Player Matchup

Ymir
Ymir
DONK3Y KONG 145
Ymir
Level 14
God Stats
4W - 4L
1,838 SR
Queue Stats
4W - 4L
1,755 Elo+
Solo
Ra
Ra
Latefeed
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,735 Elo+
Solo
Amaterasu
Amaterasu
Muddyspritz
Amaterasu
Level 17
God Stats
3W - 4L
1,370 SR
Queue Stats
67W - 88L
1,463 Elo+
Solo
Cupid
Cupid
SilentDave
Cupid
Level 9
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo
Chiron
Chiron
Silent_Reaper3
Chiron
Level 26
God Stats
3W - 4L
1,768 SR
Queue Stats
31W - 23L
1,873 Elo+
Solo
Team Averages
Level 17
1,653 SR
1,691 Elo+

VS

Team Averages
Level 11
1,543 SR
1,615 Elo+
Athena
Athena
Bananapealzz
Athena
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
63W - 68L
1,640 Elo+
Solo
Chaac
Chaac
DTB_LS3J
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,641 Elo+
Solo
Hera
Hera
Jk8723
Hera
Level 16
God Stats
32W - 20L
1,559 SR
Queue Stats
315W - 328L
1,586 Elo+
Solo
Rama
Rama
Roboter56666
Rama
Level 7
God Stats
10W - 10L
1,435 SR
Queue Stats
29W - 37L
1,709 Elo+
Solo
Mercury
Mercury
ossiball
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
4,447
404
583
4,144
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

12
10 / 3 / 3
7,502
682
7,177
7,642
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Muddyspritz
Amaterasu
8
0 / 4 / 0
5,170
470
1,426
7,258
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
9
0 / 1 / 0
5,269
479
2,029
6,697
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 2
6,344
577
4,329
6,181
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
4 / 0 / 3
6,907
628
3,231
6,339
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
DTB_LS3J
Chaac
13
4 / 0 / 1
7,374
670
5,732
6,633
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hera
Jk8723
Hera
12
3 / 3 / 2
7,120
647
6,121
6,297
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 3
6,337
576
3,264
5,542
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ossiball
Mercury
6
0 / 10 / 0
4,574
416
386
6,227
2,325
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
14
Kills
14
14
Deaths
15
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
4
0
3
5.5
L
1
3
0
0.33
W
Chaac
DTB_LS3J
Chaac
4
0
1
4.5
W
Hera
Jk8723
Hera
3
3
2
1.33
L
10
3
3
3.83
L
Amaterasu
Muddyspritz
Amaterasu
0
4
0
0
W
3
2
3
2.25
L
Cupid
0
1
0
0
L
3
3
2
1.33
W
Mercury
ossiball
Mercury
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
18,734
31,922
Taken
31,038
11,142
Mitigated
13,171
10,874
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,231
1,447
0
1,708
6,339
3,464
234
1,494
4,807
19,422
0
L
583
164
0
211
4,144
1,738
0
1,957
2,187
8,468
0
W
Chaac
DTB_LS3J
Chaac
5,732
1,122
0
4,564
6,633
2,802
1,030
0
6,633
0
37,153
W
Hera
Jk8723
Hera
6,121
1,770
0
1,765
6,297
1,999
582
2,696
3,363
41,702
0
L
7,177
1,224
553
3,382
7,642
2,834
0
4,500
3,142
42,586
0
L
Amaterasu
Muddyspritz
Amaterasu
1,426
715
0
571
7,258
2,643
0
0
7,258
0
16,282
W
3,264
2,525
0
1,140
5,542
2,581
884
1,269
4,218
0
24,841
L
Cupid
2,029
1,109
0
3,688
6,697
1,828
0
0
6,697
0
23,441
L
4,329
2,212
233
2,236
6,181
2,099
0
2,825
3,286
0
27,122
W
Mercury
ossiball
Mercury
386
386
0
25
6,227
2,325
0
1,778
4,257
0
10,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
32,312
229
Minions Killed
260
0
Camps Cleared
0
850,822
Distance Traveled
961,706
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,907
628
33
3
0
227,984
3
L
Ymir
4,447
404
10
1
0
113,281
0
W
Chaac
7,374
670
82
7
0
194,267
0
W
Hera
7,120
647
78
7
0
183,615
1
L
Ra
7,502
682
83
8
0
211,818
1
L
Amaterasu
5,170
470
42
4
0
179,188
0
W
Rama
6,337
576
49
4
0
165,433
3
L
Cupid
5,269
479
46
4
0
145,927
0
L
Chiron
6,344
577
48
4
0
200,608
0
W
Mercury
4,574
416
18
2
0
190,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role