Player Matchup

Mercury
Mercury
FKpaw
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,658 Elo+
Party 1
Vamana
Vamana
Punei
Vamana
Level 17
God Stats
14W - 14L
1,974 SR
Queue Stats
92W - 63L
1,704 Elo+
Solo
Ymir
Ymir
Svulti
Ymir
Level 17
God Stats
0W - 1L
1,281 SR
Queue Stats
49W - 39L
1,658 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
Level 29
God Stats
8W - 3L
1,806 SR
Queue Stats
47W - 38L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
Vehkula
Nu Wa
Level 20
God Stats
38W - 18L
1,396 SR
Queue Stats
213W - 213L
1,445 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,625 Elo+

VS

Team Averages
Level 22
1,602 SR
1,624 Elo+
Sylvanus
Sylvanus
Devil Pasi
Sylvanus
Level 25
God Stats
3W - 1L
1,693 SR
Queue Stats
99W - 95L
1,673 Elo+
Solo
Vamana
Vamana
MatuLaflairr
Vamana
Level 13
God Stats
4W - 5L
1,547 SR
Queue Stats
25W - 22L
1,669 Elo+
Solo
Loki
Loki
criiiss01
Loki
Level 16
God Stats
6W - 1L
1,672 SR
Queue Stats
17W - 9L
1,691 Elo+
Solo
Anubis
Anubis
extremer69
Anubis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 50L
1,585 Elo+
Solo
Anhur
Anhur
tarekkarim164
Anhur
Level 26
God Stats
6W - 1L
1,597 SR
Queue Stats
15W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FKpaw
Mercury
11
0 / 7 / 2
7,165
421
3,627
13,678
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Punei
Vamana
14
5 / 5 / 0
9,410
554
13,623
15,951
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Svulti
Ymir
13
1 / 5 / 6
7,724
454
4,620
13,342
5,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Tadaoki
Ah Muzen Cab
13
4 / 4 / 2
7,856
462
10,024
9,645
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Vehkula
Nu Wa
13
0 / 3 / 1
7,120
419
7,594
8,118
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Devil Pasi
Sylvanus
15
5 / 1 / 6
9,344
550
8,210
12,181
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
18
5 / 1 / 5
10,524
619
9,684
15,704
12,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
16
11 / 2 / 5
10,013
589
9,831
13,548
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
extremer69
Anubis
16
2 / 3 / 6
9,626
566
12,630
12,680
6,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 4
8,198
482
4,911
9,421
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
24
24
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Devil Pasi
Sylvanus
5
1
6
8
L
Mercury
FKpaw
Mercury
0
7
2
0.14
W
Vamana
5
1
5
7.5
L
Vamana
Punei
Vamana
5
5
0
1
L
Ymir
Svulti
Ymir
1
5
6
0.8
L
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
4
4
2
1.25
L
Nu Wa
Vehkula
Nu Wa
0
3
1
0.17
W
Loki
11
2
5
6.75
W
Anubis
extremer69
Anubis
2
3
6
1.67
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
45,266
60,734
Taken
63,534
26,226
Mitigated
37,925
14,922
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Devil Pasi
Sylvanus
8,210
2,632
2,662
6,655
12,181
10,584
100
2,306
9,800
33,828
0
L
Mercury
FKpaw
Mercury
3,627
1,466
0
2,860
13,678
4,025
0
3,027
10,531
0
39,077
W
Vamana
9,684
2,949
0
6,183
15,704
12,439
0
1,632
13,572
7,054
79,786
L
Vamana
Punei
Vamana
13,623
6,732
0
4,741
15,951
11,447
341
4,287
11,612
0
53,513
L
Ymir
Svulti
Ymir
4,620
1,795
0
2,241
13,342
5,836
38
6,028
7,275
26,555
0
L
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
10,024
5,044
0
2,778
9,645
2,877
167
3,867
5,714
0
40,043
L
Nu Wa
Vehkula
Nu Wa
7,594
3,464
0
2,302
8,118
2,041
418
4,255
3,585
41,636
0
W
Loki
9,831
2,589
0
3,702
13,548
5,132
66
1,746
11,677
0
58,081
W
Anubis
extremer69
Anubis
12,630
898
0
5,984
12,680
6,636
126
4,357
8,278
85,966
0
W
4,911
2,182
0
2,436
9,421
3,134
2,859
2,173
7,248
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
47,705
347
Minions Killed
582
0
Camps Cleared
0
1,448,596
Distance Traveled
1,614,711
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,344
550
61
4
0
313,486
5
L
Mercury
7,165
421
75
4
0
301,350
0
W
Vamana
10,524
619
177
10
0
367,781
5
L
Vamana
9,410
554
92
5
0
308,304
4
L
Ymir
7,724
454
41
2
0
293,123
4
L
Ah Muzen Cab
7,856
462
81
5
0
287,838
1
L
Nu Wa
7,120
419
58
3
0
257,981
2
W
Loki
10,013
589
95
6
0
373,932
0
W
Anubis
9,626
566
158
9
0
269,046
2
W
Anhur
8,198
482
91
5
0
290,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role