Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JeweledMicrobe5
Chaac
Level 25
God Stats
6W - 9L
1,518 SR
Queue Stats
85W - 72L
1,369 Elo+
Party 2
Ra
Ra
Kingling7256
Ra
Level 22
God Stats
6W - 2L
1,723 SR
Queue Stats
44W - 33L
1,413 Elo+
Party 2
Cerberus
Cerberus
MastermindJaMi
Cerberus
Level 8
God Stats
9W - 6L
1,739 SR
Queue Stats
29W - 40L
1,104 Elo+
Solo
Loki
Loki
siggls
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,377 Elo+

VS

Team Averages
Level 19
1,525 SR
1,325 Elo+
Loki
Loki
AlMiLLo_5
Loki
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,326 Elo+
Party 3
Ymir
Ymir
BUSTO_23
Ymir
Level 26
God Stats
8W - 2L
1,651 SR
Queue Stats
12W - 4L
1,451 Elo+
Party 3
Apollo
Apollo
Gregedark093
Apollo
Level 25
God Stats
20W - 24L
1,473 SR
Queue Stats
392W - 398L
1,417 Elo+
Solo
Odin
Odin
KungFuZiomb
Odin
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 21L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
cichy1233
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 7 / 1
9,476
431
8,673
17,447
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 2
9,919
451
13,936
15,712
18,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 6 / 2
11,181
508
10,772
12,925
5,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
16
0 / 4 / 1
9,743
443
6,111
16,210
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
siggls
Loki
9
0 / 6 / 2
7,207
328
1,872
11,215
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 3 / 8
10,492
477
12,200
15,729
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
5 / 0 / 8
10,522
478
11,472
14,525
13,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
18
7 / 3 / 5
11,573
526
12,521
13,390
5,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 10
9,968
453
9,377
10,624
9,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
cichy1233
Jormungandr
16
2 / 5 / 6
9,245
420
5,900
11,967
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
12
Kills
25
26
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
1
0.5
W
Loki
7
3
8
3.67
W
Ymir
5
0
8
9
W
Apollo
7
3
5
3.17
L
4
3
2
1.67
L
5
6
2
1
W
4
1
10
9
L
Cerberus
0
4
1
0.13
W
Jormungandr
cichy1233
Jormungandr
2
5
6
1
L
Loki
siggls
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,364
Damage
51,470
73,509
Taken
66,235
47,099
Mitigated
41,870
16,346
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,673
923
0
4,274
17,447
6,478
0
1,220
16,127
0
71,499
W
Loki
12,200
4,862
0
4,753
15,729
5,347
550
5,220
10,484
0
58,289
W
Ymir
11,472
2,158
0
0
14,525
13,249
377
4,462
10,038
57,841
0
W
Apollo
12,521
7,218
30
3,490
13,390
5,482
718
4,820
8,520
0
69,805
L
13,936
2,191
0
5,579
15,712
18,078
771
3,929
11,198
0
52,429
L
10,772
2,231
60
3,076
12,925
5,718
1,466
658
12,192
66,697
0
W
9,377
3,807
0
1,281
10,624
9,568
75
1,660
8,569
0
35,072
L
Cerberus
6,111
662
0
3,145
16,210
13,774
166
6,481
9,704
53,985
0
W
Jormungandr
cichy1233
Jormungandr
5,900
1,615
0
997
11,967
8,224
1,180
721
10,842
44,810
0
L
Loki
siggls
Loki
1,872
618
0
212
11,215
3,051
189
4,524
6,592
0
9,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
51,800
471
Minions Killed
396
0
Camps Cleared
0
1,965,406
Distance Traveled
2,041,915
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,476
431
110
5
0
370,589
0
W
Loki
10,492
477
70
3
0
403,569
2
W
Ymir
10,522
478
79
4
0
396,951
1
W
Apollo
11,573
526
116
5
0
411,513
1
L
Chaac
9,919
451
82
4
0
407,277
4
L
Ra
11,181
508
138
6
0
359,347
2
W
Odin
9,968
453
57
3
0
434,327
0
L
Cerberus
9,743
443
121
6
0
379,020
0
W
Jormungandr
9,245
420
74
3
0
395,555
3
L
Loki
7,207
328
20
1
0
449,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role