Player Matchup

Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
ASAP_Macky-
Mercury
Gold IV
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
333W - 317L
1,479 MMR
Solo
Apollo
Apollo
Gold IV
Big Pilzzy
Apollo
Gold IV
Level 107
God Stats
44W - 31L
1,592 SR
Queue Stats
379W - 362L
1,446 MMR
Solo
Ra
Ra
Gold I
JGoddard-
Ra
Gold I
Level 123
God Stats
6W - 1L
2,000 SR
Queue Stats
121W - 119L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Thefury229143
Sun Wukong
Gold V
Level 73
God Stats
4W - 1L
1,494 SR
Queue Stats
71W - 73L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,617 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,629 SR
1,454 MMR
Izanami
Izanami
Bronze III
Bambi_321
Izanami
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 MMR
Solo
Cerberus
Cerberus
Bronze III
BeckoningCow472
Cerberus
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,428 MMR
Solo
Nemesis
Nemesis
Gold III
MaaGiiiK_BaasTos
Nemesis
Gold III
Level 154
God Stats
8W - 8L
1,772 SR
Queue Stats
501W - 492L
1,491 MMR
Solo
Thoth
Thoth
Silver II
minimurrs
Thoth
Silver II
Level 139
God Stats
1W - 1L
1,713 SR
Queue Stats
27W - 28L
1,465 MMR
Solo
Cabrakan
Cabrakan
Gold IV
yiannis98
Cabrakan
Gold IV
Level 146
God Stats
14W - 11L
1,657 SR
Queue Stats
93W - 93L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 0 / 17
12,949
540
8,557
15,449
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ASAP_Macky-
Mercury
19
3 / 5 / 14
12,522
522
9,501
17,676
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
Big Pilzzy
Apollo
20
8 / 1 / 9
13,855
577
19,414
16,987
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 5 / 5
14,420
601
19,978
14,607
6,291
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Thefury229143
Sun Wukong
18
4 / 4 / 9
12,622
526
18,528
23,813
16,938
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetDanzaburouNu WaCthulhuCu Chulainn

VS

Bans
ScyllaGebCupidGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bambi_321
Izanami
15
0 / 8 / 3
9,623
401
6,819
17,760
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
1 / 7 / 6
8,845
369
11,250
24,315
18,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 9
10,481
437
9,255
21,213
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
minimurrs
Thoth
18
4 / 6 / 5
11,346
473
14,517
13,228
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
yiannis98
Cabrakan
18
5 / 2 / 5
11,102
463
11,799
21,241
24,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
27
Kills
14
15
Deaths
27
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
17
11.5
W
Mercury
ASAP_Macky-
Mercury
3
5
14
2
L
Izanami
Bambi_321
Izanami
0
8
3
0.19
L
Cerberus
1
7
6
0.57
W
Apollo
Big Pilzzy
Apollo
8
1
9
12.5
W
9
5
5
2.3
L
4
4
9
2.13
W
Sun Wukong
Thefury229143
Sun Wukong
4
4
9
2.13
L
Thoth
minimurrs
Thoth
4
6
5
1.08
L
Cabrakan
yiannis98
Cabrakan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,978
Damage
53,640
88,532
Taken
97,757
53,939
Mitigated
63,375
32,032
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,557
2,060
4,565
3,433
15,449
16,580
793
5,653
9,662
39,288
0
W
Mercury
ASAP_Macky-
Mercury
9,501
3,691
0
3,952
17,676
7,211
1,197
7,383
10,185
0
75,794
L
Izanami
Bambi_321
Izanami
6,819
4,829
0
5,107
17,760
6,418
0
2,981
14,759
0
69,393
L
Cerberus
11,250
606
465
4,918
24,315
18,143
0
8,532
15,704
38,975
0
W
Apollo
Big Pilzzy
Apollo
19,414
13,199
0
4,794
16,987
6,919
6,786
5,934
10,991
0
121,677
W
19,978
1,146
3,981
5,124
14,607
6,291
1,096
7,079
7,282
119,218
0
L
9,255
2,314
0
9,156
21,213
9,437
0
4,436
16,620
0
57,622
W
Sun Wukong
Thefury229143
Sun Wukong
18,528
3,956
498
5,685
23,813
16,938
682
10,725
12,846
0
79,276
L
Thoth
minimurrs
Thoth
14,517
547
0
1,479
13,228
5,034
0
4,888
8,017
78,044
0
L
Cabrakan
yiannis98
Cabrakan
11,799
1,687
0
5,374
21,241
24,343
0
6,852
14,122
59,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,368
Gold Earned
51,397
658
Minions Killed
523
0
Camps Cleared
0
2,435,577
Distance Traveled
2,107,858
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,949
540
53
2
0
470,345
8
W
Mercury
12,522
522
121
5
0
545,642
2
L
Izanami
9,623
401
123
5
0
383,725
1
L
Cerberus
8,845
369
59
2
0
409,807
4
W
Apollo
13,855
577
167
7
0
502,523
7
W
Ra
14,420
601
202
8
0
472,754
3
L
Nemesis
10,481
437
96
4
0
486,320
2
W
Sun Wukong
12,622
526
115
5
0
444,313
12
L
Thoth
11,346
473
157
7
0
443,591
1
L
Cabrakan
11,102
463
88
4
0
384,415
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role