Player Matchup

Heimdallr
Heimdallr
Green4clovergold
Heimdallr
Level 29
God Stats
1W - 2L
1,179 SR
Queue Stats
8W - 9L
1,316 Elo+
Solo
Cthulhu
Cthulhu
LUCA DA BAHIA
Cthulhu
Level 14
God Stats
2W - 0L
1,524 SR
Queue Stats
9W - 5L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
Redhallway
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,720 Elo+
Solo
Thanatos
Thanatos
XxDarkxX1027
Thanatos
Level 81
God Stats
6W - 1L
1,801 SR
Queue Stats
184W - 178L
1,403 Elo+
Party 1
Neith
Neith
keke27700
Neith
Level 25
God Stats
6W - 4L
1,587 SR
Queue Stats
7W - 7L
1,354 Elo+
Party 1
Team Averages
Level 34
1,518 SR
1,471 Elo+

VS

Team Averages
Level 8
1,519 SR
1,406 Elo+
Neith
Neith
BendingShrimp
Neith
Level 16
God Stats
19W - 16L
1,390 SR
Queue Stats
48W - 39L
1,346 Elo+
Solo
Nike
Nike
MrTrusty_
Nike
Level 16
God Stats
2W - 2L
1,705 SR
Queue Stats
11W - 9L
1,182 Elo+
Solo
Bellona
Bellona
Serdar3505
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
fermato-oscuro
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
flojo-ideatico2
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
7 / 2 / 8
8,622
575
10,637
9,433
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
12
4 / 0 / 13
9,057
604
7,744
13,275
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Redhallway
Kukulkan
12
5 / 0 / 5
8,525
568
7,364
4,580
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
XxDarkxX1027
Thanatos
16
16 / 0 / 3
10,550
703
8,656
9,964
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
keke27700
Neith
14
10 / 0 / 4
9,610
641
9,236
5,794
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,539
369
8,769
9,259
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nike
9
1 / 10 / 1
6,402
427
5,585
17,519
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Serdar3505
Bellona
5
0 / 11 / 0
4,761
317
731
11,359
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 11 / 0
5,899
393
2,287
12,474
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 9 / 0
4,474
298
472
6,843
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
42
Kills
2
2
Deaths
44
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Heimdallr
7
2
8
5.5
W
Cthulhu
4
0
13
10.5
L
Nike
1
10
1
0.15
W
Kukulkan
Redhallway
Kukulkan
5
0
5
7.5
L
Bellona
Serdar3505
Bellona
0
11
0
0
W
Thanatos
XxDarkxX1027
Thanatos
16
0
3
17.5
L
1
11
0
0.09
L
0
9
0
0
W
Neith
keke27700
Neith
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
17,844
43,046
Taken
57,454
25,457
Mitigated
24,115
21,362
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,769
1,735
273
1,086
9,259
2,900
165
2,334
6,830
0
29,558
W
Heimdallr
10,637
4,936
0
2,648
9,433
3,722
3,124
0
9,430
0
42,148
W
Cthulhu
7,744
1,466
161
4,280
13,275
13,158
1,438
0
13,205
30,370
0
L
Nike
5,585
1,483
0
324
17,519
7,792
0
5,097
12,354
0
25,578
W
Kukulkan
Redhallway
Kukulkan
7,364
1,066
0
260
4,580
1,783
2,231
0
4,480
38,553
0
L
Bellona
Serdar3505
Bellona
731
586
0
150
11,359
6,906
0
1,404
9,943
0
4,751
W
Thanatos
XxDarkxX1027
Thanatos
8,656
3,632
0
11,100
9,964
4,063
0
0
9,814
0
56,765
L
2,287
894
0
175
12,474
5,271
165
3,985
8,285
0
17,727
L
472
398
0
106
6,843
1,246
53
1,792
4,933
0
851
W
Neith
keke27700
Neith
9,236
5,295
0
2,913
5,794
2,731
5,724
0
5,719
0
47,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
27,075
374
Minions Killed
118
0
Camps Cleared
0
1,361,802
Distance Traveled
1,098,714
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,539
369
36
2
0
310,265
3
W
Heimdallr
8,622
575
54
4
0
272,067
2
W
Cthulhu
9,057
604
54
4
0
286,287
1
L
Nike
6,402
427
46
3
0
237,331
0
W
Kukulkan
8,525
568
75
5
0
257,961
3
L
Bellona
4,761
317
4
0
0
197,885
0
W
Thanatos
10,550
703
97
6
0
290,581
1
L
Set
5,899
393
31
2
0
226,916
0
L
Nemesis
4,474
298
1
0
0
126,317
2
W
Neith
9,610
641
94
6
0
254,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role