Player Matchup

Chaac
Chaac
KABLAMSO
Chaac
Level 17
God Stats
27W - 23L
1,428 SR
Queue Stats
112W - 79L
1,438 Elo+
Party 3
Amaterasu
Amaterasu
LaurenSenp
Amaterasu
Level 26
God Stats
11W - 8L
1,864 SR
Queue Stats
78W - 89L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
SPIRAL111
Tsukuyomi
Level 29
God Stats
11W - 6L
1,582 SR
Queue Stats
20W - 24L
1,389 Elo+
Solo
Hel
Hel
ShadowBilex
Hel
Level 28
God Stats
2W - 3L
1,296 SR
Queue Stats
47W - 42L
1,356 Elo+
Solo
Olorun
Olorun
buttclapper69
Olorun
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 72L
1,500 Elo+
Party 3
Team Averages
Level 21
1,534 SR
1,422 Elo+

VS

Team Averages
Level 19
1,309 SR
1,411 Elo+
Vulcan
Vulcan
Blaxial
Vulcan
Level 8
God Stats
0W - 3L
1,188 SR
Queue Stats
45W - 56L
1,400 Elo+
Party 1
Cerberus
Cerberus
BlaxialAcrux
Cerberus
Level 23
God Stats
3W - 4L
1,063 SR
Queue Stats
137W - 155L
1,368 Elo+
Party 1
Bellona
Bellona
Claudiuswag
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 2
Pele
Pele
Nat512
Pele
Level 7
God Stats
0W - 4L
1,293 SR
Queue Stats
3W - 10L
1,381 Elo+
Solo
Ra
Ra
WiingLight123
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KABLAMSO
Chaac
20
3 / 6 / 15
13,750
491
19,177
26,157
27,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
LaurenSenp
Amaterasu
20
7 / 5 / 5
13,423
479
11,419
22,070
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SPIRAL111
Tsukuyomi
10
0 / 7 / 1
9,302
332
1,720
10,812
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 1 / 6
16,848
602
28,139
18,755
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 8 / 11
15,889
567
26,880
24,312
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blaxial
Vulcan
18
5 / 12 / 2
12,383
442
11,415
15,727
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
BlaxialAcrux
Cerberus
17
0 / 6 / 12
11,388
407
10,781
32,335
29,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Claudiuswag
Bellona
20
7 / 7 / 4
13,991
500
20,888
27,657
25,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Nat512
Pele
20
6 / 6 / 1
14,233
508
8,442
26,398
10,770
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 5
15,237
544
15,726
18,884
8,550
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
34
Kills
23
27
Deaths
35
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Blaxial
Vulcan
5
12
2
0.5
L
Cerberus
BlaxialAcrux
Cerberus
0
6
12
1
L
Bellona
Claudiuswag
Bellona
7
7
4
1.29
W
Chaac
KABLAMSO
Chaac
3
6
15
1.75
W
Amaterasu
LaurenSenp
Amaterasu
7
5
5
1.9
L
Pele
Nat512
Pele
6
6
1
1.08
W
Tsukuyomi
SPIRAL111
Tsukuyomi
0
7
1
0.07
W
13
1
6
16
L
5
4
5
1.88
W
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,335
Damage
67,252
102,106
Taken
121,001
64,480
Mitigated
80,177
41,795
Healing
28,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Blaxial
Vulcan
11,415
3,373
0
0
15,727
5,368
1,823
8,322
7,155
47,687
0
L
Cerberus
BlaxialAcrux
Cerberus
10,781
951
858
8,311
32,335
29,720
1,105
19,150
12,635
33,894
0
L
Bellona
Claudiuswag
Bellona
20,888
9,308
0
2,866
27,657
25,769
2,051
8,811
18,246
71
84,586
W
Chaac
KABLAMSO
Chaac
19,177
6,981
0
10,083
26,157
27,884
890
6,678
18,736
307
66,062
W
Amaterasu
LaurenSenp
Amaterasu
11,419
4,661
0
6,871
22,070
15,312
2,460
11,640
10,160
0
55,714
L
Pele
Nat512
Pele
8,442
1,857
0
8,500
26,398
10,770
0
10,301
16,022
0
111,635
W
Tsukuyomi
SPIRAL111
Tsukuyomi
1,720
425
0
2,348
10,812
2,882
0
2,750
7,961
0
30,308
W
28,139
3,234
1,965
9,728
18,755
7,575
1,143
5,814
12,699
141,792
0
L
15,726
2,760
1,161
6,754
18,884
8,550
2,129
8,588
10,121
124,906
0
W
26,880
15,233
1,282
9,518
24,312
10,827
4,935
10,817
13,423
102,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,212
Gold Earned
67,232
568
Minions Killed
632
0
Camps Cleared
0
2,248,148
Distance Traveled
2,221,564
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,383
442
86
3
0
460,111
0
L
Cerberus
11,388
407
47
2
0
401,157
1
L
Bellona
13,991
500
136
5
0
445,285
0
W
Chaac
13,750
491
113
4
0
551,365
4
W
Amaterasu
13,423
479
86
3
0
528,259
4
L
Pele
14,233
508
143
5
0
443,919
5
W
Tsukuyomi
9,302
332
47
2
0
213,673
1
W
Hel
16,848
602
215
8
0
518,549
4
L
Ra
15,237
544
220
8
0
471,092
1
W
Olorun
15,889
567
107
4
0
436,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role