Player Matchup

Danzaburou
Danzaburou
CupidoIFO
Danzaburou
Level 26
God Stats
30W - 20L
1,504 SR
Queue Stats
100W - 89L
1,444 Elo+
Solo
Nemesis
Nemesis
F4km1L
Nemesis
Level 18
God Stats
0W - 1L
1,759 SR
Queue Stats
15W - 16L
1,423 Elo+
Solo
Thoth
Thoth
LLeiru
Thoth
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 19L
1,365 Elo+
Party 1
Merlin
Merlin
Plutonio7
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
h4ch1ko
Sun Wukong
Level 4
God Stats
1W - 5L
1,417 SR
Queue Stats
1W - 6L
1,390 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,425 Elo+

VS

Team Averages
Level 25
1,588 SR
1,510 Elo+
Erlang Shen
Erlang Shen
Anjos_death
Erlang Shen
Level 28
God Stats
34W - 14L
1,787 SR
Queue Stats
206W - 155L
1,587 Elo+
Solo
Xbalanque
Xbalanque
GUGUT-TREM-BALA
Xbalanque
Level 27
God Stats
2W - 0L
1,910 SR
Queue Stats
57W - 48L
1,492 Elo+
Solo
Bellona
Bellona
NoviceMc4127
Bellona
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 51L
1,432 Elo+
Solo
Izanami
Izanami
Rizy SPC
Izanami
Level 17
God Stats
5W - 12L
1,241 SR
Queue Stats
36W - 52L
1,382 Elo+
Solo
Fenrir
Fenrir
moyseslica
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CupidoIFO
Danzaburou
10
2 / 9 / 2
7,030
469
5,805
11,514
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
F4km1L
Nemesis
13
5 / 3 / 3
8,678
579
9,230
10,775
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
LLeiru
Thoth
10
1 / 10 / 2
6,294
420
4,690
10,014
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Plutonio7
Merlin
15
5 / 3 / 1
8,944
596
10,198
9,610
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
h4ch1ko
Sun Wukong
11
0 / 5 / 2
6,243
416
2,981
9,872
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anjos_death
Erlang Shen
17
15 / 3 / 4
11,608
774
16,536
19,720
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
GUGUT-TREM-BALA
Xbalanque
16
5 / 2 / 2
9,895
660
4,793
9,947
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NoviceMc4127
Bellona
12
1 / 4 / 11
8,103
540
4,830
10,740
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Rizy SPC
Izanami
14
0 / 3 / 7
9,047
603
3,756
11,616
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
moyseslica
Fenrir
15
9 / 1 / 4
9,975
665
9,562
10,189
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
30
30
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Anjos_death
Erlang Shen
15
3
4
5.67
L
Danzaburou
CupidoIFO
Danzaburou
2
9
2
0.33
L
Nemesis
F4km1L
Nemesis
5
3
3
2.17
W
Xbalanque
GUGUT-TREM-BALA
Xbalanque
5
2
2
3
L
Thoth
LLeiru
Thoth
1
10
2
0.2
W
Bellona
NoviceMc4127
Bellona
1
4
11
1.63
L
Merlin
Plutonio7
Merlin
5
3
1
1.83
W
Izanami
Rizy SPC
Izanami
0
3
7
1.17
L
Sun Wukong
h4ch1ko
Sun Wukong
0
5
2
0.2
W
Fenrir
moyseslica
Fenrir
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
39,477
51,785
Taken
62,212
20,334
Mitigated
26,201
9,131
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Anjos_death
Erlang Shen
16,536
8,289
0
10,965
19,720
9,637
2,890
3,952
15,718
0
75,387
L
Danzaburou
CupidoIFO
Danzaburou
5,805
2,380
0
1,927
11,514
2,833
820
0
11,514
0
27,079
L
Nemesis
F4km1L
Nemesis
9,230
4,619
0
2,705
10,775
4,779
0
0
10,775
0
42,181
W
Xbalanque
GUGUT-TREM-BALA
Xbalanque
4,793
2,735
0
4,145
9,947
3,205
3,108
643
9,154
0
50,382
L
Thoth
LLeiru
Thoth
4,690
1,170
0
0
10,014
1,916
418
0
10,014
25,590
0
W
Bellona
NoviceMc4127
Bellona
4,830
1,356
0
1,752
10,740
5,023
426
2,806
7,909
0
28,198
L
Merlin
Plutonio7
Merlin
10,198
837
0
3,398
9,610
4,991
540
0
9,610
67,427
0
W
Izanami
Rizy SPC
Izanami
3,756
1,925
0
4,377
11,616
3,995
1,283
4,562
7,054
0
53,563
L
Sun Wukong
h4ch1ko
Sun Wukong
2,981
762
0
1,101
9,872
5,815
0
0
9,872
0
20,211
W
Fenrir
moyseslica
Fenrir
9,562
1,666
0
6,397
10,189
4,341
47
2,925
7,239
0
55,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
48,628
298
Minions Killed
480
0
Camps Cleared
0
1,277,008
Distance Traveled
1,343,586
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,608
774
132
9
0
265,740
0
L
Danzaburou
7,030
469
35
2
0
236,862
2
L
Nemesis
8,678
579
77
5
0
327,489
4
W
Xbalanque
9,895
660
100
7
0
262,009
0
L
Thoth
6,294
420
45
3
0
242,663
0
W
Bellona
8,103
540
55
4
0
262,270
0
L
Merlin
8,944
596
107
7
0
223,872
3
W
Izanami
9,047
603
106
7
0
245,729
1
L
Sun Wukong
6,243
416
34
2
0
246,122
4
W
Fenrir
9,975
665
87
6
0
307,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role