Player Matchup

Sobek
Sobek
HowieBatchablomi
Sobek
Level 19
God Stats
23W - 23L
1,609 SR
Queue Stats
61W - 61L
1,507 Elo+
Solo
Chang'e
Chang'e
LittleLay
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,649 Elo+
Solo
Nu Wa
Nu Wa
SupremeAlah22
Nu Wa
Level 29
God Stats
49W - 51L
1,590 SR
Queue Stats
270W - 298L
1,549 Elo+
Solo
Chiron
Chiron
aldara11
Chiron
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,640 Elo+
Solo
Serqet
Serqet
xSansei
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,624 Elo+
Solo
Team Averages
Level 24
1,540 SR
1,594 Elo+

VS

Team Averages
Level 27
1,582 SR
1,547 Elo+
Cthulhu
Cthulhu
ClashRoya1
Cthulhu
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
40W - 39L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ShiddyBiddy
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
Tyr
Tyr
TheBetaSimp
Tyr
Level 29
God Stats
3W - 4L
1,308 SR
Queue Stats
26W - 30L
1,465 Elo+
Solo
Chiron
Chiron
headsmasher5
Chiron
Level 28
God Stats
3W - 1L
1,720 SR
Queue Stats
57W - 57L
1,601 Elo+
Solo
Kukulkan
Kukulkan
superboinkboink
Kukulkan
Level 25
God Stats
24W - 14L
1,667 SR
Queue Stats
163W - 114L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
9,162
382
6,528
23,587
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
LittleLay
Chang'e
20
5 / 7 / 2
13,699
571
19,413
26,429
19,535
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 9 / 1
9,888
412
9,839
15,597
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
aldara11
Chiron
5
0 / 2 / 0
6,730
280
2,273
5,225
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
xSansei
Serqet
14
1 / 8 / 1
9,309
388
5,308
19,212
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClashRoya1
Cthulhu
15
2 / 2 / 5
11,710
488
5,652
13,582
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ShiddyBiddy
Sun Wukong
19
2 / 2 / 14
13,267
553
10,223
16,706
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 0 / 8
15,964
665
13,757
25,697
22,631
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
20
7 / 5 / 8
14,521
605
18,405
22,493
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
13 / 0 / 7
16,462
686
21,032
9,864
4,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
9
Kills
34
34
Deaths
9
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ClashRoya1
Cthulhu
2
2
5
2.25
L
2
8
1
0.31
L
Chang'e
LittleLay
Chang'e
5
7
2
0.86
W
Sun Wukong
ShiddyBiddy
Sun Wukong
2
2
14
4.5
L
1
9
1
0.17
W
10
0
8
14
L
Chiron
aldara11
Chiron
0
2
0
0
W
Chiron
7
5
8
2.2
W
Kukulkan
13
0
7
16.5
L
Serqet
xSansei
Serqet
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
69,069
90,050
Taken
88,342
50,866
Mitigated
60,340
21,408
Healing
38,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ClashRoya1
Cthulhu
5,652
361
145
3,864
13,582
9,664
350
6,764
6,818
32,935
0
L
6,528
392
0
5,671
23,587
16,904
0
8,075
15,437
30,967
0
L
Chang'e
LittleLay
Chang'e
19,413
1,649
626
7,909
26,429
19,535
1,583
8,697
17,097
117,582
0
W
Sun Wukong
ShiddyBiddy
Sun Wukong
10,223
1,078
0
5,867
16,706
15,077
1,542
8,920
7,786
0
65,312
L
9,839
3,456
0
858
15,597
5,832
0
6,099
9,473
62,078
0
W
13,757
2,405
0
16,305
25,697
22,631
1,882
10,835
14,645
0
134,083
L
Chiron
aldara11
Chiron
2,273
953
190
2,000
5,225
1,284
0
673
4,552
0
11,926
W
Chiron
18,405
9,892
266
9,926
22,493
8,512
7,211
7,583
13,938
0
114,128
W
Kukulkan
21,032
2,506
0
2,492
9,864
4,456
2,632
5,795
3,661
153,719
0
L
Serqet
xSansei
Serqet
5,308
762
0
4,154
19,212
7,311
0
3,140
15,972
0
51,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
71,924
479
Minions Killed
706
0
Camps Cleared
0
1,636,912
Distance Traveled
2,296,080
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,710
488
36
2
0
414,103
1
L
Sobek
9,162
382
37
2
0
343,803
2
L
Chang'e
13,699
571
223
9
0
418,498
3
W
Sun Wukong
13,267
553
101
4
0
448,401
6
L
Nu Wa
9,888
412
115
5
0
368,081
0
W
Tyr
15,964
665
173
7
0
514,235
6
L
Chiron
6,730
280
18
1
0
99,479
0
W
Chiron
14,521
605
150
6
0
403,969
2
W
Kukulkan
16,462
686
246
10
0
515,372
9
L
Serqet
9,309
388
86
4
0
407,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role