Player Matchup

Vamana
Vamana
Chocomajin
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Daneboef
Neith
Level 27
God Stats
6W - 10L
1,383 SR
Queue Stats
21W - 23L
1,342 Elo+
Solo
Susano
Susano
Evil974
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Senseless929
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
apzhe
Olorun
Level 17
God Stats
42W - 42L
1,615 SR
Queue Stats
122W - 167L
1,431 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,454 Elo+

VS

Team Averages
Level 13
1,466 SR
1,380 Elo+
Sun Wukong
Sun Wukong
BugiMOT
Sun Wukong
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 163L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
Danknny
Amaterasu
Level 28
God Stats
13W - 8L
1,510 SR
Queue Stats
132W - 125L
1,534 Elo+
Solo
Kali
Kali
MailenKiyhren
Kali
Level 8
God Stats
10W - 11L
1,708 SR
Queue Stats
64W - 95L
1,130 Elo+
Party 2
Neith
Neith
Sunnypa1n
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WW94
Baron Samedi
Level 13
God Stats
3W - 6L
1,114 SR
Queue Stats
35W - 31L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chocomajin
Vamana
13
2 / 4 / 1
7,513
470
7,667
12,290
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Daneboef
Neith
10
0 / 5 / 0
6,223
389
4,206
8,199
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Evil974
Susano
10
2 / 4 / 1
6,723
420
3,311
9,760
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 9 / 0
5,976
374
4,845
9,521
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
apzhe
Olorun
13
0 / 1 / 2
6,820
426
4,294
10,064
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BugiMOT
Sun Wukong
13
1 / 2 / 3
7,461
466
6,024
10,769
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Danknny
Amaterasu
15
10 / 0 / 4
9,496
594
10,130
12,360
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 1
7,540
471
1,638
8,077
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sunnypa1n
Neith
14
6 / 1 / 4
8,446
528
8,185
8,935
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WW94
Baron Samedi
13
3 / 2 / 1
7,972
498
9,645
7,886
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
22
23
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BugiMOT
Sun Wukong
1
2
3
1.25
L
Vamana
Chocomajin
Vamana
2
4
1
0.63
L
Neith
Daneboef
Neith
0
5
0
0
W
Amaterasu
Danknny
Amaterasu
10
0
4
12
L
Susano
Evil974
Susano
2
4
1
0.63
W
2
1
1
2.5
L
1
9
0
0.11
W
Neith
Sunnypa1n
Neith
6
1
4
8
W
Baron Samedi
WW94
Baron Samedi
3
2
1
1.75
L
Olorun
apzhe
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
35,622
49,834
Taken
48,027
17,740
Mitigated
22,960
11,017
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BugiMOT
Sun Wukong
6,024
1,731
0
3,349
10,769
4,679
765
0
10,219
0
36,461
L
Vamana
Chocomajin
Vamana
7,667
3,332
0
2,949
12,290
6,777
865
1,190
11,100
0
37,640
L
Neith
Daneboef
Neith
4,206
2,149
0
1,427
8,199
2,006
0
0
8,199
0
36,321
W
Amaterasu
Danknny
Amaterasu
10,130
4,871
236
6,716
12,360
8,621
112
503
11,836
0
60,249
L
Susano
Evil974
Susano
3,311
1,157
0
1,249
9,760
2,731
0
2,833
6,927
0
20,764
W
1,638
1,082
0
3,809
8,077
2,730
372
535
7,492
0
34,471
L
4,845
2,001
0
425
9,521
2,735
0
1,111
8,410
0
14,515
W
Neith
Sunnypa1n
Neith
8,185
4,136
0
5,387
8,935
3,368
840
0
8,935
0
46,417
W
Baron Samedi
WW94
Baron Samedi
9,645
954
0
2,516
7,886
3,562
290
3,256
4,605
48,394
0
L
Olorun
apzhe
Olorun
4,294
672
147
4,820
10,064
3,491
378
4,511
5,553
36,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
40,915
241
Minions Killed
373
0
Camps Cleared
0
1,299,827
Distance Traveled
1,516,894
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,461
466
54
3
0
306,022
0
L
Vamana
7,513
470
72
5
0
301,852
3
L
Neith
6,223
389
70
4
0
222,957
2
W
Amaterasu
9,496
594
84
5
0
300,943
0
L
Susano
6,723
420
38
2
0
273,220
2
W
Kali
7,540
471
93
6
0
355,105
0
L
Set
5,976
374
12
1
0
246,156
4
W
Neith
8,446
528
76
5
0
274,317
0
W
Baron Samedi
7,972
498
66
4
0
280,507
1
L
Olorun
6,820
426
49
3
0
255,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role