Player Matchup

Apollo
Apollo
ArcoFlecha
Apollo
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 70L
1,764 Elo+
Party 1
Nike
Nike
BSFL_MoinDannyon
Nike
Level 105
God Stats
3W - 3L
1,414 SR
Queue Stats
20W - 18L
1,614 Elo+
Solo
Hel
Hel
HipsterAngel
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TigerOCD
Thanatos
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 133L
1,785 Elo+
Party 1
The Morrigan
The Morrigan
Zabbzy
The Morrigan
Level 160
God Stats
1W - 1L
1,700 SR
Queue Stats
51W - 18L
1,886 Elo+
Party 1
Team Averages
Level 149
1,523 SR
1,710 Elo+

VS

Team Averages
Level 132
1,674 SR
1,624 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
FatVainKitten
Xbalanque
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 174L
1,571 Elo+
Party 3
Bellona
Bellona
JUTShd_012
Bellona
Level 124
God Stats
2W - 1L
1,689 SR
Queue Stats
63W - 42L
1,690 Elo+
Solo
Thoth
Thoth
NANI_RagePasPtit
Thoth
Level 153
God Stats
6W - 1L
1,993 SR
Queue Stats
580W - 175L
1,795 Elo+
Party 2
Yemoja
Yemoja
OrbitalFission
Yemoja
Level 146
God Stats
5W - 13L
1,687 SR
Queue Stats
155W - 168L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArcoFlecha
Apollo
15
3 / 0 / 5
9,480
632
6,465
9,847
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
8,611
574
4,931
9,683
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 0 / 10
8,472
565
8,004
11,021
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TigerOCD
Thanatos
15
6 / 2 / 3
8,953
597
7,673
11,400
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Zabbzy
The Morrigan
14
2 / 2 / 4
8,354
557
4,530
6,088
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 4 / 3
8,494
566
8,165
12,521
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
FatVainKitten
Xbalanque
13
0 / 3 / 0
7,225
482
7,071
9,248
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
JUTShd_012
Bellona
15
1 / 2 / 1
8,836
589
5,079
11,593
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 1
8,486
566
4,220
4,401
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
6,135
409
2,531
8,977
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
5
5
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
3
0.88
W
Apollo
ArcoFlecha
Apollo
3
0
5
5.5
W
1
1
4
3
L
Xbalanque
FatVainKitten
Xbalanque
0
3
0
0
W
1
0
10
6
L
Bellona
JUTShd_012
Bellona
1
2
1
0.75
L
2
1
1
2.5
L
0
3
0
0
W
Thanatos
TigerOCD
Thanatos
6
2
3
3.75
W
The Morrigan
Zabbzy
The Morrigan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
27,066
48,039
Taken
46,740
23,125
Mitigated
23,412
35,176
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,165
2,630
0
1,451
12,521
5,100
0
3,156
9,251
0
64,882
W
Apollo
ArcoFlecha
Apollo
6,465
4,173
0
4,557
9,847
3,412
2,443
968
8,879
0
64,648
W
4,931
1,077
0
4,850
9,683
7,761
436
80
9,603
0
50,003
L
Xbalanque
FatVainKitten
Xbalanque
7,071
2,379
0
3,166
9,248
2,706
0
699
8,549
0
59,056
W
8,004
436
5,797
8,325
11,021
6,011
0
2,399
8,574
26,557
0
L
Bellona
JUTShd_012
Bellona
5,079
1,050
0
5,858
11,593
8,059
0
1,790
9,787
0
57,287
L
4,220
62
0
841
4,401
1,506
0
1,896
2,433
62,882
0
L
2,531
653
473
3,118
8,977
6,041
0
3,697
5,276
12,280
0
W
Thanatos
TigerOCD
Thanatos
7,673
2,064
0
10,106
11,400
4,090
0
1,280
10,008
0
61,443
W
The Morrigan
Zabbzy
The Morrigan
4,530
966
0
1,541
6,088
1,851
0
1,716
4,224
56,662
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
39,176
520
Minions Killed
495
0
Camps Cleared
0
1,522,141
Distance Traveled
1,494,804
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,494
566
105
7
0
323,523
2
W
Apollo
9,480
632
133
9
0
282,599
6
W
Nike
8,611
574
118
8
0
285,091
4
L
Xbalanque
7,225
482
100
7
0
268,213
4
W
Hel
8,472
565
32
2
0
337,015
4
L
Bellona
8,836
589
136
9
0
314,012
4
L
Thoth
8,486
566
139
9
0
300,760
5
L
Yemoja
6,135
409
15
1
0
288,296
3
W
Thanatos
8,953
597
108
7
0
330,790
4
W
The Morrigan
8,354
557
129
9
0
286,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role