Player Matchup

Olorun
Olorun
Reviahel
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,500 Elo+
Solo
Mulan
Mulan
TheRealHotSauce1
Mulan
Level 15
God Stats
3W - 5L
1,714 SR
Queue Stats
126W - 211L
1,443 Elo+
Solo
Thor
Thor
duarterodri_2011
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
iTz K4ozZ
Ullr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 77L
1,457 Elo+
Solo
Ymir
Ymir
keyz_carter1
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,480 Elo+

VS

Team Averages
Level 19
1,576 SR
1,461 Elo+
Discordia
Discordia
Kevinjc27
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 80L
1,320 Elo+
Solo
Osiris
Osiris
Skatanaa
Osiris
Level 12
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 1L
1,555 Elo+
Solo
Medusa
Medusa
pipesantos12
Medusa
Level 27
God Stats
16W - 18L
1,728 SR
Queue Stats
277W - 295L
1,421 Elo+
Solo
Thor
Thor
relleno376
Thor
Level 21
God Stats
2W - 0L
1,581 SR
Queue Stats
26W - 19L
1,582 Elo+
Solo
Bellona
Bellona
ハリウッドたかし
Bellona
Level 8
God Stats
31W - 39L
1,316 SR
Queue Stats
339W - 331L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Reviahel
Olorun
11
1 / 4 / 0
7,678
334
3,736
8,520
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 10 / 0
8,244
358
8,551
20,209
8,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 23 / 2
6,644
289
2,036
17,915
4,461
Ullr
18
7 / 4 / 1
11,702
509
10,910
18,122
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 18 / 2
7,870
342
2,546
26,385
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kevinjc27
Discordia
16
7 / 5 / 17
11,013
479
16,847
11,486
4,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Skatanaa
Osiris
15
9 / 3 / 12
10,874
473
13,282
10,933
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
22 / 0 / 7
14,167
616
21,278
10,722
5,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
7 / 0 / 7
12,444
541
7,678
14,003
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 2 / 9
12,913
561
16,430
19,888
22,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
108
10
Kills
56
59
Deaths
10
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kevinjc27
Discordia
7
5
17
3.1
L
Olorun
Reviahel
Olorun
1
4
0
0.25
W
Osiris
Skatanaa
Osiris
9
3
12
5
L
1
10
0
0.1
L
0
23
2
0.04
L
Ullr
7
4
1
1.88
L
1
18
2
0.11
W
Medusa
22
0
7
25.5
W
7
0
7
10.5
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
75,515
91,151
Taken
67,032
41,172
Mitigated
43,769
4,383
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kevinjc27
Discordia
16,847
2,454
0
1,910
11,486
4,094
3,026
1,281
10,205
51,962
0
L
Olorun
Reviahel
Olorun
3,736
1,122
91
2,269
8,520
2,625
0
1,018
7,380
24,898
0
W
Osiris
Skatanaa
Osiris
13,282
5,080
891
2,863
10,933
5,709
3,264
2,826
8,107
0
43,108
L
8,551
1,863
0
516
20,209
8,960
208
3,294
16,355
0
33,275
L
2,036
644
0
0
17,915
4,461
0
2,532
14,965
0
4,223
L
Ullr
10,910
4,379
0
1,195
18,122
7,683
406
4,391
12,990
0
75,061
L
2,546
904
0
312
26,385
17,443
93
3,991
22,043
14,261
0
W
Medusa
21,278
11,460
315
7,298
10,722
5,290
6,041
1,933
8,789
0
101,198
W
7,678
1,006
0
4,368
14,003
6,442
4,283
166
13,837
0
90,724
W
16,430
8,489
0
1,939
19,888
22,234
1,489
76
19,812
0
88,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
61,411
253
Minions Killed
577
0
Camps Cleared
0
1,710,324
Distance Traveled
1,993,745
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,013
479
70
3
0
387,724
0
L
Olorun
7,678
334
47
2
0
248,502
1
W
Osiris
10,874
473
39
2
0
352,317
0
L
Mulan
8,244
358
48
2
0
363,553
0
L
Thor
6,644
289
0
0
0
370,807
4
L
Ullr
11,702
509
146
6
0
376,186
4
L
Ymir
7,870
342
12
1
0
351,276
2
W
Medusa
14,167
616
169
7
0
373,567
0
W
Thor
12,444
541
153
7
0
434,321
0
W
Bellona
12,913
561
146
6
0
445,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role