Player Matchup

King Arthur
King Arthur
McPepeJr
King Arthur
Level 63
God Stats
0W - 1L
1,730 SR
Queue Stats
137W - 145L
1,371 Elo+
Solo
Apollo
Apollo
Ricisco
Apollo
Level 64
God Stats
8W - 12L
1,596 SR
Queue Stats
210W - 194L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Titolay9
Tsukuyomi
Level 81
God Stats
10W - 8L
1,730 SR
Queue Stats
211W - 194L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
flpsrfm
Cthulhu
Level 127
God Stats
2W - 1L
1,769 SR
Queue Stats
164W - 149L
1,459 Elo+
Solo
Anubis
Anubis
zer0fukzz
Anubis
Level 69
God Stats
43W - 63L
1,416 SR
Queue Stats
43W - 63L
1,377 Elo+
Solo
Team Averages
Level 81
1,648 SR
1,403 Elo+

VS

Team Averages
Level 82
1,558 SR
1,501 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AN0NYM0US VI
Ah Muzen Cab
Level 68
God Stats
45W - 31L
1,603 SR
Queue Stats
413W - 403L
1,457 Elo+
Solo
Sol
Sol
Diaper Wrath
Sol
Level 63
God Stats
26W - 15L
1,399 SR
Queue Stats
489W - 574L
1,436 Elo+
Solo
Geb
Geb
Hello_There51
Geb
Level 91
God Stats
18W - 14L
1,568 SR
Queue Stats
210W - 192L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
NRG_EvilStorm
Sun Wukong
Level 82
God Stats
10W - 4L
1,718 SR
Queue Stats
150W - 142L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McPepeJr
King Arthur
14
2 / 5 / 2
9,126
456
11,095
20,051
10,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Ricisco
Apollo
17
2 / 4 / 7
10,163
508
8,725
16,479
6,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Titolay9
Tsukuyomi
14
4 / 7 / 1
9,086
454
8,541
18,669
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
flpsrfm
Cthulhu
14
4 / 1 / 9
8,987
449
15,598
12,877
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
zer0fukzz
Anubis
17
5 / 4 / 5
10,347
517
16,968
16,636
10,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 3 / 5
9,914
496
13,520
14,096
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
AN0NYM0US VI
Ah Muzen Cab
16
3 / 6 / 3
10,173
509
11,489
19,042
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 5
8,873
444
12,651
12,943
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 4 / 6
9,693
485
5,415
17,658
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NRG_EvilStorm
Sun Wukong
17
6 / 1 / 3
10,760
538
18,605
19,138
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
21
21
Deaths
17
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
3
5
3.17
W
Ah Muzen Cab
AN0NYM0US VI
Ah Muzen Cab
3
6
3
0.75
W
2
3
5
1.5
W
3
4
6
1.5
L
King Arthur
McPepeJr
King Arthur
2
5
2
0.6
W
Sun Wukong
NRG_EvilStorm
Sun Wukong
6
1
3
7.5
L
Apollo
Ricisco
Apollo
2
4
7
1.38
L
Tsukuyomi
Titolay9
Tsukuyomi
4
7
1
0.64
L
Cthulhu
flpsrfm
Cthulhu
4
1
9
8.5
L
Anubis
zer0fukzz
Anubis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,927
Damage
61,680
84,712
Taken
82,877
44,501
Mitigated
38,248
30,028
Healing
34,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,520
3,149
0
5,972
14,096
3,934
0
4,192
9,804
0
56,809
W
Ah Muzen Cab
AN0NYM0US VI
Ah Muzen Cab
11,489
6,346
0
8,822
19,042
5,478
2,384
10,261
8,516
0
68,377
W
12,651
5,099
0
3,906
12,943
5,120
986
6,477
6,246
45,975
3,850
W
5,415
542
0
4,858
17,658
7,892
0
8,894
8,414
24,202
0
L
King Arthur
McPepeJr
King Arthur
11,095
438
0
4,206
20,051
10,677
0
1,122
18,182
0
43,125
W
Sun Wukong
NRG_EvilStorm
Sun Wukong
18,605
3,774
0
10,721
19,138
15,824
0
1,872
17,191
0
59,208
L
Apollo
Ricisco
Apollo
8,725
5,895
0
8,233
16,479
6,442
2,995
7,324
9,130
0
77,679
L
Tsukuyomi
Titolay9
Tsukuyomi
8,541
3,224
0
5,990
18,669
6,359
0
2,512
16,032
0
48,862
L
Cthulhu
flpsrfm
Cthulhu
15,598
533
518
2,443
12,877
11,003
0
4,585
8,248
41,675
0
L
Anubis
zer0fukzz
Anubis
16,968
269
0
8,638
16,636
10,020
0
2,110
14,526
66,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
49,413
482
Minions Killed
424
0
Camps Cleared
0
1,733,803
Distance Traveled
1,783,367
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,914
496
81
4
0
410,296
8
W
Ah Muzen Cab
10,173
509
125
6
0
292,652
0
W
Sol
8,873
444
79
4
0
336,674
0
W
Geb
9,693
485
30
2
0
372,617
6
L
King Arthur
9,126
456
74
4
0
382,067
4
W
Sun Wukong
10,760
538
109
5
0
371,128
6
L
Apollo
10,163
508
142
7
0
318,279
3
L
Tsukuyomi
9,086
454
86
4
0
330,688
10
L
Cthulhu
8,987
449
51
3
0
409,538
5
L
Anubis
10,347
517
129
6
0
293,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role