Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
AWildAshKetchum
Sobek
Gold IV
Level 149
God Stats
1W - 4L
1,573 SR
Queue Stats
77W - 81L
1,490 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Juicy_Cob
Sun Wukong
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,504 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Maceh6462
Aphrodite
Bronze III
Level 44
God Stats
1W - 1L
1,466 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold III
jank090404
Awilix
Gold III
Level 160
God Stats
10W - 15L
1,262 SR
Queue Stats
647W - 664L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,460 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,498 SR
1,498 MMR
Medusa
Medusa
Bronze III
Airzol
Medusa
Bronze III
Level 141
God Stats
22W - 10L
1,507 SR
Queue Stats
114W - 49L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
ImSahykotik
Bacchus
Gold V
Level 88
God Stats
7W - 4L
1,462 SR
Queue Stats
48W - 48L
1,539 MMR
Party 2
Merlin
Merlin
Bronze III
serah3_6Farron
Merlin
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
x-Morghulis-x
Erlang Shen
Bronze III
Level 79
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 5L
1,516 MMR
Party 1
Artio
Artio
Gold III
xNullified
Artio
Gold III
Level 158
God Stats
3W - 2L
1,740 SR
Queue Stats
141W - 149L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 3 / 0
11,962
520
4,062
9,677
3,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

16
7 / 3 / 3
11,158
485
15,052
18,711
19,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Juicy_Cob
Sun Wukong
16
2 / 3 / 5
10,136
441
14,220
18,934
11,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Maceh6462
Aphrodite
15
1 / 8 / 6
9,718
423
8,151
15,046
7,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
jank090404
Awilix
19
0 / 4 / 1
11,328
493
4,656
17,661
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
NikeSetDiscordiaJanusTyr

VS

Bans
DanzaburouJing WeiScyllaCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Airzol
Medusa
20
5 / 0 / 0
14,962
651
8,749
8,826
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ImSahykotik
Bacchus
16
4 / 2 / 8
10,389
452
9,176
17,551
18,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 5 / 4
11,812
514
16,616
12,455
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
x-Morghulis-x
Erlang Shen
20
6 / 1 / 5
12,639
550
13,763
18,717
14,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
16
1 / 3 / 4
10,633
462
8,329
20,876
21,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
21
21
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
7
3
3
2.83
W
Medusa
Airzol
Medusa
5
0
0
5
W
Bacchus
ImSahykotik
Bacchus
4
2
8
4
L
Sun Wukong
Juicy_Cob
Sun Wukong
2
3
5
1.5
L
Aphrodite
Maceh6462
Aphrodite
1
8
6
0.5
L
Awilix
jank090404
Awilix
0
4
1
0.13
W
5
5
4
1.4
W
Erlang Shen
x-Morghulis-x
Erlang Shen
6
1
5
8.5
W
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
56,633
80,029
Taken
78,425
50,773
Mitigated
63,407
31,318
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,062
1,402
0
1,078
9,677
3,558
0
133
9,544
0
98,264
L
15,052
369
0
6,151
18,711
19,995
82
9,995
8,301
39,857
0
W
Medusa
Airzol
Medusa
8,749
3,490
0
4,476
8,826
4,359
3,197
295
8,531
0
142,630
W
Bacchus
ImSahykotik
Bacchus
9,176
1,276
510
1,854
17,551
18,176
0
6,405
11,146
27,086
0
L
Sun Wukong
Juicy_Cob
Sun Wukong
14,220
3,919
0
5,238
18,934
11,999
0
11,196
7,462
0
65,222
L
Aphrodite
Maceh6462
Aphrodite
8,151
758
6,408
5,589
15,046
7,091
303
8,329
6,349
27,645
0
L
Awilix
jank090404
Awilix
4,656
2,167
0
6,854
17,661
8,130
0
3,341
14,252
0
98,212
W
16,616
680
0
2,262
12,455
5,030
300
6,568
5,887
70,937
0
W
Erlang Shen
x-Morghulis-x
Erlang Shen
13,763
6,576
0
2,754
18,717
14,811
684
4,923
13,794
0
122,188
W
Artio
8,329
1,061
857
9,322
20,876
21,031
0
5,012
15,864
53,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
60,435
589
Minions Killed
651
0
Camps Cleared
0
2,006,035
Distance Traveled
2,244,159
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,962
520
216
9
0
401,328
12
L
Sobek
11,158
485
42
2
0
393,729
3
W
Medusa
14,962
651
251
11
0
459,707
9
W
Bacchus
10,389
452
15
1
0
460,531
11
L
Sun Wukong
10,136
441
117
5
0
404,353
2
L
Aphrodite
9,718
423
44
2
0
361,034
1
L
Awilix
11,328
493
170
7
0
445,591
8
W
Merlin
11,812
514
117
5
0
378,735
7
W
Erlang Shen
12,639
550
167
7
0
507,601
3
W
Artio
10,633
462
101
4
0
437,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role