Player Matchup

Zeus
Zeus
JerzeyChoppa
Zeus
Level 13
God Stats
64W - 20L
1,539 SR
Queue Stats
195W - 87L
1,753 Elo+
Party 1
Medusa
Medusa
Jimmylee456
Medusa
Level 96
God Stats
45W - 17L
1,760 SR
Queue Stats
2,149W - 1,410L
1,629 Elo+
Party 1
Khepri
Khepri
KinkyFrys
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,731 Elo+
Party 1
Team Averages
Level 79
1,600 SR
1,705 Elo+

VS

Team Averages
Level 30
1,436 SR
1,393 Elo+
Anhur
Anhur
Peemoney
Anhur
Level 25
God Stats
3W - 7L
1,423 SR
Queue Stats
35W - 38L
1,356 Elo+
Solo
Fenrir
Fenrir
Pxatchmeup
Fenrir
Level 18
God Stats
5W - 4L
1,429 SR
Queue Stats
19W - 23L
1,385 Elo+
Solo
Zeus
Zeus
THEONEkiller513
Zeus
Level 47
God Stats
28W - 30L
1,455 SR
Queue Stats
83W - 99L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 7
12,618
841
13,602
7,682
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
6 / 4 / 9
11,057
737
9,685
10,518
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
KinkyFrys
Khepri
15
3 / 1 / 16
12,009
801
8,662
11,975
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Peemoney
Anhur
12
1 / 7 / 1
9,496
633
5,698
13,244
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Pxatchmeup
Fenrir
12
1 / 8 / 2
9,245
616
3,049
15,697
7,494
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 7 / 1
10,137
676
13,687
12,762
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
7
7
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
Medusa
6
4
9
2.63
W
Khepri
KinkyFrys
Khepri
3
1
16
11
L
Anhur
Peemoney
Anhur
1
7
1
0.21
L
Fenrir
Pxatchmeup
Fenrir
1
8
2
0.25
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
22,434
30,175
Taken
41,703
23,498
Mitigated
16,261
5,798
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,602
1,098
0
787
7,682
2,887
857
5,052
2,630
55,448
0
W
Medusa
9,685
2,431
0
3,160
10,518
5,602
1,825
3,838
6,680
0
63,197
W
Khepri
KinkyFrys
Khepri
8,662
1,175
0
1,851
11,975
15,009
462
5,075
6,900
32,847
0
L
Anhur
Peemoney
Anhur
5,698
1,969
0
1,907
13,244
4,217
0
6,840
6,404
0
39,562
L
Fenrir
Pxatchmeup
Fenrir
3,049
1,129
0
669
15,697
7,494
0
5,857
9,840
0
23,312
L
13,687
1,884
111
1,644
12,762
4,550
87
9,651
3,111
40,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
28,878
195
Minions Killed
151
0
Camps Cleared
0
803,836
Distance Traveled
682,092
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,618
841
81
5
0
248,494
0
W
Medusa
11,057
737
82
5
0
256,431
6
W
Khepri
12,009
801
32
2
0
298,911
3
L
Anhur
9,496
633
54
4
0
234,062
3
L
Fenrir
9,245
616
39
3
0
223,589
3
L
Zeus
10,137
676
58
4
0
224,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role