Player Matchup

Neith
Neith
IBiGUwU
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,460 Elo+
Solo
The Morrigan
The Morrigan
MadaWatch
The Morrigan
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 177L
1,433 Elo+
Solo
Loki
Loki
Magisterpdxx
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lbroken
Tsukuyomi
Level 8
God Stats
7W - 6L
1,323 SR
Queue Stats
10W - 16L
1,323 Elo+
Party 2
Raijin
Raijin
scheissisweiss
Raijin
Level 9
God Stats
5W - 4L
1,388 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2
Team Averages
Level 10
1,442 SR
1,418 Elo+

VS

Team Averages
Level 10
1,615 SR
1,407 Elo+
Fenrir
Fenrir
DietBrainz
Fenrir
Level 16
God Stats
1W - 5L
1,586 SR
Queue Stats
150W - 158L
1,406 Elo+
Solo
Ra
Ra
GolleGaw
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
STCrowley
Neith
Level 15
God Stats
1W - 1L
1,633 SR
Queue Stats
12W - 25L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Zedsu02
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
zDmerTos
Ullr
Level 14
God Stats
4W - 2L
1,858 SR
Queue Stats
9W - 13L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IBiGUwU
Neith
16
4 / 2 / 8
10,122
533
10,089
11,338
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MadaWatch
The Morrigan
15
8 / 3 / 9
9,971
525
9,645
7,519
2,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 4
10,206
537
8,349
13,018
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
lbroken
Tsukuyomi
16
9 / 5 / 4
10,370
546
8,854
11,688
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 6
10,342
544
4,984
7,128
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DietBrainz
Fenrir
14
5 / 8 / 1
9,753
513
5,871
13,869
7,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 6 / 1
9,609
506
7,539
11,758
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
STCrowley
Neith
13
1 / 5 / 4
8,559
450
5,515
13,601
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Zedsu02
Kukulkan
12
1 / 9 / 3
7,728
407
3,891
9,361
2,776
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
13
0 / 7 / 3
7,894
415
3,979
12,230
4,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
34
Kills
13
15
Deaths
35
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DietBrainz
Fenrir
5
8
1
0.69
L
6
6
1
1.08
W
Neith
IBiGUwU
Neith
4
2
8
4
W
The Morrigan
MadaWatch
The Morrigan
8
3
9
4.17
W
7
3
4
3
L
Neith
STCrowley
Neith
1
5
4
0.6
L
Kukulkan
Zedsu02
Kukulkan
1
9
3
0.28
W
Tsukuyomi
lbroken
Tsukuyomi
9
5
4
2.2
W
6
2
6
4.5
L
Ullr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
26,795
50,691
Taken
60,819
17,348
Mitigated
23,385
12,634
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DietBrainz
Fenrir
5,871
1,808
0
1,855
13,869
7,940
701
945
12,924
0
32,944
L
7,539
441
121
2,126
11,758
4,037
743
3,771
7,987
55,570
0
W
Neith
IBiGUwU
Neith
10,089
4,921
0
5,725
11,338
3,709
2,600
416
10,922
0
63,400
W
The Morrigan
MadaWatch
The Morrigan
9,645
2,294
462
2,196
7,519
2,802
127
3,563
3,956
40,379
4,406
W
8,349
2,414
0
1,682
13,018
4,443
31
3,706
9,199
0
47,897
L
Neith
STCrowley
Neith
5,515
2,227
0
5,473
13,601
4,500
1,155
934
12,667
0
54,172
L
Kukulkan
Zedsu02
Kukulkan
3,891
916
0
252
9,361
2,776
588
2,554
6,807
22,934
0
W
Tsukuyomi
lbroken
Tsukuyomi
8,854
3,336
0
1,784
11,688
4,123
103
1,972
9,716
0
46,064
W
4,984
330
0
785
7,128
2,271
1,138
1,773
5,355
50,785
0
L
Ullr
3,979
1,339
0
2,381
12,230
4,132
1,940
3,913
8,317
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
43,543
398
Minions Killed
356
0
Camps Cleared
0
1,788,463
Distance Traveled
1,527,709
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,753
513
60
3
0
362,446
2
L
Ra
9,609
506
103
5
0
307,660
1
W
Neith
10,122
533
102
5
0
353,596
0
W
The Morrigan
9,971
525
68
4
0
321,876
0
W
Loki
10,206
537
69
4
0
384,651
5
L
Neith
8,559
450
95
5
0
328,095
5
L
Kukulkan
7,728
407
41
2
0
247,663
2
W
Tsukuyomi
10,370
546
67
4
0
359,261
0
W
Raijin
10,342
544
92
5
0
369,079
0
L
Ullr
7,894
415
57
3
0
281,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role