Player Matchup

Chang'e
Chang'e
Ayadene
Chang'e
Level 46
God Stats
8W - 5L
1,795 SR
Queue Stats
130W - 112L
1,681 Elo+
Party 1
Ao Kuang
Ao Kuang
BlueRanked
Ao Kuang
Level 17
God Stats
20W - 7L
2,058 SR
Queue Stats
67W - 27L
1,815 Elo+
Party 1
Cthulhu
Cthulhu
LeCrayonOdin7
Cthulhu
Level 5
God Stats
26W - 8L
1,996 SR
Queue Stats
69W - 36L
1,946 Elo+
Party 1
Ra
Ra
OsOxElA_00
Ra
Level 13
God Stats
2W - 2L
1,856 SR
Queue Stats
37W - 31L
1,654 Elo+
Solo
Nemesis
Nemesis
xXYoRHaXx
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,970 Elo+
Party 1
Team Averages
Level 18
1,841 SR
1,813 Elo+

VS

Team Averages
Level 42
1,503 SR
1,659 Elo+
Chronos
Chronos
CrazyDiamond18
Chronos
Level 13
God Stats
4W - 4L
1,653 SR
Queue Stats
197W - 148L
1,748 Elo+
Party 2
Chaac
Chaac
El K1ller666
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,841 Elo+
Party 2
Osiris
Osiris
ImPaCt SkIlLz65
Osiris
Level 129
God Stats
2W - 2L
1,218 SR
Queue Stats
265W - 195L
1,584 Elo+
Party 2
Chang'e
Chang'e
Velli65
Chang'e
Level 28
God Stats
36W - 30L
1,425 SR
Queue Stats
404W - 418L
1,500 Elo+
Solo
Apollo
Apollo
Would-be-a-shame
Apollo
Level 25
God Stats
31W - 26L
1,717 SR
Queue Stats
127W - 104L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayadene
Chang'e
13
5 / 3 / 5
8,167
510
8,752
9,014
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
BlueRanked
Ao Kuang
15
9 / 0 / 1
8,735
546
9,686
8,740
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
11
1 / 2 / 4
6,371
398
4,503
6,762
5,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 1
8,181
511
6,614
13,404
7,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
xXYoRHaXx
Nemesis
11
0 / 4 / 6
6,266
392
5,816
13,031
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,005
438
2,729
9,742
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 2
10,816
676
12,567
16,093
8,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 1 / 3
9,571
598
6,818
9,687
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Velli65
Chang'e
13
3 / 4 / 3
7,927
495
6,807
9,179
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 6
8,982
561
6,496
10,220
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
16
Kills
16
16
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ayadene
Chang'e
5
3
5
2.5
L
Ao Kuang
BlueRanked
Ao Kuang
9
0
1
9.5
W
0
7
0
0
W
7
2
2
4
W
4
1
3
5.5
L
Cthulhu
1
2
4
1.5
L
1
7
1
0.21
W
Chang'e
Velli65
Chang'e
3
4
3
1.13
W
2
2
6
2.5
L
Nemesis
xXYoRHaXx
Nemesis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,371
Damage
35,417
50,951
Taken
54,921
22,533
Mitigated
22,573
14,833
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ayadene
Chang'e
8,752
553
1,475
3,440
9,014
3,126
44
2,394
6,620
45,186
0
L
Ao Kuang
BlueRanked
Ao Kuang
9,686
1,995
0
2,742
8,740
3,375
0
1,139
7,601
53,682
0
W
2,729
794
0
1,298
9,742
3,047
0
6,378
3,102
24,972
0
W
12,567
3,802
0
8,555
16,093
8,671
2,050
8,950
7,108
0
72,648
W
6,818
2,479
0
4,986
9,687
5,052
188
4,585
4,910
0
65,952
L
Cthulhu
4,503
0
0
608
6,762
5,139
0
1,586
5,176
22,291
0
L
6,614
1,092
19
4,009
13,404
7,168
0
0
13,404
54,041
0
W
Chang'e
Velli65
Chang'e
6,807
559
1,106
2,928
9,179
2,643
763
4,446
4,476
25,574
0
W
6,496
4,035
0
570
10,220
3,160
2,719
4,164
5,770
0
66,223
L
Nemesis
xXYoRHaXx
Nemesis
5,816
1,208
0
2,540
13,031
3,725
0
4,417
8,614
0
33,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
44,301
383
Minions Killed
498
0
Camps Cleared
0
1,608,128
Distance Traveled
1,561,274
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,167
510
85
5
0
313,357
7
L
Ao Kuang
8,735
546
94
6
0
363,167
8
W
Chronos
7,005
438
54
3
0
222,310
0
W
Chaac
10,816
676
147
9
0
320,219
0
W
Osiris
9,571
598
125
8
0
368,365
0
L
Cthulhu
6,371
398
48
3
0
339,512
0
L
Ra
8,181
511
110
7
0
263,519
3
W
Chang'e
7,927
495
51
3
0
306,736
2
W
Apollo
8,982
561
121
8
0
343,644
1
L
Nemesis
6,266
392
46
3
0
328,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role