Player Matchup

Izanami
Izanami
Jhon2852
Izanami
Level 23
God Stats
113W - 145L
1,436 SR
Queue Stats
432W - 607L
1,417 Elo+
Solo
Yemoja
Yemoja
Natherer
Yemoja
Level 18
God Stats
2W - 2L
1,630 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 1
Nemesis
Nemesis
Snif_angeldust
Nemesis
Level 16
God Stats
4W - 5L
1,318 SR
Queue Stats
11W - 10L
1,346 Elo+
Solo
Bellona
Bellona
The1WhoKnoks852
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,573 Elo+
Solo
Merlin
Merlin
TruePrincess93
Merlin
Level 29
God Stats
0W - 4L
1,447 SR
Queue Stats
11W - 8L
1,552 Elo+
Party 1
Team Averages
Level 18
1,466 SR
1,493 Elo+

VS

Team Averages
Level 22
1,597 SR
1,460 Elo+
Anubis
Anubis
Amaru_Goated
Anubis
Level 20
God Stats
28W - 29L
1,309 SR
Queue Stats
247W - 251L
1,343 Elo+
Solo
Thor
Thor
IGL_SHEA
Thor
Level 12
God Stats
2W - 2L
1,739 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo
Izanami
Izanami
RegentDust57141
Izanami
Level 28
God Stats
4W - 3L
1,692 SR
Queue Stats
157W - 156L
1,500 Elo+
Solo
Nike
Nike
king5of4legends
Nike
Level 24
God Stats
3W - 0L
1,746 SR
Queue Stats
136W - 157L
1,518 Elo+
Solo
Ares
Ares
scrappyflower
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jhon2852
Izanami
14
0 / 5 / 3
8,903
445
7,790
13,034
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Natherer
Yemoja
15
4 / 2 / 1
9,204
460
9,993
16,311
13,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 7 / 2
9,844
492
11,008
12,794
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
5,766
288
1,211
2,532
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 1
8,836
442
10,714
11,920
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 3 / 1
11,525
576
17,755
20,836
10,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
2 / 3 / 3
8,207
410
3,095
11,858
3,802
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 5
10,136
507
7,299
11,596
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 3
10,429
521
6,330
12,897
6,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 4 / 0
9,949
497
5,202
15,715
13,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
13
Kills
22
22
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
3
1
3.83
W
Thor
2
3
3
1.17
L
Izanami
Jhon2852
Izanami
0
5
3
0.3
L
Yemoja
Natherer
Yemoja
4
2
1
2.25
W
3
4
5
1.38
L
7
7
2
1.14
L
0
1
1
0.5
L
2
7
1
0.36
W
6
1
3
7.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
39,681
56,591
Taken
72,902
26,519
Mitigated
37,620
4,486
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,755
2,082
0
14,458
20,836
10,223
2,763
11,002
9,834
69,543
0
W
Thor
3,095
1,578
0
0
11,858
3,802
366
4,110
7,698
0
14,736
L
Izanami
Jhon2852
Izanami
7,790
5,273
0
3,059
13,034
4,196
1,092
300
12,734
0
64,156
L
Yemoja
Natherer
Yemoja
9,993
2,319
564
276
16,311
13,894
1,196
12,010
4,301
42,160
0
W
7,299
4,107
0
4,759
11,596
3,420
3,727
0
11,546
0
69,662
L
11,008
5,511
0
62
12,794
3,549
129
4,766
8,028
0
40,974
L
1,211
177
0
460
2,532
1,474
192
221
2,311
0
7,426
L
10,714
769
0
65
11,920
3,406
205
6,248
5,672
56,058
0
W
6,330
1,214
0
4,002
12,897
6,393
1,344
326
12,521
3,161
55,022
W
5,202
712
0
0
15,715
13,782
1,617
5,269
10,421
41,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
50,246
351
Minions Killed
406
0
Camps Cleared
0
1,328,575
Distance Traveled
1,633,669
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,525
576
105
5
0
288,657
0
W
Thor
8,207
410
29
1
0
387,078
0
L
Izanami
8,903
445
120
6
0
288,566
3
L
Yemoja
9,204
460
62
3
0
299,882
0
W
Izanami
10,136
507
95
5
0
331,319
7
L
Nemesis
9,844
492
68
3
0
354,442
6
L
Bellona
5,766
288
8
0
0
110,754
0
L
Merlin
8,836
442
93
5
0
274,931
2
W
Nike
10,429
521
120
6
0
354,706
0
W
Ares
9,949
497
57
3
0
271,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role