Player Matchup

Jing Wei
Jing Wei
B00tyWarior
Jing Wei
Level 24
God Stats
5W - 9L
1,508 SR
Queue Stats
13W - 20L
1,380 Elo+
Solo
Odin
Odin
FZ01
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,559 Elo+
Solo
Nemesis
Nemesis
MDMATester
Nemesis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ra
Ra
ShadyStorms
Ra
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 76L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Voldy1337
Sun Wukong
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,502 SR
1,491 Elo+

VS

Team Averages
Level 21
1,529 SR
1,484 Elo+
Neith
Neith
GWHIZ1219
Neith
Level 28
God Stats
15W - 20L
1,723 SR
Queue Stats
137W - 161L
1,557 Elo+
Solo
Nemesis
Nemesis
Joaqomcxd
Nemesis
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 50L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
PATILOL10
Sun Wukong
Level 9
God Stats
7W - 10L
1,716 SR
Queue Stats
60W - 76L
1,383 Elo+
Party 2
Thanatos
Thanatos
jordanrs6
Thanatos
Level 13
God Stats
5W - 15L
1,305 SR
Queue Stats
19W - 28L
1,374 Elo+
Solo
Eset
Eset
kingggizz
Eset
Level 28
God Stats
1W - 3L
1,402 SR
Queue Stats
26W - 29L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B00tyWarior
Jing Wei
13
0 / 3 / 5
8,352
491
3,553
5,801
1,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
FZ01
Odin
13
5 / 4 / 6
8,543
503
6,632
10,134
4,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MDMATester
Nemesis
17
10 / 0 / 6
10,374
610
10,285
9,785
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 7
9,898
582
9,581
8,878
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Voldy1337
Sun Wukong
14
5 / 2 / 5
9,311
548
6,100
10,023
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GWHIZ1219
Neith
6
0 / 5 / 0
5,490
323
1,087
5,312
1,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Joaqomcxd
Nemesis
12
3 / 3 / 3
7,762
457
3,680
9,818
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PATILOL10
Sun Wukong
11
0 / 8 / 4
7,050
415
5,099
14,910
11,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
jordanrs6
Thanatos
11
3 / 3 / 2
7,570
445
6,309
10,135
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
13
5 / 8 / 0
8,680
511
8,733
13,167
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
11
12
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
B00tyWarior
Jing Wei
0
3
5
0.83
W
Odin
FZ01
Odin
5
4
6
2
L
Neith
GWHIZ1219
Neith
0
5
0
0
L
Nemesis
Joaqomcxd
Nemesis
3
3
3
1.5
W
Nemesis
MDMATester
Nemesis
10
0
6
13
L
Sun Wukong
PATILOL10
Sun Wukong
0
8
4
0.25
W
6
3
7
3.17
W
Sun Wukong
Voldy1337
Sun Wukong
5
2
5
3.75
L
Thanatos
jordanrs6
Thanatos
3
3
2
1.33
L
Eset
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
24,908
44,621
Taken
53,342
20,265
Mitigated
28,247
9,894
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
B00tyWarior
Jing Wei
3,553
2,171
0
779
5,801
1,614
570
28
5,723
0
31,115
W
Odin
FZ01
Odin
6,632
1,753
0
740
10,134
4,498
2,297
1,060
8,949
0
28,879
L
Neith
GWHIZ1219
Neith
1,087
443
0
509
5,312
1,523
0
819
4,483
0
14,619
L
Nemesis
Joaqomcxd
Nemesis
3,680
1,259
0
2,101
9,818
6,347
271
111
9,669
0
34,187
W
Nemesis
MDMATester
Nemesis
10,285
4,624
0
937
9,785
6,602
0
2,307
7,412
0
79,861
L
Sun Wukong
PATILOL10
Sun Wukong
5,099
697
0
774
14,910
11,736
250
2,646
12,088
5,400
23,548
W
9,581
1,521
1,130
3,110
8,878
3,346
264
5,220
3,608
55,321
0
W
Sun Wukong
Voldy1337
Sun Wukong
6,100
1,218
0
3,198
10,023
4,205
456
1,124
8,849
0
43,035
L
Thanatos
jordanrs6
Thanatos
6,309
1,491
0
7,003
10,135
3,685
0
1,065
9,032
0
33,134
L
Eset
8,733
1,329
1,034
3,800
13,167
4,956
755
4,394
8,489
40,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
36,552
406
Minions Killed
224
0
Camps Cleared
0
1,641,204
Distance Traveled
1,346,396
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,352
491
57
3
0
262,530
0
W
Odin
8,543
503
48
3
0
314,284
5
L
Neith
5,490
323
22
1
0
121,014
0
L
Nemesis
7,762
457
50
3
0
357,573
1
W
Nemesis
10,374
610
120
7
0
403,549
3
L
Sun Wukong
7,050
415
32
2
0
307,717
0
W
Ra
9,898
582
99
6
0
325,493
3
W
Sun Wukong
9,311
548
82
5
0
335,348
3
L
Thanatos
7,570
445
56
3
0
340,336
0
L
Eset
8,680
511
64
4
0
219,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role