Player Matchup

Sun Wukong
Sun Wukong
Niick_the_Boss
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 166L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
SaYaaHD
Danzaburou
Level 99
God Stats
4W - 3L
1,203 SR
Queue Stats
187W - 176L
1,432 Elo+
Party 2
Arachne
Arachne
Zotteke134
Arachne
Level 118
God Stats
13W - 3L
1,847 SR
Queue Stats
304W - 259L
1,510 Elo+
Solo
Scylla
Scylla
admirboy
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 176L
1,500 Elo+
Solo
Yemoja
Yemoja
xKovin149
Yemoja
Level 126
God Stats
4W - 0L
1,930 SR
Queue Stats
148W - 148L
1,588 Elo+
Party 2
Team Averages
Level 107
1,596 SR
1,546 Elo+

VS

Team Averages
Level 84
1,554 SR
1,456 Elo+
Xbalanque
Xbalanque
Adricofu
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,507 Elo+
Party 1
Ganesha
Ganesha
Don_Qaddoumi
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Futbolyea14
Erlang Shen
Level 84
God Stats
6W - 4L
1,770 SR
Queue Stats
35W - 45L
1,474 Elo+
Party 1
Chang'e
Chang'e
Nmr1_SLaaPPy
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,367 Elo+
Solo
Hercules
Hercules
molla812
Hercules
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 61L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Niick_the_Boss
Sun Wukong
20
5 / 1 / 12
15,594
578
26,577
29,567
34,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
SaYaaHD
Danzaburou
20
10 / 3 / 8
15,682
581
24,848
21,138
9,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Zotteke134
Arachne
20
12 / 2 / 8
16,807
622
23,442
31,963
21,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
admirboy
Scylla
19
1 / 6 / 7
13,267
491
8,891
13,305
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xKovin149
Yemoja
18
2 / 5 / 13
12,314
456
11,027
20,726
26,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adricofu
Xbalanque
19
1 / 5 / 4
11,073
410
10,542
18,609
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Don_Qaddoumi
Ganesha
15
0 / 9 / 4
9,836
364
7,222
26,568
27,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Futbolyea14
Erlang Shen
20
5 / 6 / 5
12,830
475
18,514
24,020
23,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Nmr1_SLaaPPy
Chang'e
18
10 / 6 / 1
12,250
454
22,956
21,681
13,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
molla812
Hercules
20
1 / 4 / 2
13,734
509
18,878
30,128
37,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
30
Kills
17
17
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Adricofu
Xbalanque
1
5
4
0.6
L
Ganesha
Don_Qaddoumi
Ganesha
0
9
4
0.22
L
Erlang Shen
Futbolyea14
Erlang Shen
5
6
5
1.25
W
Sun Wukong
Niick_the_Boss
Sun Wukong
5
1
12
11
L
Chang'e
Nmr1_SLaaPPy
Chang'e
10
6
1
1.75
W
Danzaburou
SaYaaHD
Danzaburou
10
3
8
4.67
W
Arachne
Zotteke134
Arachne
12
2
8
8
W
Scylla
admirboy
Scylla
1
6
7
0.75
L
Hercules
molla812
Hercules
1
4
2
0.5
W
Yemoja
xKovin149
Yemoja
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,785
Damage
78,112
116,699
Taken
121,006
96,761
Mitigated
110,836
46,447
Healing
34,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Adricofu
Xbalanque
10,542
5,468
0
4,946
18,609
9,486
498
3,027
15,488
0
83,182
L
Ganesha
Don_Qaddoumi
Ganesha
7,222
408
0
2,409
26,568
27,359
65
5,583
20,627
28,963
0
L
Erlang Shen
Futbolyea14
Erlang Shen
18,514
8,497
0
4,943
24,020
23,182
0
2,695
21,219
0
116,212
W
Sun Wukong
Niick_the_Boss
Sun Wukong
26,577
7,150
0
9,486
29,567
34,432
626
3,135
26,432
0
110,267
L
Chang'e
Nmr1_SLaaPPy
Chang'e
22,956
948
2,303
7,278
21,681
13,780
347
4,276
16,823
88,518
0
W
Danzaburou
SaYaaHD
Danzaburou
24,848
13,437
0
11,530
21,138
9,159
6,431
4,271
16,867
0
109,312
W
Arachne
Zotteke134
Arachne
23,442
17,219
0
18,794
31,963
21,538
363
10,404
21,559
0
152,418
W
Scylla
admirboy
Scylla
8,891
295
0
3,014
13,305
4,797
0
7,848
5,457
77,715
0
L
Hercules
molla812
Hercules
18,878
7,002
0
12,608
30,128
37,029
0
3,786
26,134
470
114,818
W
Yemoja
xKovin149
Yemoja
11,027
1,168
1,424
2,199
20,726
26,835
706
4,986
15,740
46,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,664
Gold Earned
59,723
736
Minions Killed
711
0
Camps Cleared
0
2,431,257
Distance Traveled
2,413,175
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,073
410
147
5
0
458,780
1
L
Ganesha
9,836
364
6
0
0
476,423
3
L
Erlang Shen
12,830
475
169
6
0
532,932
0
W
Sun Wukong
15,594
578
198
7
0
480,670
1
L
Chang'e
12,250
454
152
6
0
484,545
0
W
Danzaburou
15,682
581
172
6
0
449,107
4
W
Arachne
16,807
622
162
6
0
572,370
4
W
Scylla
13,267
491
143
5
0
510,173
5
L
Hercules
13,734
509
237
9
0
460,495
2
W
Yemoja
12,314
456
61
2
0
418,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role