Player Matchup

Danzaburou
Danzaburou
Bkayd
Danzaburou
Level 80
God Stats
26W - 16L
1,523 SR
Queue Stats
106W - 114L
1,416 Elo+
Solo
Ares
Ares
Neto50051
Ares
Level 88
God Stats
29W - 23L
1,600 SR
Queue Stats
300W - 268L
1,487 Elo+
Solo
Nox
Nox
Nunes_Bruno88
Nox
Level 92
God Stats
45W - 49L
1,487 SR
Queue Stats
234W - 226L
1,438 Elo+
Party 1
Janus
Janus
SoloUnDolo
Janus
Level 145
God Stats
5W - 6L
1,654 SR
Queue Stats
156W - 147L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
andreliman_88
Ao Kuang
Level 89
God Stats
30W - 28L
1,109 SR
Queue Stats
588W - 584L
1,484 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,470 Elo+

VS

Team Averages
Level 119
1,534 SR
1,475 Elo+
Pele
Pele
ItsRossLG
Pele
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 342L
1,509 Elo+
Solo
Terra
Terra
TheYoarashi
Terra
Level 136
God Stats
2W - 0L
1,784 SR
Queue Stats
33W - 37L
1,428 Elo+
Solo
Skadi
Skadi
XxHellLadyxX
Skadi
Level 82
God Stats
19W - 22L
1,609 SR
Queue Stats
480W - 485L
1,427 Elo+
Solo
Olorun
Olorun
elijo9998
Olorun
Level 149
God Stats
3W - 4L
1,277 SR
Queue Stats
187W - 202L
1,499 Elo+
Solo
Loki
Loki
martingiscool
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 156L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bkayd
Danzaburou
11
3 / 2 / 0
6,645
511
3,745
5,760
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
9
0 / 3 / 3
5,196
400
4,040
11,274
5,250
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 1 / 4
5,629
433
5,166
6,486
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
7
1 / 3 / 0
5,049
388
1,615
4,016
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
andreliman_88
Ao Kuang
12
3 / 3 / 2
6,894
530
3,862
8,603
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 0 / 3
7,606
585
3,262
8,699
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 4
6,651
512
4,027
7,408
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 0 / 2
7,853
604
5,679
5,518
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
elijo9998
Olorun
12
0 / 3 / 1
7,123
548
5,461
10,718
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 3 / 1
8,270
636
5,712
7,342
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
12
12
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bkayd
Danzaburou
3
2
0
1.5
W
Pele
4
0
3
5.5
L
Ares
0
3
3
0.5
L
0
1
4
2
L
Janus
1
3
0
0.33
W
1
1
4
3
W
3
0
2
4
L
Ao Kuang
andreliman_88
Ao Kuang
3
3
2
1.33
W
Olorun
elijo9998
Olorun
0
3
1
0.17
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
24,141
36,139
Taken
39,685
13,536
Mitigated
18,289
10,414
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bkayd
Danzaburou
3,745
1,729
0
1,712
5,760
2,499
405
1,445
4,315
0
31,936
W
Pele
3,262
783
0
4,008
8,699
3,001
0
1,219
7,446
0
41,461
L
Ares
4,040
567
262
2,449
11,274
5,250
80
3,013
8,236
13,823
0
L
5,166
365
0
2,864
6,486
2,287
0
3,986
2,500
25,786
0
L
Janus
1,615
102
0
847
4,016
755
0
0
3,791
14,408
0
W
4,027
554
698
2,080
7,408
4,520
150
2,220
5,112
13,690
0
W
5,679
2,130
0
2,690
5,518
1,755
2,782
2,034
3,414
0
52,454
L
Ao Kuang
andreliman_88
Ao Kuang
3,862
1,492
0
2,280
8,603
2,745
0
1,044
7,409
29,502
0
W
Olorun
elijo9998
Olorun
5,461
2,398
179
6,029
10,718
3,647
1,898
5,392
4,913
46,774
0
W
5,712
1,362
0
1,215
7,342
5,366
1,623
3,225
4,117
0
32,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
37,503
217
Minions Killed
361
0
Camps Cleared
0
1,026,612
Distance Traveled
1,131,262
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,645
511
70
5
0
216,679
3
W
Pele
7,606
585
84
6
0
239,280
0
L
Ares
5,196
400
17
1
0
209,049
4
L
Nox
5,629
433
47
4
0
247,669
3
L
Janus
5,049
388
17
1
0
118,399
0
W
Terra
6,651
512
14
1
0
253,170
2
W
Skadi
7,853
604
110
8
0
223,661
3
L
Ao Kuang
6,894
530
66
5
0
234,816
5
W
Olorun
7,123
548
76
6
0
189,243
1
W
Loki
8,270
636
77
6
0
225,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role