Player Matchup

Da Ji
Da Ji
Keitherr
Da Ji
Level 89
God Stats
2W - 1L
1,739 SR
Queue Stats
161W - 127L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
Loutta
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LuizTheEnd
Fenrir
Level 49
God Stats
0W - 1L
1,538 SR
Queue Stats
47W - 44L
1,490 Elo+
Solo
Freya
Freya
Rauberz
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Zape10
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,576 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,525 Elo+

VS

Team Averages
Level 129
1,701 SR
1,583 Elo+
Ares
Ares
BigJow
Ares
Level 147
God Stats
11W - 2L
1,934 SR
Queue Stats
412W - 202L
1,735 Elo+
Party 1
Thoth
Thoth
HonorFist
Thoth
Level 132
God Stats
8W - 3L
1,733 SR
Queue Stats
418W - 201L
1,735 Elo+
Party 1
Chaac
Chaac
LunyFixx
Chaac
Level 122
God Stats
2W - 0L
1,838 SR
Queue Stats
153W - 69L
1,688 Elo+
Party 1
Ymir
Ymir
Mrvulle
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 124L
1,500 Elo+
Solo
Izanami
Izanami
Ralfgamer
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Keitherr
Da Ji
19
5 / 6 / 5
10,919
642
11,232
14,859
13,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Loutta
Zhong Kui
19
2 / 4 / 9
10,893
641
14,560
17,173
22,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
LuizTheEnd
Fenrir
14
1 / 8 / 5
8,831
519
6,338
12,584
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Rauberz
Freya
19
2 / 4 / 6
11,191
658
16,104
12,450
6,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zape10
Cerberus
19
3 / 5 / 9
11,460
674
14,262
25,234
31,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigJow
Ares
18
4 / 3 / 20
12,417
730
15,581
17,569
23,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
HonorFist
Thoth
20
12 / 2 / 14
14,198
835
25,456
11,596
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
LunyFixx
Chaac
20
2 / 2 / 19
11,779
693
10,870
23,208
31,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ymir
Mrvulle
Ymir
18
5 / 3 / 15
11,409
671
8,215
18,018
19,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Ralfgamer
Izanami
18
4 / 5 / 12
11,502
677
13,027
12,352
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
13
Kills
27
27
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ares
BigJow
Ares
4
3
20
4.67
W
Thoth
HonorFist
Thoth
12
2
14
9.5
L
Da Ji
Keitherr
Da Ji
5
6
5
1.25
L
Zhong Kui
Loutta
Zhong Kui
2
4
9
1.63
L
Fenrir
LuizTheEnd
Fenrir
1
8
5
0.44
W
Chaac
LunyFixx
Chaac
2
2
19
5.75
W
Ymir
Mrvulle
Ymir
5
3
15
4.17
W
Izanami
Ralfgamer
Izanami
4
5
12
2
L
Freya
Rauberz
Freya
2
4
6
1.25
L
Cerberus
Zape10
Cerberus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
73,149
82,300
Taken
82,743
79,777
Mitigated
90,249
25,754
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BigJow
Ares
15,581
308
3,137
2,112
17,569
23,261
440
10,180
7,143
16,992
0
W
Thoth
HonorFist
Thoth
25,456
819
1,115
1,946
11,596
7,182
1,398
5,697
5,899
55,166
0
L
Da Ji
Keitherr
Da Ji
11,232
2,448
1,389
1,910
14,859
13,227
220
6,792
8,067
0
18,611
L
Zhong Kui
Loutta
Zhong Kui
14,560
1,641
0
6,067
17,173
22,519
192
8,983
8,190
34,785
0
L
Fenrir
LuizTheEnd
Fenrir
6,338
756
1,276
1,490
12,584
5,841
128
9,848
2,736
0
9,041
W
Chaac
LunyFixx
Chaac
10,870
2,075
3,794
11,955
23,208
31,811
190
12,600
10,459
237
26,716
W
Ymir
Mrvulle
Ymir
8,215
1,579
2,391
1,190
18,018
19,786
388
8,484
9,338
12,708
0
W
Izanami
Ralfgamer
Izanami
13,027
6,985
1,501
1,415
12,352
8,209
1,836
7,303
4,978
0
44,341
L
Freya
Rauberz
Freya
16,104
4,285
776
4,582
12,450
6,554
399
8,011
4,439
43,546
0
L
Cerberus
Zape10
Cerberus
14,262
1,751
424
7,840
25,234
31,636
87
15,855
9,379
36,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
61,305
181
Minions Killed
181
0
Camps Cleared
0
1,266,854
Distance Traveled
1,431,290
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,417
730
1
0
0
257,421
0
W
Thoth
14,198
835
63
4
0
311,636
0
L
Da Ji
10,919
642
16
1
0
241,640
2
L
Zhong Kui
10,893
641
46
3
0
252,062
0
L
Fenrir
8,831
519
6
0
0
204,307
1
W
Chaac
11,779
693
31
2
0
304,239
0
W
Ymir
11,409
671
18
1
0
289,337
3
W
Izanami
11,502
677
68
4
0
268,657
3
L
Freya
11,191
658
75
4
0
275,937
0
L
Cerberus
11,460
674
38
2
0
292,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role