Player Matchup

Amaterasu
Amaterasu
Amtalg
Amaterasu
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Susano
Susano
Ghoshy
Susano
Level 24
God Stats
0W - 4L
1,216 SR
Queue Stats
33W - 26L
1,501 Elo+
Solo
Cthulhu
Cthulhu
PevaSoul
Cthulhu
Level 28
God Stats
21W - 33L
1,418 SR
Queue Stats
134W - 226L
1,409 Elo+
Party 2
Scylla
Scylla
ThePlatinumSoul
Scylla
Level 29
God Stats
3W - 8L
1,361 SR
Queue Stats
156W - 235L
1,404 Elo+
Party 2
Hachiman
Hachiman
Сицилия
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,428 Elo+

VS

Team Averages
Level 11
1,622 SR
1,418 Elo+
Chernobog
Chernobog
Eikichi0nizuk4
Chernobog
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 1
Ymir
Ymir
Eurobeatt
Ymir
Level 9
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 1
The Morrigan
The Morrigan
MikeyS2
The Morrigan
Level 7
God Stats
6W - 2L
1,830 SR
Queue Stats
19W - 16L
1,527 Elo+
Solo
Janus
Janus
RalienTheFox
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sizrael
Loki
Level 5
God Stats
3W - 3L
1,550 SR
Queue Stats
7W - 7L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amtalg
Amaterasu
10
3 / 5 / 1
6,647
443
4,972
10,770
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Ghoshy
Susano
13
2 / 4 / 1
7,456
497
4,220
10,160
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
PevaSoul
Cthulhu
10
3 / 4 / 3
7,228
482
7,621
10,188
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 8 / 1
6,335
422
1,609
8,559
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
9
0 / 5 / 0
5,839
389
1,954
7,270
2,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Eikichi0nizuk4
Chernobog
12
3 / 3 / 8
7,154
477
4,484
6,764
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
1 / 1 / 7
7,028
469
4,306
8,885
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
MikeyS2
The Morrigan
14
12 / 1 / 6
8,979
599
8,886
7,356
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 2 / 8
8,018
535
9,914
5,868
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Sizrael
Loki
12
4 / 2 / 8
7,303
487
6,724
7,685
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
25
26
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amtalg
Amaterasu
3
5
1
0.7
W
Chernobog
Eikichi0nizuk4
Chernobog
3
3
8
2.33
W
Ymir
1
1
7
4.5
L
Susano
Ghoshy
Susano
2
4
1
0.63
W
The Morrigan
MikeyS2
The Morrigan
12
1
6
15
L
Cthulhu
PevaSoul
Cthulhu
3
4
3
1.13
W
5
2
8
4.5
W
Loki
Sizrael
Loki
4
2
8
4
L
1
8
1
0.19
L
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
34,314
46,947
Taken
36,558
20,213
Mitigated
16,231
8,691
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amtalg
Amaterasu
4,972
1,840
0
1,741
10,770
5,935
0
4,885
5,649
0
14,590
W
Chernobog
Eikichi0nizuk4
Chernobog
4,484
3,108
0
2,124
6,764
1,903
367
1,868
4,896
0
28,283
W
Ymir
4,306
835
0
874
8,885
4,966
0
4,646
4,065
20,500
0
L
Susano
Ghoshy
Susano
4,220
1,239
0
2,981
10,160
3,432
0
2,545
7,351
0
41,523
W
The Morrigan
MikeyS2
The Morrigan
8,886
1,236
0
2,916
7,356
2,482
0
1,045
6,286
39,691
997
L
Cthulhu
PevaSoul
Cthulhu
7,621
420
380
1,504
10,188
5,941
0
4,997
5,083
24,781
0
W
9,914
345
0
1,220
5,868
1,477
0
688
5,180
37,043
0
W
Loki
Sizrael
Loki
6,724
1,669
0
425
7,685
5,403
735
983
6,678
0
30,817
L
1,609
148
0
1,357
8,559
2,758
247
6,887
1,381
17,656
0
L
Hachiman
1,954
1,453
0
728
7,270
2,147
142
2,450
4,556
0
18,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
38,482
219
Minions Killed
256
0
Camps Cleared
0
1,327,937
Distance Traveled
1,498,050
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,647
443
29
2
0
306,943
1
W
Chernobog
7,154
477
55
4
0
279,170
0
W
Ymir
7,028
469
25
2
0
317,314
3
L
Susano
7,456
497
82
5
0
282,204
4
W
The Morrigan
8,979
599
72
5
0
297,117
1
L
Cthulhu
7,228
482
32
2
0
327,064
0
W
Janus
8,018
535
55
4
0
299,325
1
W
Loki
7,303
487
49
3
0
305,124
3
L
Scylla
6,335
422
42
3
0
208,912
0
L
Hachiman
5,839
389
34
2
0
202,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role