Player Matchup

Yemoja
Yemoja
BlackWidowGaming
Yemoja
Level 6
God Stats
10W - 7L
1,786 SR
Queue Stats
69W - 93L
1,467 Elo+
Party 1
Loki
Loki
Esquivel00
Loki
Level 14
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 10L
1,671 Elo+
Solo
Guan Yu
Guan Yu
IDWdamiao
Guan Yu
Level 15
God Stats
4W - 8L
1,537 SR
Queue Stats
46W - 65L
1,417 Elo+
Solo
Chiron
Chiron
LordAbbadon456
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,299 Elo+
Solo
Izanami
Izanami
Max_R_L_K
Izanami
Level 26
God Stats
8W - 5L
1,836 SR
Queue Stats
48W - 54L
1,389 Elo+
Party 1
Team Averages
Level 13
1,592 SR
1,449 Elo+

VS

Team Averages
Level 21
1,533 SR
1,435 Elo+
Thanatos
Thanatos
AmBirb
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Solo
Bellona
Bellona
LordChadington
Bellona
Level 23
God Stats
1W - 2L
1,284 SR
Queue Stats
106W - 114L
1,502 Elo+
Solo
Jormungandr
Jormungandr
jordanrs6
Jormungandr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,341 Elo+
Solo
Heimdallr
Heimdallr
jtek679
Heimdallr
Level 17
God Stats
12W - 9L
1,572 SR
Queue Stats
38W - 35L
1,494 Elo+
Solo
Thoth
Thoth
nolovx
Thoth
Level 26
God Stats
3W - 1L
1,806 SR
Queue Stats
26W - 12L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,754
369
7,601
14,545
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 0
8,231
392
4,002
11,108
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
IDWdamiao
Guan Yu
12
1 / 4 / 0
7,887
376
4,711
20,879
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 7 / 0
8,575
408
6,574
16,173
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Max_R_L_K
Izanami
13
2 / 6 / 2
8,819
420
9,993
13,218
6,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmBirb
Thanatos
17
1 / 0 / 3
10,546
502
3,169
14,325
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 6
12,688
604
16,069
13,684
16,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
jordanrs6
Jormungandr
15
3 / 1 / 6
10,035
478
5,672
9,329
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jtek679
Heimdallr
18
7 / 3 / 7
11,291
538
13,821
18,991
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
nolovx
Thoth
20
13 / 2 / 5
13,260
631
22,434
9,525
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
28
28
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmBirb
Thanatos
1
0
3
2.5
L
0
8
2
0.13
L
2
3
0
0.67
L
Guan Yu
IDWdamiao
Guan Yu
1
4
0
0.25
L
1
7
0
0.14
W
4
1
6
7
L
Izanami
Max_R_L_K
Izanami
2
6
2
0.5
W
Jormungandr
jordanrs6
Jormungandr
3
1
6
6
W
Heimdallr
jtek679
Heimdallr
7
3
7
3.5
W
Thoth
nolovx
Thoth
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
61,165
75,923
Taken
65,854
30,859
Mitigated
41,605
16,157
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmBirb
Thanatos
3,169
607
0
14,243
14,325
5,300
0
0
14,275
0
73,870
L
7,601
506
94
0
14,545
5,254
66
4,099
10,380
27,506
0
L
4,002
1,091
0
3,119
11,108
3,147
0
4,661
6,270
0
44,156
L
Guan Yu
IDWdamiao
Guan Yu
4,711
1,224
379
5,251
20,879
11,301
0
7,418
13,137
0
26,126
L
6,574
3,725
120
2,805
16,173
5,037
252
5,742
10,253
0
43,711
W
16,069
4,841
0
2,578
13,684
16,422
2,176
518
12,906
0
93,683
L
Izanami
Max_R_L_K
Izanami
9,993
5,515
672
3,717
13,218
6,120
310
5,366
7,777
0
64,042
W
Jormungandr
jordanrs6
Jormungandr
5,672
934
0
1,188
9,329
8,194
761
2,237
6,712
35,333
0
W
Heimdallr
jtek679
Heimdallr
13,821
7,676
0
9,572
18,991
8,204
1,940
3,842
14,619
0
74,886
W
Thoth
nolovx
Thoth
22,434
1,185
187
2,305
9,525
3,485
3,845
76
9,274
99,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
57,820
373
Minions Killed
659
0
Camps Cleared
0
1,716,827
Distance Traveled
1,903,855
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,546
502
126
6
0
391,997
0
L
Yemoja
7,754
369
31
1
0
339,461
0
L
Loki
8,231
392
86
4
0
351,001
2
L
Guan Yu
7,887
376
49
2
0
405,217
0
L
Chiron
8,575
408
86
4
0
244,745
2
W
Bellona
12,688
604
190
9
0
407,235
6
L
Izanami
8,819
420
121
6
0
376,403
3
W
Jormungandr
10,035
478
43
2
0
389,865
0
W
Heimdallr
11,291
538
126
6
0
343,288
6
W
Thoth
13,260
631
174
8
0
371,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role