Player Matchup

King Arthur
King Arthur
CookieCresp
King Arthur
Level 7
God Stats
5W - 10L
1,263 SR
Queue Stats
29W - 31L
1,259 Elo+
Solo
Artemis
Artemis
WickedBridge9
Artemis
Level 29
God Stats
7W - 2L
1,901 SR
Queue Stats
188W - 162L
1,682 Elo+
Solo
Ra
Ra
blanketbear
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
hugo62111
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
kyle_spiritual12
Geb
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Team Averages
Level 8
1,533 SR
1,488 Elo+

VS

Team Averages
Level 14
1,693 SR
1,552 Elo+
Khepri
Khepri
DrLoganKH
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo
Ymir
Ymir
TryBe-4-YouDie
Ymir
Level 15
God Stats
11W - 6L
1,940 SR
Queue Stats
11W - 7L
1,823 Elo+
Party 1
Fenrir
Fenrir
aimbotMcTHICC
Fenrir
Level 29
God Stats
17W - 17L
1,751 SR
Queue Stats
93W - 126L
1,466 Elo+
Solo
Artemis
Artemis
jordyvisser
Artemis
Level 3
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
sonofTasBurrfoot
Jormungandr
Level 18
God Stats
3W - 6L
1,445 SR
Queue Stats
5W - 7L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CookieCresp
King Arthur
19
6 / 7 / 5
12,524
501
11,786
22,678
15,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
20
40 / 1 / 0
18,103
724
60,269
27,852
13,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 10 / 1
8,304
332
720
6,666
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
3
0 / 0 / 0
5,761
230
0
0
0
19
7 / 5 / 14
13,543
542
18,444
24,813
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrLoganKH
Khepri
14
2 / 11 / 3
9,982
399
6,911
22,958
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 11 / 1
9,061
362
7,271
22,271
10,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 10 / 1
11,251
450
10,572
20,265
8,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
jordyvisser
Artemis
16
3 / 13 / 0
10,557
422
6,524
21,675
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
sonofTasBurrfoot
Jormungandr
17
6 / 10 / 7
11,721
469
19,796
27,619
18,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
53
Kills
22
23
Deaths
55
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CookieCresp
King Arthur
6
7
5
1.21
L
Khepri
DrLoganKH
Khepri
2
11
3
0.32
L
0
11
1
0.05
W
Artemis
40
1
0
40
L
11
10
1
1.15
W
0
10
1
0.05
W
Thor
0
0
0
0
L
Artemis
jordyvisser
Artemis
3
13
0
0.23
W
7
5
14
2.8
L
Jormungandr
sonofTasBurrfoot
Jormungandr
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
51,074
82,009
Taken
114,788
48,295
Mitigated
61,215
26,203
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CookieCresp
King Arthur
11,786
1,553
0
4,265
22,678
15,938
633
9,253
13,425
493
44,729
L
Khepri
DrLoganKH
Khepri
6,911
2,285
0
473
22,958
16,590
0
7,370
15,363
29,753
0
L
7,271
2,342
0
1,604
22,271
10,096
987
345
21,926
51,114
0
W
Artemis
60,269
49,508
0
19,938
27,852
13,103
10,684
9,213
18,639
0
174,448
L
10,572
3,415
0
1,423
20,265
8,677
710
3,238
17,027
0
43,477
W
720
458
18
186
6,666
1,835
166
2,619
4,047
10,830
0
W
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
jordyvisser
Artemis
6,524
4,994
0
3,155
21,675
7,317
2,132
1,590
20,085
0
38,857
W
18,444
4,779
0
1,796
24,813
17,419
582
12,893
11,920
60,336
0
L
Jormungandr
sonofTasBurrfoot
Jormungandr
19,796
5,908
0
3,015
27,619
18,535
100
6,682
20,937
75,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
52,572
365
Minions Killed
346
0
Camps Cleared
0
1,491,286
Distance Traveled
1,855,269
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,524
501
66
3
0
410,307
0
L
Khepri
9,982
399
26
1
0
384,475
1
L
Ymir
9,061
362
94
4
0
303,105
0
W
Artemis
18,103
724
211
8
0
403,235
1
L
Fenrir
11,251
450
52
2
0
417,774
5
W
Ra
8,304
332
18
1
0
177,819
0
W
Thor
5,761
230
0
0
0
0
0
L
Artemis
10,557
422
67
3
0
357,575
0
W
Geb
13,543
542
70
3
0
499,925
11
L
Jormungandr
11,721
469
107
4
0
392,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role