Player Matchup

Ganesha
Ganesha
CosmicNutella
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Chaac
Chaac
Diaxlord
Chaac
Level 127
God Stats
2W - 2L
1,306 SR
Queue Stats
129W - 115L
1,600 Elo+
Solo
Kukulkan
Kukulkan
OZB Madara
Kukulkan
Level 105
God Stats
4W - 4L
1,530 SR
Queue Stats
12W - 6L
1,626 Elo+
Solo
Raijin
Raijin
RaksaszaJerra
Raijin
Level 160
God Stats
0W - 3L
1,334 SR
Queue Stats
34W - 38L
1,303 Elo+
Solo
Danzaburou
Danzaburou
blind_troglodyte
Danzaburou
Level 84
God Stats
3W - 7L
1,323 SR
Queue Stats
91W - 101L
1,408 Elo+
Solo
Team Averages
Level 121
1,399 SR
1,457 Elo+

VS

Team Averages
Level 96
1,453 SR
1,519 Elo+
Raijin
Raijin
Cosmiclown
Raijin
Level 82
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 1
Medusa
Medusa
Kurz
Medusa
Level 122
God Stats
2W - 1L
1,272 SR
Queue Stats
92W - 76L
1,549 Elo+
Party 1
Merlin
Merlin
Pallasi
Merlin
Level 119
God Stats
1W - 4L
1,247 SR
Queue Stats
52W - 40L
1,603 Elo+
Party 1
Chaac
Chaac
VeryChilledDude
Chaac
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,592 Elo+
Solo
Mercury
Mercury
hazz3
Mercury
Level 63
God Stats
7W - 12L
1,478 SR
Queue Stats
30W - 31L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 10 / 18
10,956
644
10,644
25,993
30,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Diaxlord
Chaac
19
6 / 3 / 17
13,227
778
16,138
24,151
35,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
OZB Madara
Kukulkan
17
2 / 8 / 11
10,970
645
10,928
16,561
7,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 10 / 12
13,667
804
20,783
21,077
8,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blind_troglodyte
Danzaburou
19
9 / 10 / 7
14,167
833
16,039
18,992
9,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cosmiclown
Raijin
18
5 / 4 / 14
12,577
740
12,997
15,574
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Kurz
Medusa
20
13 / 4 / 13
15,618
919
35,890
19,110
8,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Pallasi
Merlin
19
9 / 6 / 13
14,543
855
20,734
15,838
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 7 / 21
14,095
829
12,699
27,801
33,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
hazz3
Mercury
20
10 / 4 / 14
15,275
899
16,051
14,115
6,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
116
25
Kills
41
41
Deaths
25
65
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
10
18
1
W
Raijin
Cosmiclown
Raijin
5
4
14
3
L
Chaac
Diaxlord
Chaac
6
3
17
4.83
W
Medusa
Kurz
Medusa
13
4
13
4.88
L
Kukulkan
OZB Madara
Kukulkan
2
8
11
0.94
W
Merlin
Pallasi
Merlin
9
6
13
2.58
L
7
10
12
1.3
W
4
7
21
2.07
L
Danzaburou
blind_troglodyte
Danzaburou
9
10
7
1.25
W
Mercury
hazz3
Mercury
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,532
Damage
98,371
106,774
Taken
92,438
92,595
Mitigated
60,144
11,267
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
10,644
955
342
791
25,993
30,545
186
8,547
17,104
32,819
0
W
Raijin
Cosmiclown
Raijin
12,997
390
0
471
15,574
6,277
68
7,739
7,785
30,647
0
L
Chaac
Diaxlord
Chaac
16,138
2,094
0
6,395
24,151
35,803
158
7,740
15,970
644
34,604
W
Medusa
Kurz
Medusa
35,890
21,456
0
7,676
19,110
8,214
3,075
9,612
9,321
0
81,619
L
Kukulkan
OZB Madara
Kukulkan
10,928
595
0
0
16,561
7,514
691
2,822
13,594
32,193
0
W
Merlin
Pallasi
Merlin
20,734
1,606
0
460
15,838
6,042
573
6,790
8,923
52,320
0
L
20,783
1,392
274
1,411
21,077
8,862
749
7,412
13,395
48,184
0
W
12,699
2,523
0
7,693
27,801
33,606
517
12,582
14,904
570
36,404
L
Danzaburou
blind_troglodyte
Danzaburou
16,039
6,765
0
2,054
18,992
9,871
465
7,028
11,797
0
44,437
W
Mercury
hazz3
Mercury
16,051
7,911
0
2,491
14,115
6,005
436
6,806
7,284
0
47,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,987
Gold Earned
72,108
318
Minions Killed
370
6
Camps Cleared
8
1,357,573
Distance Traveled
1,545,334
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,956
644
20
1
1
252,281
2
W
Raijin
12,577
740
58
3
1
282,646
1
L
Chaac
13,227
778
75
4
0
316,392
0
W
Medusa
15,618
919
116
7
5
301,150
3
L
Kukulkan
10,970
645
69
4
0
276,063
2
W
Merlin
14,543
855
84
5
2
300,520
7
L
Raijin
13,667
804
79
5
2
238,511
0
W
Chaac
14,095
829
54
3
0
295,122
3
L
Danzaburou
14,167
833
75
4
3
274,326
3
W
Mercury
15,275
899
58
3
0
365,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role