Player Matchup

Ra
Ra
Beatorik
Ra
Level 14
God Stats
2W - 3L
1,361 SR
Queue Stats
18W - 13L
1,502 Elo+
Solo
Hachiman
Hachiman
Hojo1802
Hachiman
Level 22
God Stats
6W - 6L
1,552 SR
Queue Stats
186W - 203L
1,623 Elo+
Party 2
Nemesis
Nemesis
HorvenSwordhand
Nemesis
Level 50
God Stats
4W - 7L
1,439 SR
Queue Stats
265W - 236L
1,567 Elo+
Party 2
Erlang Shen
Erlang Shen
SavannaCos
Erlang Shen
Level 19
God Stats
18W - 17L
1,598 SR
Queue Stats
214W - 177L
1,584 Elo+
Party 2
Artio
Artio
sleepymop
Artio
Level 29
God Stats
7W - 4L
1,736 SR
Queue Stats
26W - 14L
1,800 Elo+
Solo
Team Averages
Level 27
1,537 SR
1,615 Elo+

VS

Team Averages
Level 20
1,647 SR
1,549 Elo+
Bellona
Bellona
IAmFerri
Bellona
Level 27
God Stats
7W - 4L
1,692 SR
Queue Stats
101W - 71L
1,552 Elo+
Solo
Anhur
Anhur
ImFiction
Anhur
Level 16
God Stats
0W - 1L
1,713 SR
Queue Stats
28W - 22L
1,673 Elo+
Party 1
Ganesha
Ganesha
Terîus
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,415 Elo+
Solo
Fenrir
Fenrir
Vitack
Fenrir
Level 26
God Stats
1W - 1L
1,833 SR
Queue Stats
22W - 24L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
fkdynamite
Zhong Kui
Level 18
God Stats
6W - 7L
1,496 SR
Queue Stats
70W - 81L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,341
556
5,109
8,266
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Hojo1802
Hachiman
14
4 / 2 / 7
8,271
551
6,034
5,950
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 1 / 9
9,280
619
11,520
11,434
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SavannaCos
Erlang Shen
11
1 / 4 / 8
6,570
438
3,323
10,350
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
sleepymop
Artio
13
5 / 1 / 5
7,955
530
9,430
11,328
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IAmFerri
Bellona
12
2 / 5 / 1
7,615
508
7,082
11,109
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
ImFiction
Anhur
11
2 / 3 / 4
6,990
466
4,957
8,976
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Terîus
Ganesha
11
0 / 3 / 8
7,076
472
5,615
9,675
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Vitack
Fenrir
11
4 / 4 / 1
7,593
506
5,046
10,161
4,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
fkdynamite
Zhong Kui
12
3 / 5 / 2
7,632
509
7,697
9,407
5,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
11
11
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Hachiman
Hojo1802
Hachiman
4
2
7
3.75
W
7
1
9
11.5
L
Bellona
IAmFerri
Bellona
2
5
1
0.5
L
Anhur
ImFiction
Anhur
2
3
4
1.33
W
Erlang Shen
SavannaCos
Erlang Shen
1
4
8
1.25
L
Ganesha
Terîus
Ganesha
0
3
8
1.33
L
Fenrir
Vitack
Fenrir
4
4
1
1.13
L
Zhong Kui
fkdynamite
Zhong Kui
3
5
2
0.8
W
Artio
sleepymop
Artio
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
30,397
47,328
Taken
49,328
26,182
Mitigated
25,356
18,318
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,109
732
578
2,892
8,266
3,133
739
3,281
4,985
54,247
0
W
Hachiman
Hojo1802
Hachiman
6,034
2,821
0
2,338
5,950
1,559
359
1,339
4,611
0
48,229
W
11,520
6,364
0
4,951
11,434
4,986
385
2,717
8,717
0
64,934
L
Bellona
IAmFerri
Bellona
7,082
2,314
0
2,957
11,109
8,140
400
5,362
5,329
0
39,362
L
Anhur
ImFiction
Anhur
4,957
1,619
0
3,227
8,976
2,711
903
831
8,145
0
36,471
W
Erlang Shen
SavannaCos
Erlang Shen
3,323
1,345
0
1,877
10,350
6,689
0
2,431
7,919
0
33,889
L
Ganesha
Terîus
Ganesha
5,615
1,029
0
1,853
9,675
4,735
58
2,116
7,534
20,296
0
L
Fenrir
Vitack
Fenrir
5,046
1,499
0
2,516
10,161
4,742
0
2,095
8,041
0
39,255
L
Zhong Kui
fkdynamite
Zhong Kui
7,697
957
0
1,398
9,407
5,028
264
3,617
5,740
32,226
0
W
Artio
sleepymop
Artio
9,430
233
808
4,874
11,328
9,815
68
3,544
7,784
35,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
36,906
424
Minions Killed
309
0
Camps Cleared
0
1,456,083
Distance Traveled
1,386,175
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,341
556
107
7
0
275,498
2
W
Hachiman
8,271
551
87
6
0
269,620
1
W
Nemesis
9,280
619
118
8
0
332,579
1
L
Bellona
7,615
508
97
6
0
283,080
8
L
Anhur
6,990
466
84
6
0
262,306
4
W
Erlang Shen
6,570
438
48
3
0
297,231
6
L
Ganesha
7,076
472
8
1
0
311,649
9
L
Fenrir
7,593
506
64
4
0
280,079
0
L
Zhong Kui
7,632
509
56
4
0
249,061
0
W
Artio
7,955
530
64
4
0
281,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role