Player Matchup

Cthulhu
Cthulhu
Dextroter
Cthulhu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Leoipman
Hun Batz
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ZvitinhoGAMER
Nu Wa
Level 108
God Stats
5W - 3L
1,509 SR
Queue Stats
188W - 202L
1,557 Elo+
Solo
Pele
Pele
danielzera
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
vulgoPICAseca
The Morrigan
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
190W - 171L
1,586 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,529 Elo+

VS

Team Averages
Level 86
1,357 SR
1,467 Elo+
Horus
Horus
Cavsombra
Horus
Level 93
God Stats
0W - 3L
1,240 SR
Queue Stats
73W - 74L
1,331 Elo+
Solo
Cerberus
Cerberus
DarkFritus
Cerberus
Level 39
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Discordia
Discordia
NeoNick
Discordia
Level 126
God Stats
2W - 2L
1,204 SR
Queue Stats
61W - 64L
1,424 Elo+
Solo
Anubis
Anubis
NewSheoth
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,566 Elo+
Solo
Awilix
Awilix
kapkap22
Awilix
Level 45
God Stats
0W - 1L
1,103 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dextroter
Cthulhu
10
0 / 0 / 5
5,259
1,052
2,682
2,774
1,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Leoipman
Hun Batz
11
2 / 0 / 5
5,950
1,190
3,425
3,170
1,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 0 / 5
5,866
1,173
5,312
915
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 4
6,701
1,340
6,844
2,888
1,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
vulgoPICAseca
The Morrigan
11
1 / 0 / 9
6,003
1,201
4,320
1,238
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

421

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cavsombra
Horus
9
0 / 4 / 0
4,840
968
1,389
7,681
4,370
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
DarkFritus
Cerberus
10
0 / 4 / 0
5,278
1,056
2,478
9,624
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
NeoNick
Discordia
9
0 / 1 / 0
4,998
1,000
2,678
3,331
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NewSheoth
Anubis
7
0 / 0 / 0
3,020
604
0
303
84
Awilix
kapkap22
Awilix
9
0 / 3 / 0
4,867
973
2,101
4,785
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
12
Kills
0
0
Deaths
12
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Cavsombra
Horus
0
4
0
0
L
Cerberus
DarkFritus
Cerberus
0
4
0
0
W
Cthulhu
Dextroter
Cthulhu
0
0
5
2.5
W
Hun Batz
Leoipman
Hun Batz
2
0
5
4.5
L
Discordia
NeoNick
Discordia
0
1
0
0
L
Anubis
NewSheoth
Anubis
0
0
0
0
W
3
0
5
5.5
W
6
0
4
8
L
Awilix
kapkap22
Awilix
0
3
0
0
W
The Morrigan
vulgoPICAseca
The Morrigan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
8,646
10,985
Taken
25,724
5,189
Mitigated
11,022
1,448
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cavsombra
Horus
1,389
591
570
615
7,681
4,370
0
3,286
4,086
0
4,511
L
Cerberus
DarkFritus
Cerberus
2,478
202
0
992
9,624
4,114
0
3,824
5,451
14,314
0
W
Cthulhu
Dextroter
Cthulhu
2,682
40
12
210
2,774
1,888
0
1,259
1,448
8,786
0
W
Hun Batz
Leoipman
Hun Batz
3,425
1,306
0
428
3,170
1,330
0
1,457
1,689
0
11,082
L
Discordia
NeoNick
Discordia
2,678
256
0
214
3,331
855
0
1,322
1,877
15,746
0
L
Anubis
NewSheoth
Anubis
0
0
0
0
303
84
0
243
0
0
0
W
5,312
1,696
0
255
915
276
0
545
256
12,807
0
W
6,844
2,862
0
543
2,888
1,370
0
688
2,130
0
14,400
L
Awilix
kapkap22
Awilix
2,101
578
0
382
4,785
1,599
0
2,260
2,286
0
10,225
W
The Morrigan
vulgoPICAseca
The Morrigan
4,320
841
0
0
1,238
325
0
920
306
11,979
2,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
23,003
99
Minions Killed
90
8
Camps Cleared
3
475,122
Distance Traveled
326,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,840
968
4
1
1
79,685
0
L
Cerberus
5,278
1,056
35
7
1
84,120
0
W
Cthulhu
5,259
1,052
27
5
1
101,439
0
W
Hun Batz
5,950
1,190
18
4
2
90,366
1
L
Discordia
4,998
1,000
35
7
0
63,337
0
L
Anubis
3,020
604
0
0
0
0
0
W
Nu Wa
5,866
1,173
13
3
2
87,076
2
W
Pele
6,701
1,340
15
3
3
113,153
0
L
Awilix
4,867
973
16
3
1
99,024
0
W
The Morrigan
6,003
1,201
26
5
0
83,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role