Player Matchup

Xbalanque
Xbalanque
RiverWoodRonin
Xbalanque
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 79L
1,495 Elo+
Solo
Serqet
Serqet
SleepyTsuchinoko
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,574 Elo+
Solo
Sol
Sol
SmokecroSS33
Sol
Level 25
God Stats
5W - 4L
1,638 SR
Queue Stats
118W - 121L
1,591 Elo+
Solo
Ymir
Ymir
TRZ100
Ymir
Level 20
God Stats
21W - 23L
1,434 SR
Queue Stats
99W - 134L
1,342 Elo+
Solo
Horus
Horus
kam613
Horus
Level 24
God Stats
2W - 1L
1,302 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,479 Elo+

VS

Team Averages
Level 24
1,497 SR
1,573 Elo+
Set
Set
Bookie_5thstreet
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,551 Elo+
Solo
Cabrakan
Cabrakan
Instinct18kink
Cabrakan
Level 15
God Stats
6W - 6L
1,285 SR
Queue Stats
44W - 45L
1,639 Elo+
Solo
Artemis
Artemis
OrangeSeason16
Artemis
Level 30
God Stats
2W - 1L
1,440 SR
Queue Stats
153W - 185L
1,561 Elo+
Solo
Ra
Ra
Viking-DanmoQc
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,597 Elo+
Solo
Poseidon
Poseidon
Xmont Maluma627
Poseidon
Level 26
God Stats
2W - 0L
1,760 SR
Queue Stats
84W - 59L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RiverWoodRonin
Xbalanque
14
2 / 3 / 1
9,566
870
3,270
6,072
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 5 / 2
12,518
1,138
13,742
15,477
6,720
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 2 / 11
10,517
956
18,475
16,845
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
TRZ100
Ymir
17
1 / 2 / 10
10,725
975
6,394
16,761
15,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
kam613
Horus
16
2 / 7 / 6
10,192
927
8,575
20,188
9,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

84

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
12,026
1,093
17,551
18,681
8,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
17
2 / 2 / 10
10,782
980
5,744
13,688
9,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 11
10,826
984
12,353
7,864
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 11
11,444
1,040
15,309
9,491
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
17
4 / 3 / 11
11,555
1,050
17,464
9,902
3,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
15
Kills
19
19
Deaths
15
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
W
Cabrakan
2
2
10
3.5
W
1
2
11
3.25
L
Xbalanque
RiverWoodRonin
Xbalanque
2
3
1
0.83
L
10
5
2
2.2
L
0
2
11
2.75
L
Ymir
TRZ100
Ymir
1
2
10
3
W
4
2
11
4.75
W
Poseidon
4
3
11
3.17
L
Horus
kam613
Horus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
68,421
75,343
Taken
59,626
40,158
Mitigated
30,480
9,214
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,551
11,271
0
5,140
18,681
8,727
0
7,529
11,152
0
40,309
W
Cabrakan
5,744
860
0
1,199
13,688
9,721
0
6,792
6,752
23,655
0
W
12,353
4,694
0
1,459
7,864
3,555
0
3,525
4,065
0
27,917
L
Xbalanque
RiverWoodRonin
Xbalanque
3,270
1,760
0
404
6,072
2,181
0
3,612
2,460
0
9,155
L
13,742
3,742
0
266
15,477
6,720
0
8,836
6,641
0
23,223
L
18,475
3,343
0
5,131
16,845
6,320
0
7,717
9,128
38,161
0
L
Ymir
TRZ100
Ymir
6,394
469
0
995
16,761
15,052
0
6,805
9,956
20,440
0
W
15,309
1,405
3,024
2,055
9,491
4,723
0
4,136
5,355
37,094
0
W
Poseidon
17,464
4,820
0
2,077
9,902
3,754
0
2,887
6,206
31,362
0
L
Horus
kam613
Horus
8,575
5,077
747
1,671
20,188
9,885
0
11,547
8,641
0
15,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
56,633
129
Minions Killed
224
3
Camps Cleared
8
929,378
Distance Traveled
932,546
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,026
1,093
54
5
4
182,758
0
W
Cabrakan
10,782
980
38
3
0
199,187
0
W
Artemis
10,826
984
45
4
1
175,689
0
L
Xbalanque
9,566
870
11
1
0
87,354
0
L
Serqet
12,518
1,138
21
2
0
208,186
0
L
Sol
10,517
956
46
4
1
238,348
0
L
Ymir
10,725
975
34
3
2
182,553
2
W
Ra
11,444
1,040
62
6
1
183,534
1
W
Poseidon
11,555
1,050
25
2
2
191,378
0
L
Horus
10,192
927
17
2
0
212,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role