Player Matchup

He Bo
He Bo
Kumies
He Bo
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
257W - 244L
1,491 Elo+
Party 2
Mercury
Mercury
Maekaah
Mercury
Level 31
God Stats
24W - 18L
1,409 SR
Queue Stats
82W - 88L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
Shankualll
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,633 Elo+
Solo
Horus
Horus
Xinous
Horus
Level 39
God Stats
4W - 2L
1,307 SR
Queue Stats
63W - 64L
1,375 Elo+
Party 2
Artemis
Artemis
zawar
Artemis
Level 156
God Stats
62W - 63L
1,514 SR
Queue Stats
255W - 280L
1,475 Elo+
Solo
Team Averages
Level 75
1,446 SR
1,469 Elo+

VS

Team Averages
Level 47
1,615 SR
1,528 Elo+
Aphrodite
Aphrodite
ApplauseNeeded
Aphrodite
Level 37
God Stats
4W - 1L
1,975 SR
Queue Stats
144W - 152L
1,393 Elo+
Solo
Apollo
Apollo
ChrisssyPooh-_-
Apollo
Level 32
God Stats
0W - 2L
1,574 SR
Queue Stats
8W - 5L
1,612 Elo+
Solo
Thor
Thor
JaysonJay
Thor
Level 88
God Stats
1W - 6L
1,500 SR
Queue Stats
86W - 74L
1,539 Elo+
Party 1
Anubis
Anubis
SmiteBootsss
Anubis
Level 49
God Stats
0W - 4L
1,213 SR
Queue Stats
93W - 84L
1,538 Elo+
Party 1
Chaac
Chaac
finmonster
Chaac
Level 31
God Stats
4W - 1L
1,810 SR
Queue Stats
18W - 17L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kumies
He Bo
19
6 / 6 / 3
13,058
594
11,186
10,383
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Maekaah
Mercury
20
4 / 4 / 6
13,065
594
6,647
18,251
7,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Shankualll
Heimdallr
20
2 / 5 / 5
13,172
599
10,339
18,597
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Xinous
Horus
17
1 / 1 / 9
11,189
509
2,910
15,823
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
zawar
Artemis
20
6 / 2 / 3
13,454
612
17,612
14,928
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApplauseNeeded
Aphrodite
13
1 / 2 / 4
8,448
384
2,918
8,175
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 6 / 2
8,639
393
6,717
14,960
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
10 / 3 / 6
12,954
589
14,802
17,388
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
4 / 4 / 8
11,463
521
14,007
12,279
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
3 / 4 / 0
10,091
459
10,237
14,976
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
19
Kills
18
18
Deaths
19
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ApplauseNeeded
Aphrodite
1
2
4
1.5
L
0
6
2
0.17
L
Thor
10
3
6
4.33
W
He Bo
Kumies
He Bo
6
6
3
1.25
W
Mercury
Maekaah
Mercury
4
4
6
1.75
W
Heimdallr
Shankualll
Heimdallr
2
5
5
0.9
L
Anubis
4
4
8
2
W
Horus
Xinous
Horus
1
1
9
5.5
L
Chaac
3
4
0
0.75
W
Artemis
zawar
Artemis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
48,681
77,982
Taken
67,778
37,652
Mitigated
35,351
32,102
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ApplauseNeeded
Aphrodite
2,918
946
2,181
4,214
8,175
3,505
188
1,838
6,337
30,029
0
L
6,717
3,352
0
2,616
14,960
4,316
0
780
14,180
0
47,136
L
Thor
14,802
2,829
0
5,430
17,388
7,101
470
4,508
12,880
0
97,794
W
He Bo
Kumies
He Bo
11,186
143
0
1,188
10,383
3,513
0
2,396
7,987
103,850
0
W
Mercury
Maekaah
Mercury
6,647
2,815
0
6,651
18,251
7,201
703
2,031
16,145
0
108,866
W
Heimdallr
Shankualll
Heimdallr
10,339
5,500
0
9,081
18,597
7,701
3,376
2,917
15,230
0
74,927
L
Anubis
14,007
594
0
5,501
12,279
5,609
0
4,060
8,219
71,435
0
W
Horus
Xinous
Horus
2,910
1,161
1,586
4,555
15,823
12,552
0
8,177
7,621
0
19,391
L
Chaac
10,237
2,183
0
3,703
14,976
14,820
188
0
14,976
0
54,056
W
Artemis
zawar
Artemis
17,612
9,914
0
9,041
14,928
6,685
2,510
2,254
12,674
0
100,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,938
Gold Earned
51,595
654
Minions Killed
506
0
Camps Cleared
0
2,003,202
Distance Traveled
2,086,675
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,448
384
46
2
0
417,048
15
L
Apollo
8,639
393
90
4
0
364,205
1
L
Thor
12,954
589
129
6
0
454,478
11
W
He Bo
13,058
594
180
8
0
399,272
8
W
Mercury
13,065
594
164
7
0
472,072
5
W
Heimdallr
13,172
599
124
6
0
335,051
3
L
Anubis
11,463
521
147
7
0
402,320
5
W
Horus
11,189
509
32
1
0
460,066
6
L
Chaac
10,091
459
94
4
0
448,624
1
W
Artemis
13,454
612
154
7
0
336,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role