Player Matchup

Athena
Athena
Gold II
FrostByteKC
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
SightSceth
Nemesis
Silver II
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TheQuip
Sun Wukong
Silver I
Level 154
God Stats
14W - 13L
1,979 SR
Queue Stats
163W - 168L
1,579 MMR
Solo
Poseidon
Poseidon
Gold II
XboxizBetter
Poseidon
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
hero551
Anhur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,596 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,504 SR
1,516 MMR
King Arthur
King Arthur
Bronze III
Jehu1
King Arthur
Bronze III
Level 154
God Stats
3W - 8L
1,294 SR
Queue Stats
107W - 103L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Nikovenomus
Ne Zha
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
NotKayJay
Scylla
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
PapaKalash
Chiron
Gold IV
Level 105
God Stats
1W - 0L
1,725 SR
Queue Stats
46W - 46L
1,529 MMR
Solo
Sylvanus
Sylvanus
Gold II
Snazz
Sylvanus
Gold II
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
266W - 269L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 5 / 1
8,363
465
4,575
12,823
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SightSceth
Nemesis
13
0 / 5 / 2
8,312
462
6,437
15,615
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheQuip
Sun Wukong
15
1 / 2 / 1
9,370
521
9,432
16,027
9,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
XboxizBetter
Poseidon
16
2 / 7 / 0
9,700
539
6,683
10,731
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
hero551
Anhur
15
0 / 4 / 0
8,810
489
3,211
11,175
3,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeApolloNu WaTsukuyomiSet

VS

Bans
JanusKhepriDanzaburouSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jehu1
King Arthur
15
0 / 1 / 5
9,779
543
7,383
13,158
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
17
1 / 1 / 13
10,588
588
10,908
14,634
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NotKayJay
Scylla
18
10 / 0 / 6
11,416
634
13,955
9,256
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
PapaKalash
Chiron
18
10 / 2 / 3
11,608
645
11,037
12,408
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Snazz
Sylvanus
15
2 / 1 / 8
9,207
512
4,045
11,855
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
23
23
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
2
5
1
0.5
W
King Arthur
Jehu1
King Arthur
0
1
5
2.5
W
Ne Zha
1
1
13
7.5
W
Scylla
NotKayJay
Scylla
10
0
6
13
W
Chiron
PapaKalash
Chiron
10
2
3
5.75
L
Nemesis
SightSceth
Nemesis
0
5
2
0.2
W
Sylvanus
Snazz
Sylvanus
2
1
8
6
L
Sun Wukong
TheQuip
Sun Wukong
1
2
1
0.75
L
Poseidon
XboxizBetter
Poseidon
2
7
0
0.29
L
Anhur
hero551
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
47,328
66,371
Taken
61,311
29,790
Mitigated
33,533
16,202
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,575
1,195
0
858
12,823
7,094
0
6,488
6,229
20,766
0
W
King Arthur
Jehu1
King Arthur
7,383
1,265
0
5,849
13,158
9,063
379
373
12,755
0
54,864
W
Ne Zha
10,908
2,903
0
7,433
14,634
6,548
951
2,123
12,403
0
86,164
W
Scylla
NotKayJay
Scylla
13,955
1,020
255
4,242
9,256
3,373
964
3,523
5,481
86,706
0
W
Chiron
PapaKalash
Chiron
11,037
6,082
1,058
5,541
12,408
4,332
5,088
2,765
9,547
0
81,285
L
Nemesis
SightSceth
Nemesis
6,437
1,808
0
5,093
15,615
6,801
149
2,862
12,545
0
60,043
W
Sylvanus
Snazz
Sylvanus
4,045
807
2,091
3,312
11,855
10,217
995
2,117
9,599
27,332
4,972
L
Sun Wukong
TheQuip
Sun Wukong
9,432
1,421
0
5,924
16,027
9,093
97
2,484
12,991
268
62,327
L
Poseidon
XboxizBetter
Poseidon
6,683
724
0
650
10,731
3,550
0
3,393
7,175
63,913
0
L
Anhur
hero551
Anhur
3,211
2,066
0
3,677
11,175
3,252
2,878
2,188
8,945
0
56,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
52,598
507
Minions Killed
578
0
Camps Cleared
0
1,746,365
Distance Traveled
1,805,571
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,363
465
45
3
0
364,100
2
W
King Arthur
9,779
543
119
7
0
379,194
4
W
Ne Zha
10,588
588
137
8
0
403,886
1
W
Scylla
11,416
634
153
9
0
345,557
6
W
Chiron
11,608
645
127
7
0
346,983
2
L
Nemesis
8,312
462
101
6
0
406,115
3
W
Sylvanus
9,207
512
42
2
0
329,951
0
L
Sun Wukong
9,370
521
115
6
0
346,252
5
L
Poseidon
9,700
539
138
8
0
310,425
2
L
Anhur
8,810
489
108
6
0
319,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role