Player Matchup

Baron Samedi
Baron Samedi
Clang29
Baron Samedi
Level 29
God Stats
39W - 48L
1,464 SR
Queue Stats
97W - 141L
1,674 Elo+
Solo
Kukulkan
Kukulkan
GeeRi
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,189 Elo+
Solo
Bellona
Bellona
xanandx
Bellona
Level 12
God Stats
1W - 9L
1,587 SR
Queue Stats
1W - 10L
1,281 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,381 Elo+

VS

Team Averages
Level 51
1,503 SR
1,445 Elo+
Arachne
Arachne
Glarko
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 129L
1,255 Elo+
Party 1
Ymir
Ymir
JAKEZERO
Ymir
Level 100
God Stats
7W - 1L
1,715 SR
Queue Stats
263W - 156L
1,719 Elo+
Party 1
Nox
Nox
PrimordialBoop
Nox
Level 27
God Stats
6W - 10L
1,295 SR
Queue Stats
71W - 82L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clang29
Baron Samedi
12
4 / 6 / 1
9,829
655
11,755
12,873
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
GeeRi
Kukulkan
12
1 / 7 / 3
9,096
606
6,267
10,813
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xanandx
Bellona
11
0 / 7 / 4
8,769
585
2,460
14,362
16,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glarko
Arachne
15
9 / 1 / 10
11,673
778
11,821
10,389
4,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
8 / 4 / 11
11,152
743
8,405
15,998
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 15
10,420
695
9,904
4,863
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
20
20
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Clang29
Baron Samedi
4
6
1
0.75
L
Kukulkan
GeeRi
Kukulkan
1
7
3
0.36
W
Arachne
Glarko
Arachne
9
1
10
14
W
Ymir
8
4
11
3.38
W
3
0
15
10.5
L
Bellona
xanandx
Bellona
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
30,130
38,048
Taken
31,250
27,814
Mitigated
14,598
7,536
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Clang29
Baron Samedi
11,755
821
1,409
4,582
12,873
6,378
409
6,078
6,565
50,470
0
L
Kukulkan
GeeRi
Kukulkan
6,267
268
0
500
10,813
4,560
155
6,710
3,883
29,356
0
W
Arachne
Glarko
Arachne
11,821
9,027
0
4,728
10,389
4,071
1,959
6,952
3,437
0
35,998
W
Ymir
8,405
453
0
2,450
15,998
8,715
540
7,908
8,090
39,763
0
W
9,904
125
0
660
4,863
1,812
824
3,194
1,669
35,013
0
L
Bellona
xanandx
Bellona
2,460
359
0
1,045
14,362
16,876
229
4,941
9,239
0
20,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
33,245
152
Minions Killed
156
0
Camps Cleared
0
713,030
Distance Traveled
850,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,829
655
59
4
0
221,842
1
L
Kukulkan
9,096
606
63
4
0
231,509
0
W
Arachne
11,673
778
39
3
0
310,490
2
W
Ymir
11,152
743
65
4
0
258,597
0
W
Nox
10,420
695
52
3
0
281,748
5
L
Bellona
8,769
585
30
2
0
259,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role