Player Matchup

Athena
Athena
Gold V
DavinhoTheBoss
Athena
Gold V
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 69L
1,272 MMR
Party 1
Mercury
Mercury
Silver I
Poetick33
Mercury
Silver I
Level 126
God Stats
2W - 1L
1,744 SR
Queue Stats
23W - 24L
1,426 MMR
Solo
Raijin
Raijin
Gold IV
RpP36
Raijin
Gold IV
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 70L
1,444 MMR
Solo
Vamana
Vamana
Gold III
UELMAN
Vamana
Gold III
Level 123
God Stats
7W - 6L
1,673 SR
Queue Stats
81W - 76L
1,528 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
brunobucciaratì
Heimdallr
Bronze III
Level 90
God Stats
7W - 4L
1,517 SR
Queue Stats
85W - 88L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,587 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,577 SR
1,414 MMR
Anhur
Anhur
Bronze III
LP RUMBLE
Anhur
Bronze III
Level 65
God Stats
1W - 2L
1,452 SR
Queue Stats
5W - 9L
1,446 MMR
Solo
King Arthur
King Arthur
Gold V
Naxbot
King Arthur
Gold V
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 125L
1,388 MMR
Solo
Ra
Ra
Gold III
Pablotej02
Ra
Gold III
Level 111
God Stats
4W - 7L
1,704 SR
Queue Stats
492W - 477L
1,405 MMR
Solo
Thanatos
Thanatos
Gold IV
UgoTTaNeEdIt
Thanatos
Gold IV
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 128L
1,427 MMR
Solo
Nox
Nox
Gold II
WardOrTroll
Nox
Gold II
Level 148
God Stats
0W - 1L
1,727 SR
Queue Stats
58W - 58L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,348
670
685
2,166
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Poetick33
Mercury
5
0 / 1 / 1
3,212
642
532
2,993
659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
RpP36
Raijin
6
1 / 0 / 0
3,569
714
1,091
1,595
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
UELMAN
Vamana
6
0 / 0 / 0
3,366
673
1,191
2,650
717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
5
0 / 0 / 0
3,223
645
97
966
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ScyllaPersephoneNu WaDanzaburouApollo

VS

Bans
CthulhuAchillesJanusAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LP RUMBLE
Anhur
1
0 / 0 / 0
909
182
0
0
0
King Arthur
Naxbot
King Arthur
6
0 / 0 / 0
3,299
660
1,378
2,207
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 0
3,872
774
1,297
2,619
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
UgoTTaNeEdIt
Thanatos
6
0 / 0 / 1
3,644
729
647
2,728
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,081
616
27
1,031
378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Anhur
LP RUMBLE
Anhur
0
0
0
0
L
King Arthur
Naxbot
King Arthur
0
0
0
0
L
1
1
0
1
W
Mercury
Poetick33
Mercury
0
1
1
0.5
W
Raijin
RpP36
Raijin
1
0
0
1
W
Vamana
UELMAN
Vamana
0
0
0
0
L
Thanatos
UgoTTaNeEdIt
Thanatos
0
0
1
0.5
L
0
0
0
0
W
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,596
Damage
3,349
10,370
Taken
8,585
2,761
Mitigated
3,463
3,374
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
685
389
0
996
2,166
750
0
311
1,829
9,699
0
L
Anhur
LP RUMBLE
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Naxbot
King Arthur
1,378
431
0
1,171
2,207
1,640
0
0
2,207
0
13,049
L
1,297
265
34
1,153
2,619
754
0
1,021
1,462
16,054
0
W
Mercury
Poetick33
Mercury
532
277
0
330
2,993
659
0
203
2,740
0
12,812
W
Raijin
RpP36
Raijin
1,091
170
0
665
1,595
371
0
642
861
13,005
0
W
Vamana
UELMAN
Vamana
1,191
569
0
1,067
2,650
717
0
0
2,650
0
13,170
L
Thanatos
UgoTTaNeEdIt
Thanatos
647
457
0
2,908
2,728
691
0
176
2,530
0
11,453
L
27
27
0
301
1,031
378
0
421
610
8,933
0
W
Heimdallr
97
0
0
316
966
264
0
0
966
0
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,718
Gold Earned
14,805
130
Minions Killed
123
0
Camps Cleared
0
467,519
Distance Traveled
369,239
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,348
670
16
3
0
95,747
1
L
Anhur
909
182
0
0
0
0
0
L
King Arthur
3,299
660
28
6
0
96,357
0
L
Ra
3,872
774
39
8
0
98,828
1
W
Mercury
3,212
642
34
7
0
111,671
2
W
Raijin
3,569
714
30
6
0
87,197
1
W
Vamana
3,366
673
22
4
0
94,117
1
L
Thanatos
3,644
729
41
8
0
99,648
0
L
Nox
3,081
616
15
3
0
74,406
0
W
Heimdallr
3,223
645
28
6
0
78,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role