Player Matchup

Medusa
Medusa
Beguz
Medusa
Level 21
God Stats
4W - 2L
1,736 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 1
Nemesis
Nemesis
Callibban
Nemesis
Level 24
God Stats
0W - 5L
1,119 SR
Queue Stats
85W - 74L
1,625 Elo+
Solo
Ymir
Ymir
Csenly
Ymir
Level 15
God Stats
1W - 3L
1,531 SR
Queue Stats
14W - 11L
1,515 Elo+
Party 1
Vulcan
Vulcan
Punei
Vulcan
Level 17
God Stats
23W - 17L
1,736 SR
Queue Stats
92W - 63L
1,729 Elo+
Solo
Achilles
Achilles
SirGeorgeo
Achilles
Level 29
God Stats
5W - 3L
1,498 SR
Queue Stats
73W - 61L
1,630 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,610 Elo+

VS

Team Averages
Level 17
1,531 SR
1,575 Elo+
Xing Tian
Xing Tian
Deynai
Xing Tian
Level 18
God Stats
18W - 8L
1,675 SR
Queue Stats
159W - 111L
1,622 Elo+
Solo
Scylla
Scylla
Dnastily
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
MatuLaflairr
Vamana
Level 12
God Stats
4W - 5L
1,290 SR
Queue Stats
25W - 22L
1,654 Elo+
Solo
Hou Yi
Hou Yi
QuinnDekim
Hou Yi
Level 25
God Stats
3W - 1L
1,691 SR
Queue Stats
79W - 59L
1,473 Elo+
Solo
Ravana
Ravana
aykomaster
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beguz
Medusa
6
1 / 5 / 1
4,591
459
4,578
5,993
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Callibban
Nemesis
9
1 / 1 / 3
5,361
536
1,946
4,948
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Csenly
Ymir
5
1 / 5 / 1
4,448
445
503
8,517
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Punei
Vulcan
10
2 / 2 / 2
5,758
576
4,883
3,125
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
SirGeorgeo
Achilles
11
1 / 1 / 0
5,668
567
3,269
5,905
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deynai
Xing Tian
9
1 / 2 / 8
5,940
594
3,608
5,607
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Dnastily
Scylla
10
1 / 2 / 4
5,752
575
1,808
3,566
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
11
2 / 1 / 0
6,526
653
2,800
6,944
3,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
QuinnDekim
Hou Yi
9
8 / 1 / 3
6,172
617
7,808
4,228
995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
aykomaster
Ravana
11
2 / 0 / 4
6,160
616
2,917
3,673
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beguz
Medusa
1
5
1
0.3
L
Nemesis
Callibban
Nemesis
1
1
3
2.5
L
Ymir
Csenly
Ymir
1
5
1
0.3
W
Xing Tian
Deynai
Xing Tian
1
2
8
2.5
W
Scylla
Dnastily
Scylla
1
2
4
1.5
W
Vamana
2
1
0
2
L
Vulcan
Punei
Vulcan
2
2
2
1.5
W
Hou Yi
QuinnDekim
Hou Yi
8
1
3
9.5
L
Achilles
SirGeorgeo
Achilles
1
1
0
1
W
Ravana
aykomaster
Ravana
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
18,941
28,488
Taken
24,018
10,786
Mitigated
8,942
6,763
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beguz
Medusa
4,578
2,158
0
643
5,993
1,475
0
2,832
3,089
0
13,178
L
Nemesis
Callibban
Nemesis
1,946
700
0
2,565
4,948
1,442
0
314
4,602
0
22,338
L
Ymir
Csenly
Ymir
503
166
0
707
8,517
3,599
0
1,276
7,241
6,629
0
W
Xing Tian
Deynai
Xing Tian
3,608
571
0
1,220
5,607
2,304
0
1,198
4,387
12,129
0
W
Scylla
Dnastily
Scylla
1,808
53
0
419
3,566
964
0
1,668
1,706
25,113
0
W
Vamana
2,800
746
0
2,365
6,944
3,407
0
1,146
5,442
0
39,492
L
Vulcan
Punei
Vulcan
4,883
859
0
125
3,125
957
0
772
2,235
33,531
0
W
Hou Yi
QuinnDekim
Hou Yi
7,808
4,433
0
1,744
4,228
995
280
377
3,825
0
28,400
L
Achilles
SirGeorgeo
Achilles
3,269
690
0
2,723
5,905
3,313
0
0
5,905
0
26,066
W
Ravana
aykomaster
Ravana
2,917
708
0
715
3,673
1,272
0
614
2,972
0
34,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
30,550
203
Minions Killed
296
0
Camps Cleared
0
962,238
Distance Traveled
1,013,086
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,591
459
27
3
0
166,149
3
L
Nemesis
5,361
536
47
5
0
220,249
2
L
Ymir
4,448
445
5
1
0
166,561
0
W
Xing Tian
5,940
594
11
1
0
205,800
6
W
Scylla
5,752
575
54
5
0
183,194
0
W
Vamana
6,526
653
101
10
0
212,600
2
L
Vulcan
5,758
576
69
7
0
208,756
3
W
Hou Yi
6,172
617
53
5
0
187,318
5
L
Achilles
5,668
567
55
6
0
200,523
0
W
Ravana
6,160
616
77
8
0
224,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role