Player Matchup

Ra
Ra
Anikilator10
Ra
Level 55
God Stats
3W - 3L
1,471 SR
Queue Stats
18W - 23L
1,660 Elo+
Party 2
Arachne
Arachne
JOSEFFGG
Arachne
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Ymir
Ymir
Johnimelavo
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Josejj02
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
nicomas02
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 2
Team Averages
Level 34
1,494 SR
1,495 Elo+

VS

Team Averages
Level 58
1,502 SR
1,434 Elo+
Chang'e
Chang'e
Dunderhonung
Chang'e
Level 109
God Stats
2W - 5L
1,600 SR
Queue Stats
180W - 174L
1,512 Elo+
Party 1
Chronos
Chronos
Fiery274
Chronos
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,468 Elo+
Solo
Ymir
Ymir
Melliemo
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,270 Elo+
Party 1
Rama
Rama
SwEg33k
Rama
Level 88
God Stats
16W - 18L
1,412 SR
Queue Stats
86W - 103L
1,550 Elo+
Party 1
Nemesis
Nemesis
marcoscebaada
Nemesis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 148L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,242
544
7,553
8,750
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JOSEFFGG
Arachne
15
2 / 0 / 1
8,981
528
3,464
11,535
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
8,138
479
7,983
12,353
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Josejj02
Danzaburou
13
1 / 4 / 5
7,887
464
5,842
8,000
2,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
nicomas02
Hercules
14
0 / 0 / 1
7,523
443
3,319
9,508
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dunderhonung
Chang'e
16
2 / 2 / 1
9,939
585
7,736
7,225
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Fiery274
Chronos
20
0 / 0 / 0
11,722
690
8,160
9,534
5,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
12
2 / 4 / 3
8,007
471
6,445
13,148
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
SwEg33k
Rama
16
3 / 1 / 5
9,958
586
9,559
8,984
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
15
3 / 3 / 5
9,143
538
3,657
10,220
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
10
11
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Chang'e
Dunderhonung
Chang'e
2
2
1
1.25
W
Chronos
Fiery274
Chronos
0
0
0
0
L
Arachne
JOSEFFGG
Arachne
2
0
1
2.5
L
2
4
4
1
L
Danzaburou
Josejj02
Danzaburou
1
4
5
0.88
W
Ymir
2
4
3
0.88
W
Rama
SwEg33k
Rama
3
1
5
5.5
W
Nemesis
3
3
5
1.83
L
Hercules
nicomas02
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
35,557
50,146
Taken
49,111
25,993
Mitigated
23,012
11,619
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,553
914
818
2,045
8,750
3,118
510
5,211
3,289
57,871
0
W
Chang'e
Dunderhonung
Chang'e
7,736
138
866
3,455
7,225
2,562
1,360
3,178
3,861
67,097
0
W
Chronos
Fiery274
Chronos
8,160
3,245
0
4,281
9,534
5,068
4,894
151
9,190
101,568
0
L
Arachne
JOSEFFGG
Arachne
3,464
2,234
0
3,742
11,535
4,269
0
3,316
8,111
0
72,538
L
7,983
1,548
0
1,028
12,353
10,663
0
5,283
7,021
33,187
0
L
Danzaburou
Josejj02
Danzaburou
5,842
2,204
0
1,174
8,000
2,628
0
1,041
6,959
0
39,035
W
Ymir
6,445
1,320
0
1,760
13,148
8,426
198
6,545
6,519
13,683
0
W
Rama
SwEg33k
Rama
9,559
6,952
0
4,316
8,984
3,133
1,256
2,446
6,514
0
69,798
W
Nemesis
3,657
346
0
5,009
10,220
3,823
0
2,768
7,245
0
57,548
L
Hercules
nicomas02
Hercules
3,319
347
0
2,812
9,508
5,315
0
6,992
2,425
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
48,769
460
Minions Killed
626
0
Camps Cleared
0
1,726,916
Distance Traveled
1,698,554
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,242
544
120
7
0
347,317
5
W
Chang'e
9,939
585
154
9
0
361,691
0
W
Chronos
11,722
690
228
13
0
325,291
4
L
Arachne
8,981
528
130
8
0
399,908
0
L
Ymir
8,138
479
42
2
0
295,451
3
L
Danzaburou
7,887
464
89
5
0
314,469
6
W
Ymir
8,007
471
11
1
0
300,145
3
W
Rama
9,958
586
145
9
0
312,396
3
W
Nemesis
9,143
538
88
5
0
399,031
4
L
Hercules
7,523
443
79
5
0
369,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role