668,908
Distance Traveled
1,883,210
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,550
450
138
7
0
353,121
7
W
Vulcan
11,420
601
150
8
0
401,068
5
W
Raijin
11,416
601
156
8
0
352,985
7
W
Apollo
12,492
657
183
10
0
359,790
3
W
Odin
10,151
534
26
1
0
402,417
7
W
Thor
11,428
601
105
6
0
366,950
1
L
Chang'e
9,355
492
130
7
0
354,450
6
L
Anhur
9,911
522
138
7
0
316,146
6
L
Hercules
7,998
421
27
1
0
350,218
4
L
Chronos
8,584
452
114
6
0
294,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role