Player Matchup

Janus
Janus
Funci24
Janus
Level 25
God Stats
2W - 0L
1,395 SR
Queue Stats
9W - 4L
1,519 Elo+
Party 2
Bellona
Bellona
IcyDodo
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,916 Elo+
Party 2
Ne Zha
Ne Zha
Redlabel63
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,691 Elo+
Party 2
Team Averages
Level 72
1,465 SR
1,709 Elo+

VS

Team Averages
Level 58
1,758 SR
1,515 Elo+
Artio
Artio
Fansimp
Artio
Level 78
God Stats
52W - 34L
1,702 SR
Queue Stats
461W - 321L
1,485 Elo+
Party 1
Ra
Ra
alyumi
Ra
Level 6
God Stats
4W - 1L
1,862 SR
Queue Stats
50W - 20L
1,525 Elo+
Party 1
Thanatos
Thanatos
werpx
Thanatos
Level 89
God Stats
16W - 13L
1,710 SR
Queue Stats
523W - 360L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Funci24
Janus
15
7 / 4 / 12
11,723
782
14,113
9,136
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
IcyDodo
Bellona
16
10 / 2 / 10
12,128
809
13,877
20,145
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Redlabel63
Ne Zha
14
4 / 4 / 16
11,124
742
17,168
18,404
12,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fansimp
Artio
14
1 / 3 / 7
10,648
710
10,629
25,073
21,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
14
3 / 9 / 3
10,649
710
5,439
13,372
4,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
werpx
Thanatos
14
5 / 9 / 2
10,431
695
10,199
15,919
7,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
21
Kills
9
10
Deaths
21
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
Fansimp
Artio
1
3
7
1.5
W
Janus
Funci24
Janus
7
4
12
3.25
W
Bellona
IcyDodo
Bellona
10
2
10
7.5
W
Ne Zha
Redlabel63
Ne Zha
4
4
16
3
L
Ra
3
9
3
0.5
L
Thanatos
werpx
Thanatos
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
26,267
47,685
Taken
54,364
30,061
Mitigated
33,728
19,320
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Fansimp
Artio
10,629
621
1,081
5,956
25,073
21,578
0
6,567
18,102
25,096
0
W
Janus
Funci24
Janus
14,113
1,490
0
1,886
9,136
2,886
1,112
3,807
5,329
53,335
0
W
Bellona
IcyDodo
Bellona
13,877
4,521
0
9,017
20,145
14,981
1,125
6,606
13,098
0
45,813
W
Ne Zha
Redlabel63
Ne Zha
17,168
4,559
879
7,538
18,404
12,194
766
5,719
12,685
0
54,657
L
Ra
5,439
206
1,170
1,769
13,372
4,945
0
2,982
10,244
39,048
0
L
Thanatos
werpx
Thanatos
10,199
2,011
0
6,258
15,919
7,205
70
3,934
11,733
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
31,728
182
Minions Killed
135
0
Camps Cleared
0
889,938
Distance Traveled
773,844
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,648
710
22
1
0
294,389
4
W
Janus
11,723
782
95
6
0
250,923
2
W
Bellona
12,128
809
42
3
0
338,043
3
W
Ne Zha
11,124
742
45
3
0
300,972
3
L
Ra
10,649
710
57
4
0
237,108
2
L
Thanatos
10,431
695
56
4
0
242,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role