Player Matchup

Bellona
Bellona
Bronze III
BellaAccapella
Bellona
Bronze III
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,445 MMR
Solo
Raijin
Raijin
Gold III
Forbzy
Raijin
Gold III
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
89W - 86L
1,445 MMR
Solo
Xing Tian
Xing Tian
Gold III
Hamppér
Xing Tian
Gold III
Level 160
God Stats
17W - 11L
1,754 SR
Queue Stats
475W - 462L
1,541 MMR
Solo
Cupid
Cupid
Gold III
ScoobyMarine15
Cupid
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
termininja123
Tsukuyomi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,551 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,507 SR
1,512 MMR
Cu Chulainn
Cu Chulainn
Gold IV
FreddyCajasA
Cu Chulainn
Gold IV
Level 145
God Stats
8W - 5L
1,284 SR
Queue Stats
531W - 522L
1,508 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
FumonkeyPW
Kumbhakarna
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Koudy88
Vulcan
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Yuvire
Nemesis
Gold V
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 23L
1,551 MMR
Solo
Anhur
Anhur
Bronze III
xXDivineDrayXx
Anhur
Bronze III
Level 117
God Stats
0W - 5L
1,752 SR
Queue Stats
12W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,287
691
8,998
10,508
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Forbzy
Raijin
12
3 / 2 / 2
7,026
586
4,041
5,184
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Hamppér
Xing Tian
11
0 / 0 / 9
6,903
575
4,057
9,510
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 1 / 0
7,056
588
6,280
6,395
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
termininja123
Tsukuyomi
12
4 / 3 / 3
6,806
567
5,174
8,563
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetDanzaburouScyllaApolloJanus

VS

Bans
PersephoneNu WaSobekGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FreddyCajasA
Cu Chulainn
12
2 / 4 / 0
6,626
552
5,007
10,950
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
FumonkeyPW
Kumbhakarna
9
0 / 4 / 3
5,425
452
2,989
9,090
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Koudy88
Vulcan
9
1 / 4 / 4
5,568
464
5,753
6,332
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Yuvire
Nemesis
9
3 / 2 / 2
6,036
503
4,159
6,530
1,885
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,498
458
4,031
7,156
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
6
6
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Raijin
Forbzy
Raijin
3
2
2
2
L
Cu Chulainn
FreddyCajasA
Cu Chulainn
2
4
0
0.5
L
Kumbhakarna
FumonkeyPW
Kumbhakarna
0
4
3
0.38
W
Xing Tian
Hamppér
Xing Tian
0
0
9
4.5
L
Vulcan
Koudy88
Vulcan
1
4
4
0.75
W
5
1
0
5
L
Nemesis
Yuvire
Nemesis
3
2
2
2
W
Tsukuyomi
termininja123
Tsukuyomi
4
3
3
1.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
21,939
40,160
Taken
40,058
20,112
Mitigated
13,765
19,232
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,998
4,169
0
7,967
10,508
7,436
596
0
10,508
0
58,367
W
Raijin
Forbzy
Raijin
4,041
308
0
1,252
5,184
1,686
120
1,691
3,367
42,366
0
L
Cu Chulainn
FreddyCajasA
Cu Chulainn
5,007
1,202
0
2,950
10,950
4,669
0
50
10,894
1,353
41,247
L
Kumbhakarna
FumonkeyPW
Kumbhakarna
2,989
181
0
1,230
9,090
3,470
0
2,560
6,410
23,888
0
W
Xing Tian
Hamppér
Xing Tian
4,057
646
0
3,333
9,510
6,536
0
2,734
6,686
16,994
0
L
Vulcan
Koudy88
Vulcan
5,753
2,770
0
1,113
6,332
1,944
0
2,943
3,213
23,295
0
W
6,280
2,834
540
2,576
6,395
1,530
847
596
5,759
0
42,935
L
Nemesis
Yuvire
Nemesis
4,159
1,549
0
751
6,530
1,885
0
1,202
5,254
0
22,459
W
Tsukuyomi
termininja123
Tsukuyomi
5,174
1,298
0
3,564
8,563
2,924
0
3,423
5,042
0
39,304
L
4,031
1,475
0
1,485
7,156
1,797
0
967
6,189
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
29,153
396
Minions Killed
272
0
Camps Cleared
0
1,164,364
Distance Traveled
1,051,215
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,287
691
123
10
0
228,757
6
W
Raijin
7,026
586
98
8
0
217,060
5
L
Cu Chulainn
6,626
552
82
7
0
217,313
2
L
Kumbhakarna
5,425
452
34
3
0
220,717
3
W
Xing Tian
6,903
575
11
1
0
236,118
2
L
Vulcan
5,568
464
49
4
0
209,766
3
W
Cupid
7,056
588
91
8
0
209,077
2
L
Nemesis
6,036
503
46
4
0
214,894
1
W
Tsukuyomi
6,806
567
73
6
0
273,352
4
L
Anhur
5,498
458
61
5
0
188,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role