Player Matchup

Fenrir
Fenrir
Boblennonien
Fenrir
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Ymir
Ymir
Trackses
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 1
Neith
Neith
UP2GUU
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 136L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Yaolick
Kukulkan
Level 23
God Stats
73W - 64L
1,518 SR
Queue Stats
236W - 265L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
ammyhell
Ratatoskr
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
77W - 74L
1,409 Elo+
Party 2
Team Averages
Level 9
1,447 SR
1,442 Elo+

VS

Team Averages
Level 17
1,533 SR
1,409 Elo+
Fenrir
Fenrir
Game0ver
Fenrir
Level 26
God Stats
1W - 3L
1,187 SR
Queue Stats
41W - 54L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Han025
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,348 Elo+
Solo
Neith
Neith
Hektorishere
Neith
Level 15
God Stats
31W - 21L
1,582 SR
Queue Stats
55W - 56L
1,421 Elo+
Solo
Mulan
Mulan
MenPileTheThird
Mulan
Level 27
God Stats
9W - 6L
1,897 SR
Queue Stats
68W - 52L
1,378 Elo+
Solo
Guan Yu
Guan Yu
skuffe90
Guan Yu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 11 / 3
10,726
975
14,771
19,886
6,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
1 / 12 / 6
10,954
996
8,446
26,101
27,008
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
UP2GUU
Neith
17
1 / 8 / 5
10,900
991
10,750
15,464
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Yaolick
Kukulkan
16
2 / 6 / 3
10,397
945
14,038
9,966
3,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ammyhell
Ratatoskr
16
3 / 13 / 3
10,334
939
10,745
22,492
7,880
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Game0ver
Fenrir
20
19 / 2 / 25
14,336
1,303
20,628
14,049
7,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Han025
Kukulkan
19
5 / 2 / 29
11,939
1,085
14,426
8,006
3,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 1 / 26
14,496
1,318
28,342
10,903
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 25
11,176
1,016
8,524
12,409
6,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
skuffe90
Guan Yu
18
8 / 3 / 22
12,620
1,147
9,535
19,743
23,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
177
11
Kills
50
50
Deaths
11
20
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
3
0.5
W
Fenrir
Game0ver
Fenrir
19
2
25
15.75
W
Kukulkan
Han025
Kukulkan
5
2
29
9.75
W
16
1
26
29
W
2
3
25
4.83
L
Ymir
1
12
6
0.33
L
Neith
UP2GUU
Neith
1
8
5
0.44
L
Kukulkan
Yaolick
Kukulkan
2
6
3
0.58
L
Ratatoskr
ammyhell
Ratatoskr
3
13
3
0.35
W
Guan Yu
skuffe90
Guan Yu
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,750
Damage
81,455
93,909
Taken
65,110
50,504
Mitigated
45,225
7,073
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,771
6,051
0
3,014
19,886
6,441
0
2,952
16,709
0
23,866
W
Fenrir
Game0ver
Fenrir
20,628
5,185
0
1,456
14,049
7,583
0
2,883
11,166
0
26,814
W
Kukulkan
Han025
Kukulkan
14,426
1,480
943
815
8,006
3,396
0
3,849
4,157
32,127
0
W
28,342
16,551
0
5,451
10,903
4,741
0
3,905
6,998
0
49,732
W
8,524
2,770
0
578
12,409
6,430
0
4,391
8,018
0
26,529
L
Ymir
8,446
1,858
0
1,040
26,101
27,008
0
3,520
22,363
17,954
0
L
Neith
UP2GUU
Neith
10,750
5,535
0
2,085
15,464
5,704
0
4,238
11,176
0
24,351
L
Kukulkan
Yaolick
Kukulkan
14,038
331
0
0
9,966
3,471
0
793
9,173
62,349
0
L
Ratatoskr
ammyhell
Ratatoskr
10,745
2,753
0
934
22,492
7,880
0
2,923
19,544
0
21,900
W
Guan Yu
skuffe90
Guan Yu
9,535
3,522
2,286
2,880
19,743
23,075
0
7,456
12,287
0
27,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
64,567
191
Minions Killed
194
3
Camps Cleared
8
939,539
Distance Traveled
923,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,726
975
20
2
0
198,973
0
W
Fenrir
14,336
1,303
17
2
2
210,922
0
W
Kukulkan
11,939
1,085
49
4
0
164,951
0
W
Neith
14,496
1,318
55
5
0
160,821
0
W
Mulan
11,176
1,016
42
4
3
170,282
1
L
Ymir
10,954
996
23
2
0
149,142
0
L
Neith
10,900
991
27
2
0
170,845
1
L
Kukulkan
10,397
945
100
9
3
207,977
0
L
Ratatoskr
10,334
939
21
2
0
212,602
0
W
Guan Yu
12,620
1,147
31
3
3
216,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role