Player Matchup

Sol
Sol
Diaper Wrath
Sol
Level 63
God Stats
26W - 15L
1,362 SR
Queue Stats
489W - 574L
1,410 Elo+
Solo
Sobek
Sobek
KillerKERMIT777
Sobek
Level 68
God Stats
3W - 0L
1,797 SR
Queue Stats
16W - 14L
1,595 Elo+
Solo
Thanatos
Thanatos
Oath_keeper0509
Thanatos
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
554W - 553L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
ViC_MmC
Cu Chulainn
Level 78
God Stats
45W - 30L
1,478 SR
Queue Stats
528W - 453L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
eder_romerox
Nu Wa
Level 68
God Stats
83W - 66L
1,505 SR
Queue Stats
339W - 298L
1,528 Elo+
Party 1
Team Averages
Level 77
1,529 SR
1,527 Elo+

VS

Team Averages
Level 99
1,536 SR
1,482 Elo+
Ullr
Ullr
DinoLee24
Ullr
Level 117
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 5L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
DuckOverlord54
Cu Chulainn
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 130L
1,467 Elo+
Solo
Discordia
Discordia
SamKat13
Discordia
Level 69
God Stats
15W - 6L
1,735 SR
Queue Stats
122W - 104L
1,521 Elo+
Solo
Awilix
Awilix
pelu5800
Awilix
Level 122
God Stats
1W - 8L
1,238 SR
Queue Stats
176W - 183L
1,318 Elo+
Solo
Ganesha
Ganesha
yagoalexandre059
Ganesha
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 27L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,341
557
2,722
3,201
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,383
564
1,094
4,476
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
6
0 / 2 / 0
3,661
610
1,512
4,471
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
ViC_MmC
Cu Chulainn
8
2 / 0 / 0
4,481
747
3,131
6,973
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
3,900
650
1,834
885
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
4 / 0 / 0
4,394
732
4,485
3,641
959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
DuckOverlord54
Cu Chulainn
7
0 / 2 / 0
3,993
666
4,426
5,282
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
SamKat13
Discordia
5
0 / 0 / 0
3,373
562
480
1,523
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
pelu5800
Awilix
5
0 / 0 / 0
3,408
568
1,482
3,411
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 4
4,315
719
1,162
3,659
1,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Ullr
4
0
0
4
L
Cu Chulainn
DuckOverlord54
Cu Chulainn
0
2
0
0
W
0
1
0
0
W
Thanatos
0
2
0
0
L
Discordia
SamKat13
Discordia
0
0
0
0
W
Cu Chulainn
ViC_MmC
Cu Chulainn
2
0
0
2
W
0
0
0
0
L
Awilix
pelu5800
Awilix
0
0
0
0
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
12,035
20,006
Taken
17,516
7,034
Mitigated
6,467
9,983
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,722
1,077
0
1,257
3,201
488
0
471
2,730
15,101
0
L
Ullr
4,485
2,459
0
1,346
3,641
959
0
2,136
1,425
0
19,401
L
Cu Chulainn
DuckOverlord54
Cu Chulainn
4,426
1,322
0
2,412
5,282
3,124
0
98
4,883
0
19,133
W
1,094
273
87
1,446
4,476
1,939
0
478
3,998
5,799
0
W
Thanatos
1,512
544
0
3,270
4,471
1,038
0
383
4,054
0
15,168
L
Discordia
SamKat13
Discordia
480
0
0
500
1,523
307
0
537
826
10,202
0
W
Cu Chulainn
ViC_MmC
Cu Chulainn
3,131
649
0
3,673
6,973
3,386
0
0
6,973
0
21,334
W
1,834
393
0
250
885
183
227
194
609
16,900
0
L
Awilix
pelu5800
Awilix
1,482
623
0
1,620
3,411
808
0
393
2,888
0
11,116
L
1,162
106
0
1,775
3,659
1,269
0
2,049
1,530
8,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,766
Gold Earned
19,483
142
Minions Killed
146
0
Camps Cleared
0
579,945
Distance Traveled
549,792
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,341
557
23
4
0
109,915
0
L
Ullr
4,394
732
53
9
0
104,594
1
L
Cu Chulainn
3,993
666
42
7
0
111,783
0
W
Sobek
3,383
564
8
1
0
138,668
4
W
Thanatos
3,661
610
40
7
0
118,991
1
L
Discordia
3,373
562
26
4
0
71,938
2
W
Cu Chulainn
4,481
747
45
8
0
106,000
2
W
Nu Wa
3,900
650
26
4
0
106,371
0
L
Awilix
3,408
568
25
4
0
135,059
0
L
Ganesha
4,315
719
0
0
0
126,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role