Player Matchup

Da Ji
Da Ji
Drakarda
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
alyohin
Hou Yi
Level 160
God Stats
7W - 9L
1,326 SR
Queue Stats
509W - 544L
1,568 Elo+
Solo
Skadi
Skadi
lnfernus
Skadi
Level 147
God Stats
0W - 2L
1,749 SR
Queue Stats
70W - 65L
1,490 Elo+
Solo
Eset
Eset
purumpumpum
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Μurtukov
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 147
1,515 SR
1,511 Elo+

VS

Team Averages
Level 133
1,606 SR
1,563 Elo+
Apollo
Apollo
EndlesBurn
Apollo
Level 140
God Stats
1W - 0L
1,498 SR
Queue Stats
86W - 92L
1,537 Elo+
Solo
Sol
Sol
Krafna
Sol
Level 118
God Stats
1W - 1L
1,267 SR
Queue Stats
20W - 29L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Nicsthomp
Nu Wa
Level 149
God Stats
7W - 6L
1,489 SR
Queue Stats
337W - 301L
1,616 Elo+
Solo
Agni
Agni
arno4589
Agni
Level 133
God Stats
2W - 0L
1,919 SR
Queue Stats
40W - 34L
1,672 Elo+
Solo
Danzaburou
Danzaburou
lDeathxwishl
Danzaburou
Level 127
God Stats
2W - 1L
1,855 SR
Queue Stats
97W - 86L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drakarda
Da Ji
14
1 / 2 / 8
8,197
911
6,099
9,649
6,818
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
alyohin
Hou Yi
14
2 / 5 / 5
8,101
900
7,437
9,286
4,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Skadi
lnfernus
Skadi
13
2 / 4 / 3
7,632
848
8,303
9,310
4,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 4 / 5
8,472
941
8,586
10,021
4,881
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 8
7,546
838
4,390
13,521
11,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EndlesBurn
Apollo
13
1 / 3 / 12
8,268
919
5,408
13,479
14,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Krafna
Sol
15
1 / 1 / 13
8,151
906
8,871
6,375
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Nicsthomp
Nu Wa
15
5 / 1 / 11
8,617
957
8,222
5,690
2,498
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
14
5 / 3 / 12
8,589
954
9,022
6,697
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lDeathxwishl
Danzaburou
16
7 / 2 / 11
9,286
1,032
13,786
9,017
4,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
9
Kills
19
19
Deaths
10
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Drakarda
Da Ji
1
2
8
2.5
W
Apollo
EndlesBurn
Apollo
1
3
12
2.33
W
Sol
Krafna
Sol
1
1
13
7.5
W
Nu Wa
Nicsthomp
Nu Wa
5
1
11
10.5
L
Hou Yi
alyohin
Hou Yi
2
5
5
0.9
W
Agni
5
3
12
3.67
W
Danzaburou
lDeathxwishl
Danzaburou
7
2
11
6.25
L
Skadi
lnfernus
Skadi
2
4
3
0.88
L
3
4
5
1.38
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,815
Damage
45,309
51,787
Taken
41,258
31,691
Mitigated
27,189
19,897
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Drakarda
Da Ji
6,099
1,262
1,584
2,904
9,649
6,818
250
5,534
4,115
0
10,052
W
Apollo
EndlesBurn
Apollo
5,408
2,101
719
2,795
13,479
14,774
733
4,580
8,717
0
11,784
W
Sol
Krafna
Sol
8,871
1,568
0
2,396
6,375
2,505
1,480
1,225
5,132
18,592
0
W
Nu Wa
Nicsthomp
Nu Wa
8,222
1,789
768
1,685
5,690
2,498
1,001
2,557
3,065
22,670
0
L
Hou Yi
alyohin
Hou Yi
7,437
3,645
852
1,257
9,286
4,364
1,285
5,591
3,695
0
19,991
W
Agni
9,022
257
1,391
1,339
6,697
2,858
335
1,616
5,035
15,909
0
W
Danzaburou
lDeathxwishl
Danzaburou
13,786
6,265
0
2,608
9,017
4,554
2,024
2,640
6,333
0
26,941
L
Skadi
lnfernus
Skadi
8,303
2,528
590
2,416
9,310
4,209
1,750
5,690
3,620
0
21,140
L
8,586
956
3,304
2,032
10,021
4,881
216
3,458
6,563
23,107
0
L
4,390
543
2,892
2,066
13,521
11,419
93
5,842
7,679
10,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
42,911
102
Minions Killed
105
0
Camps Cleared
0
806,894
Distance Traveled
801,540
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,197
911
6
1
0
185,717
6
W
Apollo
8,268
919
8
1
0
166,467
2
W
Sol
8,151
906
16
2
0
170,123
0
W
Nu Wa
8,617
957
35
4
0
149,846
0
L
Hou Yi
8,101
900
25
3
0
140,966
1
W
Agni
8,589
954
17
2
0
159,114
4
W
Danzaburou
9,286
1,032
29
3
0
155,990
0
L
Skadi
7,632
848
21
2
0
152,055
0
L
Eset
8,472
941
46
5
0
160,328
1
L
Geb
7,546
838
4
0
0
167,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role