Player Matchup

Neith
Neith
Przemo6626
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,721 Elo+
Party 1
Ymir
Ymir
jasiek1212
Ymir
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
36W - 36L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
pAciag100
Baron Samedi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,757 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,722 Elo+

VS

Team Averages
Level 24
1,353 SR
1,147 Elo+
Scylla
Scylla
Robertuus22
Scylla
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 2
Serqet
Serqet
Tusmuertos400
Serqet
Level 12
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 2
Jormungandr
Jormungandr
kaudilloespañol
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
8 / 3 / 5
9,820
755
9,368
6,162
2,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 15
11,115
855
5,672
7,737
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
pAciag100
Baron Samedi
14
7 / 2 / 14
10,454
804
11,911
10,823
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 9 / 3
8,299
638
5,558
10,552
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 9 / 2
8,359
643
4,884
9,515
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
kaudilloespañol
Jormungandr
12
2 / 5 / 4
8,863
682
5,501
12,797
9,703
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
6
6
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
8
3
5
3.5
L
Scylla
2
9
3
0.39
L
2
9
2
0.33
W
8
1
15
15.5
L
Jormungandr
kaudilloespañol
Jormungandr
2
5
4
0.8
W
Baron Samedi
pAciag100
Baron Samedi
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
15,943
24,722
Taken
32,864
14,271
Mitigated
17,262
7,888
Healing
1,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,368
6,174
0
762
6,162
2,237
2,176
3,357
2,469
0
43,535
L
Scylla
5,558
607
135
844
10,552
3,983
0
5,643
4,391
26,170
0
L
4,884
1,545
0
0
9,515
3,576
0
5,013
4,260
0
12,961
W
5,672
1,801
0
1,136
7,737
5,826
817
3,908
2,741
15,283
0
L
Jormungandr
kaudilloespañol
Jormungandr
5,501
1,129
0
170
12,797
9,703
0
5,955
6,560
23,322
0
W
Baron Samedi
pAciag100
Baron Samedi
11,911
1,489
1,237
4,753
10,823
6,208
370
3,352
6,780
41,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
25,521
146
Minions Killed
85
0
Camps Cleared
0
663,362
Distance Traveled
642,241
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,820
755
70
5
0
213,513
1
L
Scylla
8,299
638
40
3
0
203,804
2
L
Serqet
8,359
643
18
1
0
221,434
1
W
Ymir
11,115
855
21
2
0
228,962
0
L
Jormungandr
8,863
682
27
2
0
217,003
3
W
Baron Samedi
10,454
804
55
4
0
220,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role