Player Matchup

Thor
Thor
Doktor_Hey
Thor
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
354W - 411L
1,373 Elo+
Party 1
Bellona
Bellona
Fake_Senpaiii
Bellona
Level 26
God Stats
10W - 10L
1,534 SR
Queue Stats
415W - 483L
1,388 Elo+
Party 1
Artio
Artio
Svengal7
Artio
Level 18
God Stats
1W - 4L
1,335 SR
Queue Stats
19W - 21L
1,219 Elo+
Solo
Merlin
Merlin
Wdragon-darkW
Merlin
Level 19
God Stats
7W - 12L
1,385 SR
Queue Stats
11W - 20L
1,352 Elo+
Party 2
Poseidon
Poseidon
john-djacui
Poseidon
Level 26
God Stats
28W - 37L
1,318 SR
Queue Stats
98W - 129L
1,251 Elo+
Party 2
Team Averages
Level 23
1,415 SR
1,316 Elo+

VS

Team Averages
Level 20
1,472 SR
1,385 Elo+
Guan Yu
Guan Yu
DatBoiFrogYT
Guan Yu
Level 20
God Stats
37W - 35L
1,522 SR
Queue Stats
59W - 56L
1,411 Elo+
Party 3
Fenrir
Fenrir
FireEagle4675
Fenrir
Level 23
God Stats
24W - 23L
1,475 SR
Queue Stats
59W - 54L
1,428 Elo+
Party 3
Cupid
Cupid
Saumon-rouge
Cupid
Level 28
God Stats
5W - 9L
1,372 SR
Queue Stats
258W - 281L
1,459 Elo+
Solo
Ra
Ra
TehPigShark1297
Ra
Level 16
God Stats
11W - 7L
1,492 SR
Queue Stats
20W - 15L
1,469 Elo+
Party 3
Ymir
Ymir
Yeezy1108
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 4
10,995
379
10,485
28,525
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
19
4 / 11 / 1
12,272
423
18,120
23,161
12,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Svengal7
Artio
19
2 / 4 / 0
11,529
398
4,146
23,543
23,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 8 / 2
10,880
375
4,429
15,216
5,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
john-djacui
Poseidon
20
11 / 6 / 3
14,916
514
22,409
24,284
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DatBoiFrogYT
Guan Yu
20
14 / 0 / 3
16,999
586
23,527
21,824
28,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 4 / 9
16,178
558
25,784
23,680
16,038
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 1 / 0
17,712
611
22,797
24,305
10,666
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 7
14,968
516
10,788
19,282
13,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
6
0 / 7 / 0
8,842
305
299
7,095
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
20
Kills
42
42
Deaths
22
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DatBoiFrogYT
Guan Yu
14
0
3
15.5
L
2
13
4
0.31
L
Bellona
4
11
1
0.41
W
15
4
9
4.88
W
12
1
0
12
L
Artio
Svengal7
Artio
2
4
0
0.5
W
1
10
7
0.45
L
1
8
2
0.25
W
Ymir
0
7
0
0
L
Poseidon
john-djacui
Poseidon
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,589
Damage
83,195
114,729
Taken
96,186
61,758
Mitigated
71,197
19,315
Healing
44,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DatBoiFrogYT
Guan Yu
23,527
4,122
2,382
14,008
21,824
28,380
3,370
5,385
16,439
0
111,308
L
10,485
2,867
0
3,097
28,525
9,838
0
2,172
26,102
0
67,172
L
Bellona
18,120
8,987
0
1,462
23,161
12,678
473
1,701
20,824
252
74,146
W
25,784
7,703
0
7,418
23,680
16,038
527
4,243
19,437
0
103,237
W
22,797
11,339
0
16,572
24,305
10,666
6,680
6,545
17,760
0
176,430
L
Artio
Svengal7
Artio
4,146
885
122
3,013
23,543
23,980
940
692
22,726
53,363
0
W
10,788
1,195
1,298
2,856
19,282
13,435
1,844
12,624
6,658
106,834
0
L
4,429
815
0
900
15,216
5,718
1,269
392
14,674
57,883
0
W
Ymir
299
243
0
48
7,095
2,678
0
2,353
4,742
1,685
0
L
Poseidon
john-djacui
Poseidon
22,409
3,265
291
10,430
24,284
9,544
3,684
6,130
17,801
109,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,592
Gold Earned
74,699
578
Minions Killed
743
0
Camps Cleared
0
2,419,533
Distance Traveled
2,382,308
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,999
586
213
7
0
588,645
1
L
Thor
10,995
379
92
3
0
451,858
0
L
Bellona
12,272
423
111
4
0
496,047
3
W
Fenrir
16,178
558
135
5
0
603,201
0
W
Cupid
17,712
611
208
7
0
475,813
0
L
Artio
11,529
398
93
3
0
495,274
0
W
Ra
14,968
516
182
6
0
484,392
2
L
Merlin
10,880
375
96
3
0
456,109
0
W
Ymir
8,842
305
5
0
0
230,257
0
L
Poseidon
14,916
514
186
6
0
520,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role