Player Matchup

Cernunnos
Cernunnos
MobaKings
Cernunnos
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,490 Elo+
Solo
Ares
Ares
QiangWei
Ares
Level 20
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 3L
1,406 Elo+
Party 1
Da Ji
Da Ji
caijitanghui
Da Ji
Level 15
God Stats
1W - 2L
1,321 SR
Queue Stats
6W - 4L
1,434 Elo+
Party 1
King Arthur
King Arthur
caijixiaoY
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,387 Elo+
Party 1
Achilles
Achilles
嚎嚎爱你
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,444 Elo+

VS

Team Averages
Level 10
1,514 SR
1,496 Elo+
Ra
Ra
LWCProvemewrong
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 2
Ravana
Ravana
Loceet
Ravana
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 4L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
ProustV
Guan Yu
Level 24
God Stats
6W - 9L
1,568 SR
Queue Stats
204W - 263L
1,386 Elo+
Solo
Artemis
Artemis
Valagan_15
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,581 Elo+
Solo
Yemoja
Yemoja
derppro003
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MobaKings
Cernunnos
12
3 / 2 / 1
6,960
497
9,114
8,531
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
9
2 / 6 / 3
6,524
466
4,746
13,326
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
6,493
464
3,247
10,448
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
caijixiaoY
King Arthur
9
0 / 7 / 1
5,462
390
2,507
11,432
7,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
嚎嚎爱你
Achilles
12
0 / 2 / 2
6,858
490
5,512
11,696
8,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
9,991
714
9,374
7,864
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Loceet
Ravana
14
4 / 0 / 6
8,478
606
7,754
7,904
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
ProustV
Guan Yu
13
2 / 2 / 1
8,146
582
7,190
9,589
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Valagan_15
Artemis
10
3 / 3 / 1
6,727
481
7,324
9,856
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
derppro003
Yemoja
10
3 / 2 / 0
7,202
514
3,070
7,182
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
21
21
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
9
0
1
9.5
L
Ravana
Loceet
Ravana
4
0
6
7
W
Cernunnos
MobaKings
Cernunnos
3
2
1
1.75
L
Guan Yu
ProustV
Guan Yu
2
2
1
1.25
W
Ares
2
6
3
0.58
L
Artemis
Valagan_15
Artemis
3
3
1
1.17
W
2
4
1
0.63
W
King Arthur
caijixiaoY
King Arthur
0
7
1
0.07
L
Yemoja
derppro003
Yemoja
3
2
0
1.5
W
Achilles
嚎嚎爱你
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
34,712
55,433
Taken
42,395
31,726
Mitigated
21,404
11,184
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,374
1,434
1,272
5,005
7,864
3,236
1,953
799
7,065
66,362
0
L
Ravana
Loceet
Ravana
7,754
3,086
0
3,695
7,904
3,108
0
600
7,304
0
54,059
W
Cernunnos
MobaKings
Cernunnos
9,114
4,143
405
3,545
8,531
3,017
342
2,115
6,360
0
42,847
L
Guan Yu
ProustV
Guan Yu
7,190
2,025
0
3,421
9,589
8,155
706
0
9,438
0
42,579
W
Ares
4,746
416
0
1,180
13,326
9,719
102
3,994
9,150
18,891
0
L
Artemis
Valagan_15
Artemis
7,324
4,200
0
3,286
9,856
2,922
548
2,171
7,685
0
30,216
W
3,247
728
0
3,666
10,448
3,078
0
719
9,604
0
30,787
W
King Arthur
caijixiaoY
King Arthur
2,507
775
0
0
11,432
7,092
0
5,003
6,104
0
17,099
L
Yemoja
derppro003
Yemoja
3,070
1,085
504
1,086
7,182
3,983
300
1,176
6,006
10,767
0
W
Achilles
嚎嚎爱你
Achilles
5,512
1,521
0
2,388
11,696
8,820
297
0
11,243
0
38,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
40,544
255
Minions Killed
359
0
Camps Cleared
0
1,209,930
Distance Traveled
1,250,046
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,991
714
130
9
0
250,684
1
L
Ravana
8,478
606
85
6
0
297,722
3
W
Cernunnos
6,960
497
72
5
0
214,300
0
L
Guan Yu
8,146
582
88
6
0
243,711
1
W
Ares
6,524
466
23
2
0
243,889
4
L
Artemis
6,727
481
45
3
0
225,458
0
W
Da Ji
6,493
464
62
4
0
235,314
0
W
King Arthur
5,462
390
22
2
0
267,894
0
L
Yemoja
7,202
514
11
1
0
232,471
0
W
Achilles
6,858
490
76
5
0
248,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role