Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BoomerBailey534
Medusa
Level 82
God Stats
8W - 7L
1,500 SR
Queue Stats
135W - 139L
1,457 Elo+
Solo
Hel
Hel
Healinghertz
Hel
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
417W - 403L
1,546 Elo+
Party 2
Bellona
Bellona
LitleTocic23
Bellona
Level 84
God Stats
48W - 39L
1,616 SR
Queue Stats
625W - 588L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
Lord-Farquaad240
Xing Tian
Level 107
God Stats
10W - 17L
1,296 SR
Queue Stats
42W - 63L
1,386 Elo+
Party 3
Team Averages
Level 97
1,482 SR
1,489 Elo+

VS

Team Averages
Level 113
1,571 SR
1,523 Elo+
Persephone
Persephone
Kxsst
Persephone
Level 112
God Stats
18W - 17L
1,495 SR
Queue Stats
883W - 919L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Pinksammycat
Aphrodite
Level 57
God Stats
92W - 84L
1,487 SR
Queue Stats
307W - 342L
1,432 Elo+
Party 1
Osiris
Osiris
PyroPhoenix6449
Osiris
Level 152
God Stats
14W - 6L
1,849 SR
Queue Stats
464W - 465L
1,534 Elo+
Party 1
Set
Set
Unpreditable328
Set
Level 126
God Stats
6W - 10L
1,547 SR
Queue Stats
451W - 445L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
finnfinn21
Heimdallr
Level 120
God Stats
8W - 7L
1,477 SR
Queue Stats
242W - 266L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 3 / 4
7,197
480
7,269
10,620
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 5
7,680
512
11,882
12,585
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 3 / 0
6,890
459
2,129
8,917
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
LitleTocic23
Bellona
14
3 / 4 / 0
8,357
557
7,798
14,891
11,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
11
2 / 2 / 3
7,549
503
5,135
9,916
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kxsst
Persephone
15
4 / 1 / 2
9,025
602
4,665
3,891
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Pinksammycat
Aphrodite
11
1 / 3 / 6
7,215
481
3,858
9,868
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 3 / 1
8,432
562
10,492
11,441
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 1 / 2
9,311
621
10,332
9,484
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
finnfinn21
Heimdallr
13
4 / 4 / 3
7,492
499
9,106
14,869
5,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
17
17
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
4
1.33
L
3
5
5
1.1
L
2
3
0
0.67
W
Persephone
Kxsst
Persephone
4
1
2
5
L
Bellona
LitleTocic23
Bellona
3
4
0
0.75
L
Xing Tian
2
2
3
1.75
W
Aphrodite
Pinksammycat
Aphrodite
1
3
6
1.33
W
3
3
1
1.17
W
5
1
2
6
W
Heimdallr
finnfinn21
Heimdallr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
38,453
56,929
Taken
49,553
34,310
Mitigated
27,866
20,885
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,269
2,112
2,474
3,886
10,620
7,075
350
2,221
8,399
22,688
0
L
11,882
5,258
0
2,891
12,585
4,964
0
1,212
11,373
0
43,810
L
2,129
211
0
3,206
8,917
3,038
81
3,137
5,408
30,899
0
W
Persephone
Kxsst
Persephone
4,665
53
0
1,048
3,891
1,273
0
899
2,834
53,953
0
L
Bellona
LitleTocic23
Bellona
7,798
3,366
0
7,035
14,891
11,847
197
94
14,797
0
47,847
L
Xing Tian
5,135
291
191
1,202
9,916
7,386
0
1,412
8,429
27,153
0
W
Aphrodite
Pinksammycat
Aphrodite
3,858
727
4,673
4,732
9,868
4,653
0
4,366
5,462
24,310
0
W
10,492
4,516
0
3,930
11,441
10,291
358
568
10,873
0
51,353
W
10,332
5,957
0
1,530
9,484
6,323
8
3,831
5,600
0
79,175
W
Heimdallr
finnfinn21
Heimdallr
9,106
5,236
0
3,929
14,869
5,326
15
4,618
10,251
0
41,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
41,475
345
Minions Killed
463
0
Camps Cleared
0
1,353,062
Distance Traveled
1,454,317
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,197
480
32
2
0
265,835
5
L
Medusa
7,680
512
87
6
0
276,057
5
L
Hel
6,890
459
63
4
0
268,319
2
W
Persephone
9,025
602
108
7
0
320,459
0
L
Bellona
8,357
557
108
7
0
279,331
0
L
Xing Tian
7,549
503
55
4
0
263,520
0
W
Aphrodite
7,215
481
52
3
0
273,631
0
W
Osiris
8,432
562
101
7
0
280,990
1
W
Set
9,311
621
138
9
0
321,187
0
W
Heimdallr
7,492
499
64
4
0
258,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role